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Bermuda Submarine:- In the
Bermuda level there is a Submarine sticking over the central chasm with a
stone projection on the chasm wall supporting the sub. Fire any weapon
into either side of the projection, the sub should tilt slightly. Continue
to fire weapons into the projection and the sub will continue to tilt
until it slides off into the chasm. It should strike the ledge directly
beneath it, leaving behind a collection of power up weapons.
Bonus Characters:
To play as Mr. Phatt:- While fighting Mr. Phatt, finish him off with a
combo that does at least 48 points of damage. Once he's unlocked, you can
select Mr. Phatt on the Character Selection screen.
To play as Abaddon:- Complete the entire game in Captain difficulty mode.
Once he's unlocked, you can select Abaddon on the Character Selection
screen.
To play as the Overseer:- Complete the game with all twelve of the
non-hidden characters, making sure to save afterwards.
To play as Agent 326:- Defeat the Cephalapods in the Transmitter level
with 1,000,000+ points, and 326 will challenge you to a deathmatch. Defeat
him to unlock him. Higher difficulty levels award more points.
Drop Pods:- While playing, quickly press L1, R1, L1, R1, Up, Down, Left,
Up. You have to be quick to enter this.
Extra Lives:- On the Indian Ocean board go to the "double loop" room
(there are two giant loops standing up on the floor). Pilot your craft
between the two loops and turn toward the wall covered with starfish.
Shoot missiles to reveal a secret passageway. Go down passageway and find
a room with four crystals on the wall. Shoot each of the crystals until
they shoot out shiny disco balls. Once all four are activated, an extra
man will appear in the center of the room.
On the Mediterranean board blow up the tall statue and grab some pilot
missiles. Dive deep in front of the statue and go through the doorway
(it's below critical depth and it has a health in it). Now go up until you
hit the ceiling. In front of you is a door with a large keyhole. Shoot a
pilot missile through the keyhole (use regular missiles to tell when
you're lined up right). Once the pilot missile goes through the hole,
guide it around the first corner and hit the pot on the stand. This opens
the door. Swim down the tunnels into the room with the statue. Up top on
the shelves is a red pot that contains a yellow key. Get the key. Now swim
all the way back out and go to the upper temple (the one with the female
statues in front). Now that you have the key, the door will open. Blow up
the altar on the floor and go down the secret tunnel to the extra man.
Guided Missiles:- Press and hold TRIANGLE, then press R1+L1
simultaneously to fire a guided missile. You can now direct it with the
d-pad or detonate the missile at any time by pressing R1 and L1.
NOTE: After about 10 to 15 seconds the missile will detonate
automatically.
Infinite Weapons:- Press L1, R1, L1, R1, Up, Down, Left, Down while
playing.
Invincibility:- For invincibility, press L1, R1, L1, R1, Up, Down, Left,
Right while playing.
Killing the Eel:- In the Medditeranian there is a giant electric eel
guarding the threshold. Although normal attacks can eventually kill it, a
stun blast is much faster.
Quad Damage:- To do four times the normal damage, press R1, R2, R1, R2,
Up, Down, Up, Down while playing.
Quick Fire Combo:- Press and hold both weapon select buttons (L1 and R1
by default.) A menu of directions and button symbols will appear besides
your weapon list.
Push the direction or button symbol next to the desired weapon to make it
fire. By quickly pressing a series of buttons or directions you can
unleash devastating combos. Unfortunately, each weapon fired in this
manner drains your power meter bar. So doing this maneuver can leave you
without shields or turbo.
Secret Room and Extra Life:- On the second level, at the Battle in the
Red Sea, go inside the temple and find the room where there are seven
statues of kings sitting upon thrones - three on each side of the room and
one in the middle, sitting on an incline going down. You can hit the other
statues for weapons, but the statue in the middle is the important one.
Hit it with a remote detonator or something powerful. It will blow up,
revealing a secret passage to a hidden room. One of the statues in this
room contains the extra life.
Super Weapon Power-up:- In Fort Apocalypse, go to the southern triangular
tunnel. Shoot out the central floor area of this tunnel to reveal a hidden
alcove and Heal Power-up under the floor.
Go into the alcove and attack the southern wall until it blows up
revealing another passage. Follow this passage to a room with a sucker
weapon where the passage forks to the left and right and slopes down
toward critical depth. Either fork will lead you to a glowing yellow
sphere, use turbo to dive down and grab this, you will be rewarded with
two of each weapon.
This power-up is well below critical depth so be sure you have enough
health to survive. Depending on your character's armor and speed you will
take between 40% and 60% damage.
Gameshark Codes
Player 1 Codes
Infinite Health
801DF15E 007C
Infinite Shield Energy
801DF5B0 03E8
Infinite Shaker/Pilot Torpedoes
801DF5D2 0909
Infinite Slow Poke/Remote Charges
801DF5D4 0909
Have All Weapons & Infinite Ammo
801DF5D0 6363 801DF5D2 6363 801DF5D4 6363 801DF5D6 6363 801DF5CE
0632
Player 2 Codes
Infinite Health
801DF866 00B4
Infinite Shield Energy
801DFCB8 03E8
Have All Weapons & Infinite Ammo
801DFCD6 0632 801DFCD8 6363 801DFCDA 6363 801DFCDC 6363 801DFCDE
0063
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