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Tile: MVP Baseball
2005 | Gamecube | Playstation 2 | XBOX |
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Game Description: Write a Review
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After working your way through all of
the new content in this year's Major League Baseball, you can't help
but eye MVP like you would an old pair of cleats. The new material
that EA has implemented is minimal at best, and most of the
additions don't generate a lot of excitement. With that said, this
is still the best-playing baseball game on the market. It may feel
old hat, but it handles the fundamentals and nuances of the game
much better than Major League. You really get the distinct feeling
that the team spent a lot of time polishing the game to attain the
highest level of authenticity possible.
Fielding is tighter than last year, allowing players to really get a
good feel for each position on the diamond. The implementation of a
perfect marker on the pitching meter makes it more difficult to
paint the corners, so you shouldn't throw as many no-hitters as you
did last year. Batters can also read pitchers thanks to the new
Hitter's Eye feature, which briefly color-coats the ball as it is
thrown to tell you what you are swinging at. This looks a bit goofy
in my opinion, but since you can't read the spin on the laces like
players do, it's a nice solution.
Most of the changes are found in the frontend. As in the Madden
games, players can now run the finances of their team and build
their own stadium. I really got a kick out of this new feature.
Enticing people to come to games by selecting free gifts for fan
appreciation days is a lot of fun, and actually having to build a
winning team that brings in enough funds to upgrade the stadium
facilities makes sense. It's very gratifying to watch your stadium
grow from a rinky dink park to a colossal sporting venue. The only
drawback is that unlike football's quick 16-game season, you'll need
to play or sim through hundreds, maybe thousands of games to get
your team where you want it. Going even further with the minor
leagues, players can now play and manage rosters for their club's
A-ball team. Franchise options don't get much deeper than this.
EA has also included addictive minigames for both batting and
pitching. Like Tetris, you can't seem to put the controller down
once you start playing. Thankfully, you'll receive points for
performing well in these games that can be used to purchase
legendary players (new Hall of Famers like Carlton Fisk are
included), classic stadiums (Bloomington, anyone?), and tons of
throwback jerseys.
This game is put together incredibly well, but fans who vested
hundreds of hours in last year's iteration will likely be let down
by the familiarity on the field. Conversely, if you are just looking
for a solid gameplay package, MVP is still the game to beat.
Game Features:
• All-new Hitter's Eye visual indicator allows the hitter to pick up
the pitch the moment it leaves the pitcher's hand
• Change your position in the box to adjust to what the pitcher is
throwing you, or keep the defense honest with a drag bunt
• Paint the corners or send a message with the Precision Pitch
Meter, or catch runners napping with unprecedented pickoff control
• Make an underhand toss to the pitcher as he covers first, slide
around a tag at home and make user-controlled stretches and dives
• Control every aspect of your organization in all-new Owner mode
• Create your line-up based on player progression during Spring
Training
• Help build player attributes by completing in a variety of
different mini games
• In Owner mode, build a pitcher's paradise or a hitter's dream
• Single A squads and additional stadiums have been added to round
out the list of teams available in the MLB farm system
• Features World Series MVP Manny Ramirez as spokesman and cover
athlete
• Go online for additional gameplay options
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