Easy money - Note: This trick requires Dead Or Alive 3. Play Dead
Or Alive 3 and select a character that also appears in Dead Or Alive:
Xtreme Beach Volleyball in survival mode. The more wins you have in
survival mode, the more money you will start with in Dead Or Alive:
Xtreme Beach Volleyball. For instance, if you have 50 wins, you will
start with $50,000. If you have 100 wins, you will start with
$100,000.
Free Items - To enable this cheat, you
must first start a game and give heaps of gifts to the same person.
Now finish the game you are in and begin a fresh one using your old
saved game file and choose the person you gave the gifts. As this
person, you should now have all of the gifts you gave previously, for
free!
Ending bonus: Successfully complete the game. When you start a
new game, you can immediately advance to the end. Select the "Leave
Tomorrow" option at the hotel or pool menu to skip to the ending.
Ending sequence: Wait for the credits to end to see a extra FMV
sequence featuring Zack and the remains of his island.
Bonus music tracks: You can unlock two hidden music tracks in
the game: "How Crazy Are You" (by Meja) and "Is This Love" (by Bob
Marley). To obtain them, play through the game once. When you resume
that saved game file, these two hidden songs will be available in the
Radio Station.
Extra items: Give a lot of gifts to one character and complete
that game. Start a new game on that saved game file and choose to play
as the character that received the gifts in the previous game. Those
items will be available in your inventory in the new game.
In a volleyball match, the less points the opposing team scores, the
more money you will end up getting.
Start the game with any character. The first game of volleyball is the
easiest. Make sure you choose "Yes" when Lisa offers to show you
around the island. Play the hopping game until you reach the first
volleyball match. Play the match, making sure you time your spikes and
your blocks perfectly to add extra points. Once you win, wait until
the next day at the hotel. Choose "Leave Tomorrow" and start the game
again with the same character. Repeat the same steps to get 80,000 to
149,000 credits every time.
Winning a volleyball game 7 to 0 will earn you 150,000 credits. To
ensure you never miss, only use the underhand serve as it is
guaranteed to go in. This is a great way to earn money quickly, but
requires a lot of effort and a good partner.
Use the following trick to win money without winning points. Play as a
character that has over one star for her power. While playing
volleyball in story mode, have your partner set you up for a spike,
wait until the ball is directly above your head, then aim straight for
an opponent (preferably the one that is the furthest away). Hit it to
the opponent, pressing Attack firmly. If you manage to make then
struggle, your partner will award you 1,000 points, and you can
usually finish the point off after this spike, or you can reset
yourself to perform the spike as many times as desired.
When you do not have a partner, play the hopping game or go to the
casino.
Swimsuits in exhibition mode: Earn or buy swimsuits in story
mode (Zack's Island). The swimsuits that you acquire in that mode will
also be available in exhibition mode.
Disable commentary: Enter to the options menu, then change
Zack's language to Japanese.
Disable commentary: Enter to the options menu, then change
Zack's language to Japanese.
Swimsuits in exhibition mode: Earn or buy swimsuits in story
mode (Zack's Island). The swimsuits that you acquire in that mode will
also be available in exhibition mode.
Selecting a partner: Choose your partners wisely. Try to partner
up with girls that have a lot of power; for example, Tina or Hitomi.
Then, when you are receiving the ball during game play, try to have
them make the first hit upon return, in which case you set them up for
a spike using B. Very often, the other players, even if they are
blocking, will be knocked down by their enormous spikes.
Moving your partner: If you do not like the position in which
your partner is standing during a match, you can move them by using
the Right Analog-stick.
Soundtrack change: You can change the music playing at anytime
by pressing Black (advance to next track) or White (repeat current
track).
Force replay: Hold L immediately after someone scores.
Lock view: When viewing a "Gravure" movie or another
camera-controlled angle, click the Right Analog-stick to lock and
unlock the desired angle.
Click the Left Analog-stick to lock the view controlled by it in its
current position. Zoom to a desired magnification then press X to lock
it at that setting.
Good serve: In order to receive 1000 points for each serve, make
sure that your calibration is adjusted so that it is about 30% (one
third of the way from the left of the bar), then press A firmly to
throw the ball in the air. Press A firmly again just before the player
is about to make contact with the ball. This is very helpful during
game play, as you can still get some points even if you lose your
match.
Scoring: When your partner sets you up for a spike, there is an
easier way to score. Hold Left Analog-stick Left to make the ball fly
closer to the net, so it is harder for the other team to recover. If
they try to block your spike, use the same method only use Tap and
they will almost never get it.
Toss wisely: While playing the a volleyball game, it is often
useful to toss the ball to your partner who may spike it and score a
point. However, if you toss the ball to your partner while she is back
half way or more from the net, she may try and spike the ball hard and
hit the net, causing the other team to get a point.
Control ball during spike: Press Left during the spike to spike
it short; Right to spike it deep; Up to spike it high (to the top of
the screen); or Down to spike it low (to the bottom of the screen).
You can do this in a combo (for example, press Down/Right to spike it
low and deep.
Preventing cheap shots: When you are playing a match, and the
opposing team spikes the ball so hard that your player receives the
ball but hits the ground and the ball flies back over the net, about
90% of the time the opposing team is going to spike that ball at where
you are laying. Use the Right Analog-stick to move your partner to the
spot where you were standing, so they can bounce it to you while you
are getting up, or hit the ball back over the net. |