PC & Video Games,
Featured Games -
Get Information on the Latest Games for PC & Consoles, Future Games
Releases, New Games Releases, Games Information, In Game
Screenshots, New Games Characters, Games Description, Next
Generation Consoles Games and more... |
Tile: Pac Pix |
Nintendo DS |
|
Game Description: Write a Review
|
By simply drawing on the DS touch
screen with the stylus, you control all of Pac-Man's movements. Draw
Pac-Man to eat up the Ghosts on the screen. Pac-Man moves in the
direction he's facing in your drawing, but it's easy to change his
direction. Draw a wall in front of Pac-Man and watch him do a
90-degree turn.
Our hero, Pac-Man, rushed to defeat them with his mighty Magic Pen -
the only weapon effective to defeat these Ghosts, and locked all the
Ghosts inside a book. But before he could turn the Ghosts back into
the Ghost Ink, he was also captured within a piece of paper!
You must now take over Pac-Man's quest to defeat the mischievous
Ghosts. Use the stylus to draw Pac-Man, control his movements to eat
up all the Ghosts on the screen. Travel from the lower to the upper
screen to collect items and accumulate points. Can you bring peace
and quiet back to the world with the Magic Pen?
Game Features:
• Draw Pac-Man! Use the stylus to draw Pac-Man, and watch as he
comes to life on-screen for a totally new gameplay experience.
• Pac-Man gets bigger! How big is your Pac-Man? When you encounter
the big Ghost Boss, draw a bigger Pac-Man so you can eat him!
• Control his movements! Draw a wall, and Pac-Man will change
direction; when you place the stylus on a moving Pac-Man, he stops.
Maximize Pac-Man's movements and eat all the Ghosts!
• Shoot down the Ghosts! How's your aim? Once you clear the fourth
stage, you will be able to draw arrows on the bottom screen that
will shoot up to the upper screen, making Ghosts fall for you to
eat.
• Collect Items! Scoot over to the Item Road on the upper screen and
collect items that appear.
• Blow it up! When you clear stage 8, you acquire a new skill - the
ability to draw a bomb. The size of the circle you draw determines
the size of the blast, and the length of the fuse determines the
time it takes for it to blow.
|
|
|
|
|
|