Card codes - Select the "My Madden" option at the main menu.
Select the "Madden Cards" option, then choose "Madden Codes" to enter a
code:
Card - Code
All stadiums - 555128
Classic teams - 614897
3rd Down (Opponent has 3 downs to get a 1st) - Z28X8K
5th Down (Get 5 downs to get a 1st) - P66C4L
Bad Spot - N44D6E
Bingo! (+75% defensive interceptions) - J33I8F
Coffin Corner - L96U8Z
Couch Potato - P39I7J
Da Bomb (infinite pass range) - B61A8M
Da Boot (infinite field goal range) - I76X3T
Extra Credit (Points for interceptions and sacks) - M89S8G
First and Fifteen (Opponent must get 15 yards for 1st down) - V65J8P
First and Five (1st down yards set to 5) - O72E9B
Fumbilitis (Opponents fumbles +75%) - R14B8Z
Hands Of Glue - R18C5K
Hands Of Stone - W18R6P
Human Plow (Break tackle +75%) - L96J7P
Jam - E53G8W
Lame Duck (Opponent lobs passes) - D57R5S
Mistake Free (No fumbles or interceptions) - X78P9Z
Mr. Mobility (QB cannot be sacked) - Y59R8R
Ouch! - Z15F9Z
Passerby - T67X6R
Penetration - J83E9V
Pocket Protectors - G97L1J
QB On Target - E65S6M
Super Dive (Diving distance +75%) - D59K3Y
Toast - H11X2G
Tight Fit (Opponents uprights narrow) - V34L6D
Time Out - Q83L6Q
Touchy - Y68G7D
Unforced Errors (Opponent fumbles when jukes) - L48G1E
Wind Gust - P13Q7V
Worker's Comp - H89Q4Y
Pennants - Get a "Gold" in one of the following tasks to
unlock the corresponding pennant:
#3: All-Madden Chase and Tackle drill
#16: All-Madden Pocket Presence drill
#28: All-Madden Coffin Corner drill
#36: All-Madden Ground Attack drill
#40: All-Madden Precision Passing drill
#52: All-Madden Swat Ball drill
#58: All-Madden Clutch Kicking drill
#96: All-Madden Trench Fight drill
#194: Chase and Tackle drill
#195: Ground Attack drill
#197: Clutch Kicking drill
#199: Swat Ball drill
#208: Pocket Presence drill
#209: Trench Fight drill
#210: Precision Passing drill
#211: Coffin Corner drill
Create low paid all-star QB - Create a punter or
kicker with all his attributes at maximum, including passing. You can
sign him for a low salary because he is a kicker. Then, set him as the
starting quarterback on the depth charts when the season begins. You
will now have the best kicker/punter and QB in the league. You may
also maximize all passing attributes and move the kicking attributes
down to sign him at an even lower price; however this is only
recommended if you rarely kick.
Sign created player with high attributes for three years - When
creating a player, make him a free agent. Then, get his attributes up
to 75 and sign the player for any team desired. Go to that team's
rosters and edit his attributes; you can make it as high as 99. When
you go to Franchise mode with the team the player you created is on he
will have a contract for three years.
Easy touchdowns - Take the best wide receiver on your team and put him
in the tightend position. Audible his route so he does a fly
(straight) route. Since he has such a low overall rating, they may
just have a line backer on him or he might not even be covered. Throw
it to him and he will easily be able to burn the defense.
Easy training camp points - While on offense, choose an offense with
three receivers; Trip Bunch in Single Back formation works very well.
Put the defense on the goal line with Zone CB cover. By doing this, no
one will rush your QB, and once your receiver gets past the zone, they
will be left unguarded in the endzone for an easy 48 points per play
almost all of the time. This should work with most short zone
coverages and does not take many attempts to learn which receiver to
pick, mostly anyone running a long slant.
Punting - Since the punt blockers do not block very much, it is better
if you select the "Punt Block" formation instead of any other punt
return formation. With the "Punt Block" formation, the punting team
will not be spread out, therefore allowing your blockers to somewhat
block for you; which in turn will give you more time to field the ball
and have a little space to start something big.
Injure player easily - If there is a player you want to injure, go to
"Features", then to "Rosters". Select his team, then choose the player
and go to "Attributes". Reduce his injury to "0". This may take
awhile; you may also want to set the game to four or five minute
quarters.
Touchdown celebrations - Play as the Eagles against the Ravens and
score a touchdown with T.O. by diving in the endzone. He will do a Ray
Lewis dance in the endzone as a celebration. If you are playing as
either Donovan McNabb or Daunte Culpepper and you get tackled going
into the endzone and scoring a touchdown, they will do their trademark
dances. Daunte will "get his roll on" and Donovan will do the
moonwalk.
Wrong Antonio Gates stats - Look in the Antonio Gates Player
Information screen. It will show his receptions, rec yards, etc;
however they show that Gates had 0 TDs. Gates set the record for TDs
by a Tight End with 13.
Wrong Deuce McCallister stats - While your game is loading you will
see a player and their 2004 stats while you are waiting. When you see
Deuce McCallister, it shows that he had 1600+ yards rushing; however
Deuce only had 1074 yards rushing in 2004.
Movie line mistake - In NFL Superstar mode, when you get the movie
deal for Muligan O'malley, in the last scene your line says something
then "Mt. Dortiz"; however the correct answer is "Ms. Dortiz". When
you get the movie deal for The Prosciutto, in the second scene your
line says "Is that a joke? You didn't pay for those meatballs". The
actual line is "You didn't pay for these meatballs".
Agents in NFL Superstar mode - The agents you get are based on the
talent of your player. For example, if your player's overall rating is
at least 84, you will get Dan Baker as an agent. When importing
players, that RBs get better overall ratings, no matter how many
Heismans or any other awards they have won. Your superstar's overall
rating is based on your Heisman over ratings, that is then randomly
altered slightly each time you import. When importing from NCAA
Football 06, player's stats are randomly done. You can retry for
better stats. The interview after the mentor meeting determines some
stat boosts to important stats for your player's position.
Choosing an agent in NFL Superstar mode - If you have a player whose
personality rating is "Disruption", select Jason Morales as your
agent. He can usually get you a movie deal before the first season
starts. Stay away from Aubrey DeLong, as he is not a good negotiator
and it takes forever to get an endorsement deal.
Interview questions in NFL Superstar mode - Make sure to choose your
answers to interview questions wisely. The answers will affect your
personality type and most endorsement companies want a player with a
more conservative personality type, such as "Team Leader" or
"Professional". Also, when starting NFL Superstar mode try to select a
father that is a Hall Of Famer and a mother or father that has a high
IQ.
Better IQ in NFL Superstar mode - If your IQ test results are low,
save the game before the IQ day and try it over again until your
percentage is high.
New apartment in NFL Superstar mode - If you win a Super Bowl and are
inducted to the Pro Bowl, you will move into a new apartment.
Mansion in NFL Superstar mode - Win the Super Bowl twice and get into
the Pro Bowl each time to get a mansion.
More control in draft in NFL Superstar mode - Save the game before the
draft. If you do not like the team that drafted you, reload your saved
game and try it over again until you are drafted by a desired team.
Switching teams in NFL Superstar mode - Once you become a key player
to a team, you can upgrade to a much better agent. Then, after two
seasons you can resign with almost any team you desire.
Getting traded in NFL Superstar mode - After creating a player and
signing an agent, go to the draft and start the draft. You will
probably be selected in the third round unless you imported your
player from NCAA Football 06 or NFL Street 2. If you do not like the
team you got drafted by, then simulate the preseason. When the
preseason is over go to your agent's office on the city map. Scroll
down to "I demand a trade" and you will be traded to another team. If
you dislike that team as well, then demand another trade. Be careful,
as you can only demand two trades until the next season.
Go to Performance Institute more than once per week in NFL Superstar
mode - To go to the Performance Institute more than once a week, do
not go until the day of the game. Then, go and do whatever drill
desired. Once you are done, leave the map and go to your schedule.
Leave there, then go back to the map and you can do it again. This
will allow your player to be very well prepared for the next game.
Quick overall rating in NFL Superstar mode - To build your superstar's
overall rating quickly, go to your schedule and simulate or play to a
day where you have a game to play. Do not play the game immediately.
Instead, go to the Performance Institute and do what is needed to get
some points. Add them to your player and leave. If you have auto-save
enabled, the game will save your stats for you. If you do not, then
save it. Once you are done at the Performance Institute, look at your
schedule, then leave. Go back to the Performance Institute to do the
drills again with your previous points still there. You can keep
training as long as you do it on a day that you have a game to play.
Easy practice points in NFL Superstar mode - Create a QB, then go into
a Practice mode and select a HB Swing. Have the defense do FG Block.
When you say hike, lob the pass to your RB and he will score a
touchdown for 48 points every time. Additionally, pick a formation
with at least three receivers. Then, select a play that has an inside
receiver doing a slant or short post. Pick the defense 4-3 Engage
Eight or 3-4 renegade. Throw the ball to your slanting receiver every
time, as they will be wide open and get tackled for 17 to 48 points
per play.
Choose a deep pass play on offense. Choose I Field Goal Block on the
defense. You should be able to get a touchdown most of the time.
Go to the options screen, select "A.I.", then move all of the human
settings up and the CPU down. It should now be easier to pickoff,
sack, and throw Hail Marys to your receiver without problems. If you
want more points, set the time to five minutes.
To get easy training camp and practice points for offensive players
only, select the Hail Mary for an offense play. For defense, select
Goaline and the Blitz C. Call a Hot Route to have your left outside
receiver run a 5 and out towards the sideline. The left slot receiver
will be open every time to get a touchdown. When completed
successfully you will get an "A" for a practice grade and boost your
player's stats.
Increased stats in NFL Superstar mode - You can increase your Overall,
Awareness, and Stamina in Practice mode by having your superstar get
practice points by getting a big gain on offense or creating a big
loss on defense. You also can get your stats up by getting an agent
that has access to the Performance Institute and get a medal on it:
Bronze: 3 points
Silver: 4 points
Gold: 5 points
Note: Your stats are not permanent. They will be reset after each
game. You must do the practices and Performance Institute again to get
them back up.
Movie answers in NFL Superstar mode
Answer the following scenes as indicated during the movie deal:
Scene 1: Answer 3
Scene 2: Answer 2
Scene 3: Answer 2
Scene 4: Answer 1
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