Cheats Codes and Walkthroughs for Windows PC Games: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A-Z Cheats Features
Games Store
Games Hardware Store
Free Games & Downloads
Official Games Guide
Games Guides Canada
Games Guides UK/EU
Games Guides USA
Shop Online and Save!
Amazon.com - USA
Amazon.co.uk - UK EU
Amazon.ca - Canada
Search: Games & Guides
Jamaica Ad
PC, Windows XP | Windows Vista Games Tass Times in Tonetown Cheats, Codes, Hints, Tips and Walkthroughs
Request Cheats or Guides   ||   Submit a Cheat, Codes, Hints, Tips or Tricks, Guide
PC Strategy Guides Canada:  Sony Playstation2 Tass Times in Tonetown Official Games Strategy Guides Books
UK:           Sony Playstation2 Tass Times in Tonetown Official Games Strategy Guides Books
USA:         Sony Playstation2 Tass Times in Tonetown Official Games Strategy Guides Books
Part 1:
On Getting There and Getting Tass. Quote the bard: "You're so square (baby I don't care)." 

Gramps is missing. His bed hasn't been slept in for several days. This man may have the brains of Dr. Who, but he is, nonetheless, 
in trouble. 

Start your rescue mission by going south into the kitchen, then check out the cookie jar. Take the key and go back north then west. From that hallway, you could go south into the bedroom but you'll gain nothing. Instead, unlock the hallway door, enter the lab and drop the key. Examine the fish bowl and take the guitar picks. Pick up gramps's book then go east. Turn on the generator power by throwing the switch, then enter the hoop. Welcome to Tonetown! 

You're at a construction site with a trench leading north. Follow alongside the trench north then enter the trench. You'll find an oddly silvered jar, which you should keep, then leave the construction area by going east. 

You may have noticed someone following you and muttering (well, snarling actually) about what a stupid tourist you are. That's the villain, Franklin J. Snarl, and right now you're as conspicuous to him as Ronald Reagan at a Star Trek convention. It's important for you to blend in with the local population fast, and that means getting tass. "Tass" is what the ancients used to call "hip." 

Go south then east into Chaz's Boutique. Look in the dyeorama, and realize (if you've done some exploring) that "feather foils" are all the rage; shell out 10 picks (the local form of barter) for your pink mohawk. Go east to the clothing section and purchase the Troppowear jumpsuit along with a hooplet (if you check out the tabloid which accompanies the game, you'll discover that Slippy 
Shirts are stockpiling faster than Adam computers; ignore them). Don't forget to WEAR your items before leaving. No dressing rooms; if you want to be tass you just have to show your "***". 

Quote the bard: "Ennio Way You Want Me (that's how I will be)." With your tass new look, there's a job waiting for you at the 
newspaper office. Go south from the boutique until you've reached the Tonetown Times. The newspaper for sale in front of the building is the same newspaper which accompanies the game. Enter the building and address the editor by name, Nuyu. (Nuyu's name can be found in the opening titles for the game as well as the enclosed Tonetown Times). Based on your good looks, you'll be given a camera and an assignment. Go east to Ennio's office and turn on the printer and terminal. Follow the instructions to obtain a press pass. Go west then north to leave the building. Leave the jar here then go north four times until you reach the rock concert. At the concert, talk to the woman whose name turns out to be Stelgad. Show her your press pass, and you'll be escorted back stage to meet the Daglets. First, be sure to take a group picture, then you'll have a few minutes for an interview. They're excited about their new instruments called Zagtones. Go ahead -- try to take one, and they'll find an extra for you to keep. Make careful note of what they say about their recent cancellation at the Tower. When intermission is over, go south again four times back to Nuyu. Give him the photo and he'll send you on your main mission: find Gramps. Remember what he says about Ennio and Snarl.
Free Online Games Solutions ::: If you don't find what you are looking for? See below for help!

A-Z Cheats Codes: PC, Windows XP and Windows Vista Games - We have a large archive of games solutions to help new and experienced gamers. We can help you to enhance your gaming experience, just access our existing cheats, codes and walkthroughs. You can send us a request for any cheats, codes and game guides. Contribute to our games archive by sending us any unlocked cheats, codes and hints. We strive to bring you the latest cheat codes and walkthroughs.

Free Zone:
Free Arcade Games Free Games Downloads Free MP3 Music Free Retro Games
Free Cell Phone Games Free Handheld Games Free Online Games Free Shockwave Games
Free Console Emulators Free Java Games Free PDA Games Free Software Downloads
Free Flash Games Free Mobile Phone Games Free Competition/Prize Draw Free Stuff