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Kill the lights - After you venture down the hole in the building, you
should get to an old subway after you explore the sewers. Once you kill
all of the men down there, do not go through the door. Keep going strait
through and up a catwalk. Before people in the subway notice you there,
tell your men to hold their fire. At the bottom of the catwalk on the
other side, you will see a yellow generator. Shoot it, and it should
kill the lights. Put on your night vision goggles but be careful; they
will still shoot at you but will usually miss. Tell your men to open
fire and move through the subway to your next checkpoint.
Tank in courtyard - Later in the game you will encounter a courtyard.
Take out all the snipers and kill the remaining enemies. After you kill
all of them, a red truck with a 50 cal on it will approach from the road
ahead. After taking out the .50 cal, go across the street to the library
and into the computer store. Looking through the window, throw a smoke
grenade at the tank. The tank now cannot see you. Get in position and
take out your M203 or grenades and start firing. It takes about four
grenades; do not wait too long or the smoke will wear off, and the enemy
will open fire.
General strategy -
The key to this game is aggression and your brain. If you are
aggressive and poke your head out and see an OPFOR, stay there and
shoot unless there are more than three OPFORs. If you look and pull
back, they know you are there and have time to scatter and move to
positions; do not let this happen. If you poke your head through and
find enemies, stay there and fight or they will move to positions
that will make it difficult for you and your team to flush them out.
Also, suppressive fire can be very useful. Have a Devildog lay some
fire down while you and your team get in position. Listen to what
your teammates say. Slow is smooth, smooth is fast. Before you enter
a room, take the time to check and see if you need to reload, if
your teammates need health, or if they are reloading. Do not enter a
room unprepared. Keep in mind that there is opposition behind every
door, down every street, and on every rooftop and balcony, no matter
where you are. It also does not hurt to throw a grenade in a room
that you do not think has anybody inside. Finally, do not rush
through the game, as it is not a race to see who can finish the
fastest. |
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