The best team:
I you want the best team for this game, well you would
want the following characters on your list: Dart, Kongol,
and Haschel. After you get those characters on your list
all you need to do is get them up to about level 30, or
get at least 20,000 SP points for each. Then you could
use their dragons that they can now summon.
Sent in by: Andrew D.
Saving Dragoon power ~.~ Try save your Dragoon power for
the Bosses.
More healing per turn ~.~ Equip the Dragon Helm together
with the Therapy Ring. The Dragon Helmet increases your
maximum HP by 50% and the Therapy Ring restores your HP
each turn by 10%.
Healed without any item ~.~ Run into a battle. Kill all
the enemies except for one of your choice - it is better
to keep the weaker enemy for the end]. Just guard
yourself until you are fully healed.
Easy Healing Rains ~.~ You can get as many Healing Rains
as needed on disc 1 for only 600 coins each. Go to the
mini-game place in Lohnda and talk to the man who sells
tickets. Keep asking his for 10 tickets until you have
60. Then, talk to him again but ask him to exchange
tickets for prizes. Select "Healing Rain". You can do
this as many times as needed, as you have 600 coins.
Easy Recovery Balls ~.~ In the Death Frontier, fight the
Cactuses that dot the landscape. When you defeat them,
more often then not they will give you a Recovery Ball
or two. The Cacti close the wall near the passage to
second area [before the first oasis] is guaranteed to
five a free Recovery Ball.
Restoring status ~.~ If someone is petrified, you cannot
use him/her and transform into a Dragoon in order to
heal the status. Instead, make sure you always have
everyone with Maximum SP and are alive. When there is
someone that cannot move [make a turn], just use the
"Special" command and the bad status will be healed.
Restore HP and MP ~.~ If you are hurt, stay in the
hotel. It will refill your HP and MP.
More MP ~.~ If you have a character with strong magic
abilities but not enough MP, equip the Magic Hat. It
gives you 50% more MP.
Saving faster ~.~ When need to save the game and do not
know were the nearest save location is, go to the field
guide and press Triangle. The word "Save" will be
highlighted. Select it and you will be able to save a
lot faster.
Gold ~.~ It is extremely hard to find decent amounts of
gold either in battles or lying around [especially if
you want to buy items such as the Legend Casque or
Ultimate Wargod]. The best place to gain gold is in the
Home of Gigantos. The enemies here always drop about 50
gold per battle and give decent experience. Stay and
fight until you have the desired amount of gold.
Get a special ~.~ Have three Dragoons in your party and
have their SP meter blinking. When this happens, all the
party members will have a Ying-Yang at the side of the
screen where you select what you want to do at that
moment.
Switching additions ~.~ Do not switch additions all the
time,. You can get the one you are on a lot stronger and
with more SP.
Final addition ~.~ To get the final addition for all
characters except Miranda and Shana, master the previous
ones. You will then get their 7-hit master combo. Most
of them gain SP of over 100 and damage over 400 %.
Better addition ~.~ When you are in a combat [battle],
press R2 to switch the view so you can see the picture
the way you think it helps you have a successful
addition.
Hitting additions easier ~.~ The key to landing your
combos from additions is immediately pressing X when the
box turns gray. If you do, it will make it a perfect
shot and you can do more damage to your opponents. If
you are too slow, you will do less damage. Also, stick
with an addition that you can learn, such as Dart's
Volcano attack. If you need practice hitting the combos
and learning the additions, try to encounter enemies in
older areas of the game which will you an advantage over
them.
Easy way to master additions ~.~ Go to the Forest near
Seles. Go to the area where the Merchant was located
[with small rabbit-like creatures] and just run around.
The battles happen quickly in this area and your
opponents are easy to kill.
Fight the Aqua King in the magical city of Aglis. He
uses a physical attack barrier. Use your additions then.
When he uses a different attack, just guard. Keep doing
this to master additions quickly.
Easy experience ~.~ If you are at the Phantom Ship, stay
there. Run into the blue flames and fight them. You will
get experience easily.
Easy kills ~.~ For easy kills on the Disc 2, use Haschel
and use Flurry Of Styx at level 3 to 5. Also make sure
you equip him with the Therapy Ring so he heal himself
as he does not have good defense. With his very high
speed he can attack the enemy two times in a row. This
is useful for the Valley Of Corrupt Gravity and the
Virage Boss.
Easy Dragoon levels ~.~ Get a Spirit Ring and equip it
on the person[s] whose dragoons you want to level up.
Fight a battle with an enemy that does not run away.
Guard repeatedly. This takes a while [2000 guards].
Easy money ~.~ Keep playing the Chef aboard the ship to
get as much money as needed.
Maximum percentage on items ~.~ Some of the items allow
you to determine their strength by pressing X button. If
you have a controller with a turbo feature, enable it
and hold X. You will get to the maximum percentage,
which is 270%.
Dart's Soul Eater weapon ~.~ You may not like the amount
of HP you lose when you block when you have the Soul
Eater equipped. Well to avoid this, equip the Therapy
Ring so that you recover what you lost.
Stronger Dart ~.~ When you first start the game and
enter the first forest out of the village in Seles, you
will see rabbit-like creatures and a merchant to your
left. Run around and train until level 10. You will then
get over a 1000G and have already mastered two
additions. You will also get items sometimes when
winning. If you do not need them or have no room, sell
them to the merchant.
Special weapon ~.~ When you have three characters with a
Dragoon Spirit, get into random battles and keep
fighting until each of them is at a level 5 "SP" level.
A Ying Yang symbol should appear to the far right of the
battle menu. Highlight it and press X. It will turn your
entire party into Dragoons and the person who uses the
special will have a sort of ultimate wargod addition.
When you attack, it goes through the entire attack
without having to press any buttons. This works
especially well in Boss battles. Note ~.~ This chance
does not happen often - save the special and do not
waste it in a random battle.
Faster Kongol ~.~ Equip Kongol with the Bandits Shoes
and his speed will increase from 30 to 50, making him
just as fast as Dart. His higher defense and attack, not
to mention less hits with additions, will make him a
suitable character for anybody to use.
Kongol's Dragoon Spirit ~.~ Kongol's Dragoon Spirit can
be easily overlooked. In Disc 2, immediately after you
get Kongol, instead of going back to Fletz go south to
Serdio. When on the map of Serdio, go to Lohan, the
commercial town. Find the man who gave you the water
bottle/jar. He will be selling a strange stone which is
actually Kongol's Dragoon Spirit. Talk to him and Kongol
will appear. He will hold the stone and it will glow.
The man then sells it for 1000G [Rose will get mad].
Stronger Kongol ~.~ Go to Lohan and talk to the man who
sold you the bottle for the water. He will sell you the
gold Dragoon Spirit for 1m000 G. Then, go to the weapon
shop and buy the Legendary Casque for 10,000 G. Equip
him with it. Then, go to the home of the Gigantos and
find the Bandit's Ring in the place to the left when you
enter. You will have to go out the rightmost door once
in to get to the chest. When he has all this, he will be
a Dragoonand have the highest attack, defense, and magic
defense with a fairly good magic score.
Early Golden Dragoon Spirit ~.~ To get the Golden
Dragoon Spirit early, you must first defeat Gierch.
After you go back, do not go to Fletz. Instead, go south
[down] to the sign. Then, choose to go to the south of
Serdio. Then, go to Lohan. As soon as you enter the main
part of the city, the street vendor will offer you a
"Shining Mystery Stone" for 1000g. Buy it, and the
"Acquired Golden Dragoon Spirit" message will appear.
The Dragoon Spirit is for Kongol.
Ultimate Wargod ~.~ You can buy an Ultimate Wargod in
Lohan. It makes your additions perform perfectly without
any penalty. It may cost 10,000, which may be very hard
to get at this point in the game. However, it makes
battles much easier and your Dragoons will still level
up.
Hidden Virage and Wargod Amulet ~.~ When you are in the
Forbidden Land near the pink healing thing, there will
be two paths. Go forward and you will end up fighting
the Grand Jewel Boss. To prepare for the battle, go
right instead of forward. You will fight a third Virage
Boss. He is not that difficult, and is the weakest of
all Virages. Winning will get you 6,000g and 12,000
experience points. Also, if you go to the Phantom Ship
you can get the Ultimate Wargod Amulet in a chest.
However you must learn the combination. Explore the ship
and you will eventually enter a room with five or six
ghosts. Go up to them and press X. Each ghost will say a
number. You must use these numbers to get the correct
combination for the chest. At first, you will only get
Healing Fog and other items. Eventually, you will get
the Ultimate Wargod Amulet. Note ~.~ The combination
numbers change each time. Also, you only have five
chances to get the correct combination. If you fail, the
bones on the ground will will form into skeletons that
you will have to fight.
Easy additions for Dart and Rose ~.~ Choose the addition
you want to master immediately before you battle
Michael, the black dragon. Since Michael cannot be hurt
unless you hit the weak point, you can keep attacking
his armor without harming him. This allows you to use
your addition until it is at maximum. This also can be
done with Pots and Blue Birds, but they run away.
Easy addition for Haschel ~.~ On Disc 3, go to Vellweb
where you fight the four Dragoon Spirits. You will know
when you are there when you meet Shirley again. Equip
Haschel with the Ultimate Wargod ring and run around
until you find a monster called Maximum Volt. Make sure
you have the addition highlighted that you want Haschel
to learn. Keep attacking this monster with Haschel only.
Haschel deals 0 damage to this monster, so you can keep
attacking it as many times as needed. Do not attack this
monster with another character. Use guard every time on
your other two characters and keep attacking with
Haschel. Heal Haschel when his hit points get low. You
can also use Speed Up on Haschel to make the process a
little quicker. If you need all 99 points for his
addition, you do not have to count how many times you
have attacked the monster - if you have to heal Haschel
three times because his hit points are low, then you are
close to filling his addition. You can get some Healing
Fog potions from the merchant brothers in the area to
the right of the save point. Once you have met and
talked to Shirley, she will become a recovery point if
your party needs healing. It takes a long time, but you
can level Haschel up with no problem and get all of his
additions and magic.
Defeating Danton ~.~ When you fight Danton in the Heroes
Competition and he drops his mallet and says "Make my
day, Kiddo", use this as an opportunity to heal yourself
If you are low on health. Keep pressing Guard button to
get health back. Do not try to attack, as he will toss
you to the floor.
Defeating ~.~ Doel ~.~ Go to Lohan before heading to
Black Castle. Buy 10 Healing Potions and about 5 Magic
Potions. Make your way to where you fight Kongol. only
use Healing Potions when you are low [in the red zone],
and pound him into the ground. For Doel, use Dart,
Hashel, and Albert. Have them hack away at Doel in his
regular form. Do not heal after fighting Kongol, unless
in the red zone,. If you are good enough, have Lavitz
cast Rose Storm. If not, have items that can shields for
physical and magical defense. He will go into Dragoon
form. Start attacking him immediately. After Rose Storm
runs out, use a Magic Potion and use it again. If Albert
dies, do not worry about reviving him. Just attack until
Hashel and Drat are in the red, then heal them and
repeat the process. If you have no healing potions and
Dart is in red, Doel will direct his attacks at Dart.
Only defend with Dart and attack with Hashel until he
dies.
Defeating Drake ~.~ When fighting Drake in Shirley's
Shrine, he will usually send out three bursting balls
from a chest. To save health, instead of attacking Drake
attack the bursting balls first; or you can just use
Down Burst.
Defeating Faust ~.~ Note ~.~ You must do this before
going to the moon. If not, you will not be able to fight
Faust. In order to defeat Faust in Flanvel, you must
first obtain all 50 Stardust. Then, go to Lohan and buy
three Angel Scarves for 5,000 gold. Finally, equip all
of your characters with their respective Dragoon Armor.
If it is not available, use something that is high in
magic defense. Equip Alber with his Jade Dragoon Armor,
and an Angel Scarf,;Dart with his Red Dragoon Armor and
an Angel Scarf; and Kongol with his Gold Dragoon Armor
and an Angel Scarf. Attack Faust with Dart, Kongol, and
Albert. Use the Power Up item on Kongol, as well as the
Speed Up item. This will allow Kongol to attack harder
and faster. Have Albert use Rose Storm and just have
Dart attack with Final Burst. This battle may take
awhile, but is well worth the effort. You will receive
12,000 experience, 50,000 gold, and a Phantom Shield,
which reduces the amount of physical attacks.
Defeating Frugel ~.~ To defeat Frugel for the second
time, use Dart, Lavitz, and Rose. Then, use Rose's
special. Only attack Frugel [his partners will run
away]. After defeating Frugel, Lloyd will appear and
kill Lavitz.
Defeating Grand Stone ~.~ When you become Dragoon
against Grand Stone [the Boss of the Forbidden Land], he
counters with the Dragon Block Staff. Before the battle,
get into as many random battles as needed to drain your
SP to less than 200. Then, for the duration of the
battle with Grand Stone, only go Dragoon when you have
less than 200 SP. This way, you will revert back to
normal immediately after your Dragoon Attack or Magic.
Grand Stone will not be able to counter with the Dragon
Block Staff because you will not be a Dragoon at the
time. You can also use this trick against Lloyd [But not
the Divine Dragon].
Defeating Kongol ~.~ Use any Ice element attack, such as
Spear Frost. Ice is Kongol's weakness when he is not on
your team. This is useful when you battle him the second
time as you need to save Dragoon power for defeating
Doel. Do not Dragoon on Doel's battle until he Dragoons,
since he will get his health back.
Defeating Lenus ~.~ Make sure you have Rose, Dart, and
Albert in your party at full heath, full SP, and are at
least level 20. Also have at least 4 Healing Breezes, 8
Healing Potions, and 3 Angel Prayers. This is a
difficult battle and Lenus can sometimes attack four
times in a row. She also has a lot of attacks that hit
all your characters. When you start the battle, have
Dart or Rose as your first fighter. Since all your
characters are at full SP, have the "Special" option
available. Use it and fight until one changes back. Use
Magic attacks and if you run out of MP, use Physical
attacks. You cannot risk messing up Additions in this
battle. Afterwards, use the one who changed back to
throw items and use Angel Prayer and so forth.
Eventually after the "Special" option is over you will
leave with a win if you used your items and attacks
wisely.
Defeating Lloyd ~.~ Equip an item that prevents you from
dying instantly, such as the Talisman. Transform into a
Dragoon and his instant death attack will not kill you.
Keep in mind that he will use his Dome attack - do not
transform everyone into a Dragoon, unless you are using
Miranda.
Defeating Melbu Fhrama ~.~ When fighting Melbu Fhrama's
final form, he will usually attempt to confuse your
entire party. Make sure you have a Panic Guard equipped
for Dart, and have a Dragoon Special built. Once it is
Dart's turn, have him use a special and your confusion
is gone. Note ~.~ Melbu Fhrama can use a piece from the
Dragon Block Staff.
Defeating the second Virage Boss ~.~ Wait until it uses
up its ten lives. Just make sure all your characters
have a high HP before its final attack, which does a lot
of damage.
Defeating either Virage ~.~ For a quicker battle with
both Virages, kill the head and the battle will be over.
Defeating The Dead Captain and 4 Dead Knights ~.~ When
you get to the end of the Ghost Ship, you have to defeat
the Dead captain of the ship and the 4 Dead Knights.
However, if you kill one of them after a certain amount
of time they will come back to life with full health.
Get all of the Knights and the Captain to a red health
meter. Once they are low enough, use either Dart's
Explosion ability or Kongol's Grand Stream and Meteor
Strike magic abilities. Also, if you have any of your
Dragoon Spirts to level 5 you can use their Dragon
ability to make sure they are defeated.
Defeating the Divine Dragon ~.~ A controller with an
auto-fire [at least 260%] feature is required for this
trick. Have Rose and Meru in your party. Equip Meru with
the Therapy Ring. Equip Rose with something to raise her
magic att. Equip Dart as desired. Stock up on Spark
Nets. Get to the Divine Dragon, but do not turn into a
Dragoon. When it is Meru or Rose's turn, use a Spark Net
and turn on the auto-fire feature. Attack Divine Dragon,
not the Divine Ball or Cannon. Use Additions for Dart.
Defeating the Dragon Block Staff Boss ~.~ You actually
can Dragoon when you are trying to defeat this weird
monster. Make sure you can only Dragoon for one turn
then build it up again - you can only Dragoon for one
round. The best party to use is Dart, Rose, and Albert.
Defeating Jiku [Melbu Frama in Zeig's body] ~.~ This is
not a hard battle, but you cannot use Dart's Dragoon
Spirit. Just concentrate on using additions. If you have
the Red Eye Dragon Armor equipped on Dart, Jiku will not
be able to do much damage when he uses moves such as
Final Burst and other magic attacks. All Jiku will use
is the Dragoon's Magic and normal attacks. After dealing
about 10,000 damage or more to Jiku, he will die and
reveal himself as Melbu Frama.
Defeating Melbu Frama [final Boss] ~.~ Melbu Frama has
three different forms. Use the following steps to defeat
all the forms.
Defeating single enemies ~.~ Instead of using Albert's
dragon use Gaspless on single enemies. If there are a
lot of enemies, use the Jade Dragon.
Defeating dragons ~.~ When in Death City Mayfil and
fighting the green-tusked dragon Feyrbrand, make sure
you have Albert equipped with the Jade DG armor so that
he cannot be harmed by Wind magic. When fighting the
blue sea dragon Raguel, have Meru in your party equipped
with the Blue DG armor so that she cannot be harmed by
Water magic. This also works if you are fighting the
Divine Dragon. He usually attacks with Wind and Fire
magic. Have Dart equipped with Red DG armor and Albert
with Green DG armor.
Defeating Bosses on Disc 1 ~.~ Once you get Rose on Disc
1, you will notice that her attack as a Dragoon is
dramatically higher than the others. Mainly during Boss
battles, just have Rose use her special so she can get a
perfect addition. Also, it is much higher than the other
Dragoon attacks.
Defeating Bosses ~.~ If you know a nearby merchant and
the element of your next Boss, buy the opposite item
element for that Boss. The more you buy, the better
chances you have of surviving.
Hidden Boss battle ~.~ In the snow field, after you talk
to Lloyd go to the right all the way and let it take you
to the bottom. You should encounter a funny green thing.
The game will explain it and go to the door way up in
the right-hand corner. Go to the bottom and you will
fight a sprite from 11,000 years ago. Use your Dragoon
Power. Take out the red sword first then move to the
body/armor thing. You should get 12,000 experience
points. You will also get the Soul Eater sword for Dart.
Building strong characters ~.~ Most of the cheats or
hints on this games lack what is truly important ~.~
high levels for the characters. Even if you have the
best tricks ever, you are still going have problems
finishing the game. First, you have to level up your
additions as soon as you get them. This is a long
process, but it is worth it. Also, by doing so, you will
gain experience and make yourself more powerful. For
example, start a new game and stay in the forest at the
beginning, before going to Hellena. It is possible to
get Dart's Double Slash, Volcano and Burning Rush each
at 99, level 5 and Dart to level 10 with $3000. Also,
make sure all your characters' weaknesses are covered.
Meru is strong on magic, but is weak with physical
attacks and defense. Go get her the Legend Armor and
Giganto Ring or Attack Badge so she can hit a little
harder. Dart and Rose are both well-rounded, so get them
at a high enough level, learn well their most powerful
additions and strengthen their defense or equip them
with something good [such as the Phantom Shield, Mage
Ring, Ultimate Wargod, Bandit's/Dancer's ring, etc.].
Haschel and Albert are both very strong and have
difficult additions to master. Either give them good
armor and an Ultimate Wargod or equip them with Guard
Badges or something to help their magic. Kongol is your
strongest character. Equip him with the Bandit's Shoes,
Legend Casque, Bandit's Ring and Giganto Armor. This
way, he will be almost invincible, and because he hits
so hard, he needs no magic. Miranda/Shana has very high
magic, with extremely weak physical attack and defense.
Do not plan on attacking with her, as she will die
quickly. Keep her for Boss battles that you cannot
afford to lose, and you want to do the special. She will
be able to heal every one, and if you have Kongol, he
hits for two. Finally, when you get valuable items such
as Pendamonium and Sachet, you do not really need them.
Sell them for $200. You can also sell any item you get
but are not planning on using.
Dart's ghost ~.~ When you find the real Emille at the
Twin Towers of Fletz, walk around the guard who is at
the main entrance to the castle [without talking to
him]. Leave and reenter the castle. Emille will walk
through the guard, and he in turn will fall through
Dart.
Blue Birds ~.~ In between the "Valley Of Corrupt
Gravity" and "The Home Of The Gingantos" are Blue Birds.
These birds are extremely hard to kill because each
attack you deal only gives takes 1 HP. These birds also
run away frequently and always reduce your HP by 10
percent each time you attack. If you are lucky to beat
one of these birds, you will be rewarded with 1000 exp.
Healing Breeze ~.~ After Lavitz comes from his war
meeting, go to his mom's house. Get on the roof and jump
over to the stable. Once inside, repeatedly press X. On
the other side, you will find a chest containing a
Healing Breeze.
Healing ~.~ The following trick allows you to heal
without a Mind or Body Purifieron stock. Later on in the
game when you have Dragoon Spirits, turn Dragoon and the
status will be gone.
Stronger magic item ~.~ Note ~.~ A controller with a
turbo feature is required for this trick. When using a
magic item that requires you press X, enable the turbo
for that button and your attack will be much stronger.
Sachets ~.~ Get extra Sachets from home of Gigantoes by
fighting the piggys. Note ~.~ It takes awhile for them
to drop one. Rainbow Birds can be instantly killed by a
Sachet for an easy 3000 experience points, and sometimes
a Rainbow Dress.
Temple traps ~.~ When you are in the temple looking for
the Dragoni plant to save Shana on Disc 1, there are
several traps set to delay you progress. The first is a
number combination - the combo is 352. Almost directly
after that are two statues that must be turned in the
correct direction to allow you to reach the top of the
stairs. There statues are gold and stone. Leave the gold
statue facing the front and turn the stone statue to the
left. As soon as this is done, you can run up the stairs
to find help for Shana.
Summon Dragons ~.~ Get At least 20,000 Spirit Points for
any character and you will be able to summon dragons.
Free water bottle ~.~ When you reach the town of Lohan,
you must save Shana. To do this you will need to get a
bottle to hold water. After speaking with Dabas, go down
the stairs to reach the ground level of the town. When
you do this, a merchant will get your attention. He has
a bottle, but wants to sell it for an amazingly high
price. Keep telling him to take down the price he will
eventually offer it for 100g. Select the second choice
of "..." and the merchant will give you the bottle for
free.
Bridge over the fast river ~.~ After you save Shana on
Disc 1 from Hellana, you need to go to the prairies. You
will end up in a shed and will hear about Dart's past.
If you saw the river that is too fast to cross already,
leave the shed and go to the top of the screen to get to
the cliff. The party will decide that the tree can be
used as a bridge, but they have nothing to cut it down.
Return to the shed, and grab the ax. Go back to the tree
and cut it down. The tree well fall the wrong way.
However, go to the fast river and the log will floating
down, creating a perfect bridge.
Robots do not chase you in Zenebatos ~.~ First, get hit
by a guard and get teleported to jail. Talk to the man
outside the jail to find out the law number. Then, go to
the law making area and amend that law. Next, go the law
factory and finally the law launcher to enforce the law.
There are several laws you can change, two of which must
be changed to advance the story.
Golden Dragoon armor ~.~ After defeating Indora [Kongol's
brother] with Kongol, go to the opening at the back of
the room. When in the room, go to the switch and press X
to open it. When the door is opened, you will get the
Golden Dragoon Armor for Kongol, which prevents damage
from Earth-based attacks.
Pandemonium ~.~ Pandemonium is a reusable item found in
Hellena Prison, the second time you go there. When used,
minor enemy only attack one ally three turns [repeat].
Material Shield ~.~ The Material Shield is located just
right of the entrance to Doel's Chambers on Disc 1. The
box it is in is hidden behind the pillar at the top of
the ramp, just after you fight Kongol for the second
time. The Material Shield protects one character from
physical attacks for three turns and is a reusable item.
Hidden Quest ~.~ On Disc 3 after you defeat Lloyd and
acquire the three moon objects, return to the area with
the save point and take a ride on the teleport pad on
the right side of the screen. After playing around with
the different teleport pad combinations you will
eventually arrive at a spot where you meet a
hologram-type image of an old wizard from the Dragon
Campaign. After more playing around with the teleport
pads you will arrive at a room with three doors and
crumbling stone paths to a cone shaped stone island
floating in the center of the room. Get to it and the
island will fall. You will end up in a basement chamber
where you will actually battle the 11,000 year old
wizard. Most of the Winglie's magic has withered with
time, but not this wizard. He will bombard you with
powerful magical attacks [sometimes three in one turn].
If your levels are high, then he should not be too much
of a problem.
Secret shop ~.~ Before you enter the Black Castle in
Kazas to defeat Doel, when you first enter the town you
will see a line of arrows [if you have the pointers on].
You will see a yellow pointer. Go into that healing
hospital and go up to the very top. You will find an old
man with a healing business. Do not heal yourself.
Instead, go up to the desk and speak to him. He was say
"Don't tell the soldiers". The items are weak but may be
able to help at least one of your party members.
Getting the second chest at the snow field ~.~ Go down
the slide on the side closer to the screen and press X
on the second and the fourth.
Get through two sand falls at the Death Frontier ~.~
When you are in the desert at The Death Frontier and are
trying to get through two sand falls, you do not have to
go through the middle. At the oasis where Miranda slaps
Rose, go straight then go right instead of left. Then,
go straight then go left. You should see the two sand
falls in the lower left side of the screen. From here,
go left, straight, right, then straight again. You
should now be at the third oasis. Heal there and save
the game if desired. Then, go straight and straight
again. You should be at the exit of the desert. Go out
and continue as the game guides you.
Entering the Black Castle ~.~ You will have to go in a
canal. There are doors on your way down. Check every
door and talk to any person in each area. You will get
to talk to a kid. He will ask if you want to join. You
first have to answer three questions. Keep talking to
him until you get all of three correct. You will then go
in the house, which has a tunnel that takes you to the
Black Castle.
Finishing the storyline ~.~ After you reach Disc 2, it
is possible to go back to all the places that you
visited in Disc 1. Not only do you get to see how things
have changed, you can to finish some storylines that
were brought up in that disc. For example, go to the
Dark Castle Town, and see what the great commander under
Dole is up to, or Check on Lavits's mother.
Finding Stardusts ~.~ Check all piles/tables/shelves in
houses and towns. Most of the houses will have at least
one Stardust hidden somewhere. For example, in the well
near Lavitz's house, at King Albert's castle in the
lower area [search the furnace], and on the boat under
the fountain [where you give the man the good spirits -
get off the boat and search the back of the little
house].
Mystery person ~.~ In the Volcano Villude, look in the
background to see a person walking up stairs. The
mystery man is the Lohan salesman who tells you about
the Dragoni Plant.
Recommended fighting team ~.~ If you are a skillful RPG
player, your the best team consists of Dart, Hasheal,
and Albert. Hasheal has good attack, agility, speed, and
Dragoon attack. For King Albert, if you can use his Gust
Of Wind Dance you are a very fast person; his dragoon
attacks are useful at the end of the game.
Japanese Gameshark Codes
Allows Game to Play in a Mod-Chip
System
D01BF172 1040 801BF172 1000 D00FAA36 1040
800FAA36 1000
Max Gold
800B995C 967F 800B995E 0098
One Fight For Max Gold
800BB620 FFFF
One Fight For Max Exp
800BB65C 423F 800BB65E 000F
Play Time is 00:00
800B9968 0000 800B996A 0000
Save Anywhere
30059068 0001
All Weapons (Caetla Users Only)
B0FF0001 00000001 300B9AB0 0000
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