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Play as Richter Belmont:
Save any game with the following attributes: after the final battle in
the game, into the middle section of the inverted castle, after beating
the final villain, and marked as "clear". Start a new game with the name
RICHTER. Richter Belmont may now be controlled when the new game begins.
Richter can not change forms or use armor, weapons, items, and magic. He
can perform a super
jump, a blade charging move, and use secondary weapons such as the
throwing dagger, axe, and holy water.
Start with blue armor:
Obtain a saved game file as described in the "Play as Richter Belmont"
code. Start a new game with the name AXEARMOR. Game play will begin with
the blue armor that transforms your character into the axe-wielding blue
knight.
Start with 99 luck:
Obtain a saved game file as described in the "Play as Richter Belmont"
code. Start a new game with the name X-X!V''Q. Note: There are two
apostrophes in the name. Game play will begin with luck set to 99.
Start with more intelligence:
Obtain a saved game file as described in the "Play as Richter Belmont"
code. Start a new game with the name X-X!V''. Note: There are two
apostrophes in the name. Game play will begin with increased intelligence
but decreased strength.
Hidden options:
Start a new game with the name AXELORD.
God's Garb:
Finish the game with over a 200% completion. Then, start a new game with
the name MEPHISTO.
Control opening screen:
Use the D-pad to alter the opening screen when "Now Loading" appears.
View map:
Begin game play with Alucard as a character. Press Start to display the
statistics screen, then press L1.
Stronger Hellfire spell:
Hold Up when using the Hellfire spell, before the three fireballs are
shot, and a stronger, familiar looking attack will be executed.
Alucard's drop kick:
After obtaining the Leap Stone, Alucard can do a drop kick attack. To do
it, hold Down during a double jump, and press Jump again. If the attack
connects, you will cause base damage (equal to an unarmed attack), plus
or minus hit resistance/weakness. Also, if the attack connects, you will
jump again as if you had just landed, and you can double jump-drop kick
again.
Bonus music track:
Play track two of the game disc in an audio CD player.
Music test:
Complete the game with a rating of over 190% with Alucard. Start a new
game with Alucard without overwriting the previous game. Approach the
Librarian to display a music select option in the "Buy/Sell" window.
Hint: Easy experience:
Find the Terminus Est (a poisoned sword left by Nova Skeletons), then go
to the inverted castle. Work your way to the inverted clock hallway where
Level 60 Guardians are waiting. Guardians are relatively weak to poison.
Slash away, and you will get monster experience. Depending on your level
(35-50), you should be able to gain a level every two kills.
Alternatively, equip the Shield Rod and Alucard Shield (the normal one),
and press the Left- and Right-hand buttons at the same time. This will
activate a special mode in which your shield is granted the abilities of
all shields at once. Your shield is now the strongest weapon in the game
(for a random amount of limited time). Ram into the Guardians with the
Alucard Shield equipped and cause massive, rapid fire damage. Continually
kill the phantom sword in the inverted chapel.
Hint: Keep Alucard's equipment:
Begin a game with the "Start with 99 luck" code. After reaching the room
with the three Wargs (before the room with Death), kill them all. To
enter the next room without confronting Death, tap Right until you are
slightly into the room. Do not go too far over or else Death will get
your character. Go back, remove everything except for the Alucard Sword,
Twilight Cloak, and Necklace of J. This should result in a DEF rating of
12. Kill the first Warg (going left) and stand in front of the middle
Warg, but make sure you are facing left. Allow it hit you. It should send
your character flying out of the room and past Death. Then, save the
game. once you
return to the room with Death, Slogra And Gaibon will be there. It does
not matter if they are defeated, they will still be in their original
room. You will be unable to enter the menu screen until the game is
saved.
Hint: Ring Of Varda:
Kill the big yellow skeletons (Paranthropus), in the Reverse Misty Tower.
The Ring Of Varda gives all your stats a large boost, nearly making you
invincible. It results in +40 strength, +35 defense, +30 intelligence,
and +15 luck. Get two of these rings to double the effect. Lapis Lazuli
combined with the Arcana Ring will help.
Hint: Easy sword level up:
After you have acquired the sword familiar, go to the castle entrance.
You will see a part of that level where merman are jumping out of the
water. Stand on the left ledge. Take out the sword familiar and let it
attack everything. This will take about four or five hours.
Alucard will never be hit as long as he is on the left ledge. You can use
the sword familiar as a weapon when it reaches level 50, or you can get
the most powerful weapon in the game by letting it go to level 99.
Hint: Defeating Doppleganger 40:
Equip Terminus Est (sword) and Topaz Circlet (Head Gear). This is because
he will use any sword you use, and the Terminus Est is a poison sword.
The Topaz Circlet will convert Poison damage into HP.
The Dopplegangers react to abnormal status attacks in the same way that
you do. Therefore, use the Terminus Est (poisoned sword) to reduce his
attack strength, the Stone Sword to inflict Petrify damage, Icebrand to
encase him in a block of ice, and Red Rust (which curses the target) to
totally disable his attacks.
Hint: Defeating Galamoth:
Equip the following items. Sentient sword familiar at level 99. Find a
sword familiar in Olrox's quarters at the bottom right, where the holes
in the ground are located. See the Valhalla Knights. The Alucard shield
is found where Merman Statue is located, but only in the upside down
castle. For the Beryl Circlet. ask the librarian for list of enemies to
recover this item. Get God's Garb from the Guardian in the clock room of
the upside down castle. Then, get two Rings Of Varda. The Beryl Circlet
will make you absorb Galamoth's lightning rod. Galamoth is found in the
upside down castle, where the catacombs where you fight the orb.
Hint: More game completion percentage:
Once you have collected the Sword Card and the Soul of Bat relic, go to
the Royal Chapel. In the very bottom-left corner of the first Bell Tower
is a "door" to a room with two large candles. Stand in the bell tower,
activate the Sword Familiar, and do the Sword Brother's spell (Down,
Down/Right, Right, Up/Right, then hold Up, Down, Circle or Square). While
the sword is spinning, shift into a bat and fly to the left. You should
stay in the bell tower and be able to fly up and around the outside of
it. This will fill in a white block on your map, which counts on your
percentage. This can also be done in the inverted Chapel. Note: This
requires your
Sword Familiar be at Level 99/Exp 99.
Hint: Easy familiar level up:
Note: This trick works with the bat, sword, fairy, ghost and demon, and
requires a controller with a turbo feature. Equip the familiar card that
you want to increase in level up. Equip a knife, such as the combat
knife, and go to the place near the start of the normal
castle where the zombies continuously appear. Set yourself up against a
wall where you can attack them, but they cannot attack you from behind.
Enable the turbo feature and keep the knife button held. You will
continuously kill the zombies without getting hurt. This will slowly earn
experience for your familiar card. Note: If the cards evolve, they will
be automatically be put away afterwards and will gain any more experience
until they are brought back out again.
Familiars increase mainly by number of kills rather than experience
value, especially with Alucard at very high levels. Exceptions are made
for Bosses (higher) and Blood Skeletons (none). Find a location where
lots of enemies constantly replenish, such as in the Marble Gallery in
the inverted castle, where Medusa Heads appear, or in the reverse
Caverns, where large numbers of Dark Octopi can be found. Equip a fast
weapon, choose your familiar, and start slashing.
Hint: Secret passage:
At the outer-wall section of the castle, defeat the Armor Lord and go
into the next room. Slash the far left wall, get the Meat, and stand in
the wall you have broken for approximately twenty seconds. An elevator
will take you into a secret room containing Jewel Knuckles and a Mirror
Cuirass. Note: This trick brings you to the room that requires Mist to
pass in the Outer-Wall. This also works with playing as Richter Belmont.
Both can be used only in the normal castle
Hint: Custom Joseph's cloak colors:
Look Exterior setting Lining setting
Heaven Red 10, Green 13, Blue 26 Same
Mountain Dew Red 22, Green 31, Blue 11 Same
Royal cloak Blue 15 Green 8
Hippie Red 20, Blue 20 Green 24, Blue 24
Neon Red 22, Green 31 Same
Dream Bar Red 31, Green16, Blue 10 Same
Hershey Bar Red18, Green16, Blue 13 Same
Royal Purple Red 16, Green 6, Blue 31 Same
Florida Orange Juice Red 31, Green 22 Same
Cherry Pie Red 31, Green 6, Blue 15 Same
Sky blue Red 22, Green 31, Blue 31 Same
Rare items:
The following is is a list of rare items, what to kill to get them, and
where the enemies are located.
Item Enemy Location
Fist of Tulkas (FW) Lion Forbidden Library
Crisseagrim (SW) Schmoo Forbidden Library
Rune Sword (SW) Dodo Reverse Entrance
Ring of Feanor (A) Karausuman Akmodon's Lair
Mourneblade (SW) Azaghal Reverse Coliseum
Covenant Stone (A) Azaghal Reverse Coliseum
Nauglimar (A) Cave Troll Reverse Caverns
Wizard Hat (H) Salome Reverse Catacombs
Yasutsuna (SW) Werewolf Reverse Coliseum
Masamune (SW) Black Panther Reverse Chapel
Key
A: Accessory
FW: Fist weapon
SW: Sword
H: Hat, Helmet
Flying Alucard:
This glitch can be done during the game any time after getting the Soul
Of Bat relic. Locate a Life Max up, Heart Max up, or a relic. Press R1 to
turn into a bat the moment that you are about to grab the item. The game
will glitch and Alucard will start flying. Press R1 to return to
normal. |
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