Unlock Evertyhing In the Game.
This Really Works. At the main menu go to (My Madden) then go 2 load game you will need to have a superstar file to do this. load your superstar game but when it says its loadin dont turn the game off but simply open the game door and take the game out and put n another Madden game you will have to do it fast. when it gets dont loadin it will say "you have switched games do you want to continue?" press startr then put the regular game back in and you will see that the menu changed. go back to my madden and everything will be unlocked
Guide Submitt: follow the directions it might take long but believe its worth it
Sent in by: jhon doe
Easy Madden Tokens -
Use the following trick to get easy Madden Tokens in Two Minute Drill
mode. Go to the roster of the team you are going to use and raise their
stats so that their entire offensive line, fullback, and halfback are
very good. Then, decrease the speed and awareness for the defensive
players on the team you are going to play against. Next, go to Two
Minute Drill mode and set the difficulty to "All-Madden". If you plan to
run against the defense, try a HB Toss to run on the outside. If you
pass, throw Hail Marys the entire time. Your receivers that are good
should beat the defensive backs, especially if you make them very tall
and skinny.
Set the game difficulty to "All-Madden". Then, go into the AI settings
and set all of the human stats (QB Accuracy, O-line, Pass Blocking,
etc.) to the maximum. Next, set all the CPU stats to the lowest. Set the
quarters to five minutes and choose a team with a good running back,
such as Denver, Seattle, or Washington. It will still be difficult to
pass even with the CPU stats are as low as they are. You should be able
to get well over 500 rushing yards and 700 Madden Tokens per game.
Better lead blocking -
The trick to effective blocking is learning when to use the different
blocks. Impact Blocks (Right Analog-stick Up) are more effective if you
have a size advantage against the player you are blocking, while Cut
Blocks (Right Analog-stick Down) are more effective if the defender is
bigger than you. Turn Blocking (L2 and R2) works best for offensive
linemen when they are trying to create an interior hole for the running
back. If you get beat and you must resort to dirty tactics, try Holding
(L1).
Better running -
When running the ball, the Highlight Stick is the best way to beat a
defender in the open field. Press Up on the Highlight Stick to cause the
ball carrier to play to their strengths and attempt to either power
through or quickly shake past the defender. Press Left, Right, or Down
on the Highlight Stick to make the ball carrier do a quick juke move in
the specified direction. These moves are great for keeping your opponent
guessing.
Cut Moves (L1 and R1) are a quick way to change the direction of the
ball carrier without having to lose too much speed. If you are running
in a certain direction and the defense is closing in, cutting in a
different direction can be a good way to get past the defenders. These
moves are best done by quicker running backs with high agility ratings.
Better agent in Superstar mode -
Answer the interview questions as a team player. Then when you hire an
agent, more of them will want to sign with you.
Keep Influence and Role points in Superstar mode -
When you finish a game in Superstar mode do not save or turn off the
system. Do all the practices and gameplans and start the next game. Do
the coin toss and choose to receive or kick or direction depending on
coin toss. When you get to the screen with the play the coach picked for
the kickoff, pause the game. Save the game and then turn off the system.
When you turn the game on and load Superstar mode, you should have all
of your Influence and Role points from the previous game. For example,
if you finished game 1 with 100 influence points, you will have 100
influence points at the start of game 2 to build on.
Lame Duck card -
Enter "5LAWO0" as a code to get the Lame Duck card. This card forces
your opponent to throw nothing but lob passes for one half, which allows
the defense more time to react to the ball, and leads to more
deflections and interceptions.
Mistake Free card -
Enter "XL7SP1" as a code to get the Mistake Free card. This card makes
it impossible for you to throw an interception or fumble the ball for
one half.
QB On Target card -
Enter "WROA0R" as a code to get the QB On Target card. This card makes
your Quarterback have 100% accuracy for one half.
Use Performance Institute more than once per week in Hall Of Fame mode -
Use the Performance Institute on the day of a game. Save the game to a
memory card, then remove the memory card. Next, simulate the game, then
exit the game without saving. Insert the memory card back in and load
your superstar. You will be able to use the Performance Institute again
while still retaining the benefits gained from the last time you used
it. Repeat this process as many times as desired to raise all
Performance Institute stats. -From: Brian Hernandez
When the running back has the ball in the backfield, you can use the Cut
Moves (L1 and R1) to get through the holes in the offensive line. These
moves are called Behind the Line Jukes, and they can only be performed
when the ball carrier is approaching the offensive line. These moves
allow the ball carrier to turn his hips and squeeze through small holes
in the offensive line that normally he would not be able to get through. |