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Resident Evil 2 Scenario B Walkthrough - by John K. |
Resident Evil 2 Walkthrough
(US Version) - by Stinger |
Resident Evil 2 This FAQ - by Mastermind |
extreme battle/survival mode:- successfully complete the game with
leon, then save the game. then, play claire's second scenario, complete
the game, and save the game.
unlimited ammunition:- begin game play and press select to display
the options screen. select the "key config" option, then hold r1 and press
square(10). the word "auto" will turn red to confirm correct code entry.
alternate uniforms:- complete either character's first and second
scenarios in less than three hours. A zombie in a uniform will appear
after both missions are completed to confirm correct code entry. load the
saved game and begin the first scenario by going to the police station
without collecting any items. quickly move past the zombie that appears in
the alley near the police station. Collect the shotgun, then kill the
zombie. take the special key from the zombie's body to open the lockers
with alternate uniforms. claire has a single alternate uniform, with a
quick shooting revolver. leon has two alternate uniforms, one of which
will allow him to shoot with one hand.
unlimited weapons:- complete either character's first scenario
without saving the game in under 2.5 hours with an a or b ranking for the
special rocket launcher. complete either character's second scenario
without saving the game in under 2.5 hours with an a or b
ranking for the special gatling gun. complete either character's second
scenario without saving the game in under 3 hours with an
a or b ranking for the special machine gun. the special weapon will appear
in the next game after the first chest is opened.
auto-aim:- select "options" from the main menu or press select
during game play. then, enter the "key config" screen, select "type c",
and then select "exit". the quick auto-aim feature should now be enabled.
hold r1 to get leon or claire to pivot and aim at any
zombie they see, and press l1 while holding r1 is held to change targets.
note: you still have to hold down to aim at crawling
zombies and up to aim at higher targets.
hunk scenario:- complete claire or leon's second scenario saving
less than twelve times with a end time of under two hours and thirty
minutes. hunk is a soldier that must reach the second floor of the police
station from the sewer with just battles and no
puzzles.
tofu scenario:- complete either character's first and second
scenarios in less than three hours. play the game again with the other
character, and also complete their first and second scenarios in less than
three hours. play the game a third time and complete
either character's first and second scenarios again in less than three
hours. note: the game must saved less than twelve times during each of the
six scenarios played and unlimited weapons must not be used. tofu is a
piece of tofu (food) that must reach the second floor of the police
station from the sewer with just battles and no puzzles. tofu can not use
any weapons other than a knife.
rebecca chamber picture:- search the desk on the left side of the
s.t.a.r.s. office. the phrase ""its trashed someone must have searched it"
will be displayed. repeatedly search the desk approximately fifty times
until a roll of film is found. take the film and develop it in the photo
lab to see a picture of rebecca in a basketball uniform
shoot the screen:- while playing leon's scenario, take the unlimited
ammunition shotgun and go to the roof where the helicopter crashed. stand
near the door leading inside, and make sure that a close-up view of leon
appears. aim the shotgun at the screen and fire. bullet holes will appear.
note: this may also be done at any location where leon can aim at the
screen with the shotgun.
hint: hidden ammunition:- the following locations behind and within
the police station in scenario 1 contain hidden ammunition caches.
alleyway past the stairs of the gunshop - turn towards the
trashcans opposite the blue dumpster and search them for hand gun bullets.
alleyway past the basketball court - go past the zombie-filled
basketball court until you find a van. search the back of the van and to
receive hand gun bullets.
dark room - search the filing cabinet along the wall (next to
the storage box) for hand gun bullets.
s.t.a.r.s. office - check behind the "trashed" desk for hand
gun bullets.
hall with the stairs to the basement - search the mop bucket
leaning against the metal shelves behind the stairs.
night watchman's bunk room - with leon, search the lockers for
shotgun shells.
briefing room (with the chalkboard) - using leon, go to the
room where the red jewel was hidden in the painting and search around the
middle of the junk pile of art at the far end of the room.
the hall with the crows - search the man "that was pecked to
death" twice for hand gun bullets.
the hall behind the main r.p.d. police office (with the safe) -
look for an unmoving zombie lying face-up on the floor and search
it for hand gun bullets. the hall with the filing room (near the beginning
of the police station stage) check the dead zombie lying on the floor.
filing room (with the two sided filing lockers in the middle) using leon,
check the middle filing cabinets for shotgun shells.
party room (with the last surviving police officer) - search
the cabinet where you talked to the last surviving police officer.
statue with second red ruby - have leon or claire search
behind the statue with the second red ruby.
hint: mixing herb power-ups:- the herb power-ups can be mixed using
the "combine" command for varying, but very beneficial results. this will
also save storage space for holding puzzle items. here is a listing of
some herbal combinations and the outcomes:
1 green herb + 1 green herb = full health recovery
1 green herb + 1 blue herb = 20% health recovery and antidote
1 green herb + 1 red herb = full health recovery
1 green herb + 1 red herb + 1 blue herb (in that order) = cure-all (full
health recovery and antidote)
3 green herbs combined = full health and more |
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