All Weapons Mode - Beat One Weapon Mode.
Batting practice - When remaining idle with the aluminum bat is equipped,
Henry will begin to practice his swing.
Brand New Fear mode - Successfully complete the game under any difficulty.
Save the game after the credits complete to unlock the "Brand New Fear"
option.
Call restaurant - When you look out your window, you can see the phone
number of a restaurant. You can use the phone to call that number for fun.
Chainsaw - Start a game in "Brand New Fear" mode. After entering the Forest
World for the first time go to Jasper's car. Search near by for a cut tree
trunk. Look next to it to find the chainsaw.
Control loading screens - Use the Left Analog-stick to control the strange
moving symbols that appear when you enter a new room.
Cynthia's Special Costume - Finish the game with all four endings on one
slot. Start a new game and select Eileen's nurse uniform to have Cynthia
wearing her special costume.
Endings - To get different types of endings, you must do one of four things.
Either clear your apartment of ghosts before the final battle, or do not;
and let Eileen die or not. These two course of actions create four different
endings.
Eileen's damage - If you allow Eileen to take enough damage, her appearance
will change for the worst, and she will walk faster towards the pool in the
final battle.
Eileen's Nurse - Costume Complete the game on any skill level and then
restart using the same save. Check room 302 for the costume. It can be
selected on the 3rd run through.
Eileen's Special Gift - Once you get to the wish house, after it has burnt
down the mysterious writing in blood can be read aloud by Eileen. After some
adjusting she will say "Okay...here goes..." and read the words.
Fifth Alternate Ending - Successfully complete the game four times and earn
the 4 different endings. Play the game again using the same save slot and
select Eileen's nurse uniform. If you complete the game a fifth time, hold
Triangle and Circle before the ending to see the special UFO fifth ending.
Ghost Cynthia and the candle - Unlike most ghosts, if a candle is placed in
front of the ghost Cynthia, she will stand in place and scream as her hair
begins to float in every other direction. Other ghosts simply fall.
Ghost Richard's attacks - Richard is immediately seen when revisiting the
store. His attacks are irritating to dodge due to his teleportation habits.
A way to stop him from attacking you momentarily is to stand against the
wall. He has a tendency to appear behind you. Put your back against the wall
and swing at him. If done correctly, Richard will counter attack by
teleporting inside of the wall. This will cause his attack animation to
repeat itself once the attack gets halfway near you for a few seconds. Use
that time to use the sword, or run.
Guns - The use of guns is not necessary. It is quite easy to use melee
weapons throughout the game. Also, using guns on ghosts prove ineffective
unless the bullets are silver.
Knock on window - When looking outside, press X and you may knock on the
window. This trick has no use.
Mannequin body parts - When you enter the forest for the second time, go to
the corner with the torch. Take the torch and take it to your laundry room
in your apartment. Use the oil found on the workbench inside there on the
torch. When you return, you may light it when you approach the other torches
pressing X. This is used to see down each well that happens to be in each
corner of the map. Be cautious however -- if you use the torch to attack or
unequip it, it will go out. This causes you to turn back to light it.
Killing all of the enemies first and running from the man chasing you is
recommended.
Midwhich Elementary school bus - When looking out of your window during the
day, you will notice a school bus. If you look close enough, you will notice
it is A Midwhich Elementary school bus. This is a reference to the original
Silent Hill, where it is the school in which you visit within the first
thirty minutes of the game.
One Weapon Mode - Get 10 big stars in hard mode.
Radio clues - Notice the suspicious radio in Henry's living room. At certain
parts throughout the game, you will be able to listen to certain broadcasts.
Listen to them carefully as they will be part of the story and clue you into
what is going on. After you finish the subway, take out the chocolate milk
and keep it in your inventory; then save and restart. When you reload, look
through the front door peephole then go to the radio for a broadcast from
Washington. They will talk about a 3 year old boy.
Saint Necklace - Wearing the Saint Necklace, it has two usesl to keep your
"ghost sense" from causing actual damage, and to actually exorcise spirits
from your apartment. When wearing it in any other world besides the
apartment, the screen will do its usual haziness when ghosts appear, but
nothing more until the necklace breaks. Keep in mind that the necklace will
break if you are confronted by ghosts for too long. Wearing the necklace and
running to a possessed area of your apartment will cause the spirit to fight
back, but if the necklace is not already broken, the spirit will lose and
disappear. Keep in mind that you must have your apartment completely
exorcised for the good endings.
Submachine gun - Successfully complete the game with a rank of at least 9
big stars. Start a game in "Brand New Fear" mode and look in Room 202 in the
Apartment World to find a submachine gun for Eileen.
Sword Of Obedience - There is no need to waste a sword if you are just
entering areas for items. Instead, knock the ghost down and stab it with the
sword, get what you need, and take the sword back. After taking the blade
out, you have five to seven seconds to leave without your "ghost sense"
ringing out.
The Man's Doll - When a strange man places the doll on the stairway, do not
take it. It actually makes things worse for you afterwards. If you place it
in your storage box, babies will appear above the box, making it difficult
to check your items. Your only choice would be to hold it in your inventory,
but it requires a slot that you may need.
Sent in by Jamie Fern
Brand New Fear mode - Successfully complete the
game on any difficulty setting. Save the game after the credits complete to
unlock the "Brand New Fear" option.
One Weapon mode - Successfully complete the game with a rank of
10 big stars to unlock One Weapon mode.
Full Weapons/Apartment Replenish mode - Achive a 10 star ranking
in One Weapon mode to unlock Full Weapons/Apartment Replenish mode. This
mode has the following features: At the start of the game, upon entering the
subway system you will see that each and every weapon is laid out in front
of you. You can grab every one of them. Also, whenever you return to your
apartment, you will find six boxes of bullets in the laundry room as well as
ten Health Drinks in your refrigerator.
Chainsaw - Start a game in "Brand New Fear" mode. After entering
the Forest World for the first time go to Jasper's car. Search near by for a
cut tree trunk. Look next to it to find the chainsaw.
Submachine gun - Successfully complete the game with a rank of
at least 9 big stars. Start a game in "Brand New Fear" mode and look in Room
202 in the Apartment World to find a submachine gun for Eileen.
Alternate Eileen costume - Start a game in "Brand New Fear"
mode. Continue until the "Outside of Room 302" part of the game. Enter Room
303 and search it for Eileen's nurse costume. Collect it and complete the
game. When you start a new game, you can now have Eileen dressed as a nurse.
Alternate Cynthia costume - Unlock all four endings and Eileen's
alternate costume on a single game save. Start a new game and select
Eileen's nurse costume. Cynthia will wear her alternate costume.
Knock on window - When looking outside, press [Action] and you
may knock on the window. This trick has no use.
Call restaurant - When you look out your window, you can see the
phone number of a restaurant. You can use the phone to call that number for
fun.
Radio clues - Notice the suspicious radio in Henry's living
room. At certain parts throughout the game, you will be able to listen to
certain broadcasts. Listen to them carefully as they will be part of the
story and clue you into what is going on. After you finish the subway, take
out the chocolate milk and keep it in your inventory; then save and restart.
When you reload, look through the front door peephole then go to the radio
for a broadcast from Washington. They will talk about a 3 year old boy.
Also, when you first use the radio in your living room, a report will come
on about a man who was arrested for being naked and urinating in public. The
name of the person is Suguru Murakoshi. He is the director and scenario
writer of the game.
Guns - The use of guns is not necessary. It is quite easy to use
melee weapons throughout the game. Also, using guns on ghosts prove
ineffective unless the bullets are silver.
Batting practice - When remaining idle with the aluminium bat is
equipped, Henry will begin to practice his swing.
Saint Necklace - Wearing the Saint Necklace, it has two usesl to
keep your "ghost sense" from causing actual damage, and to actually exorcise
spirits from your apartment. When wearing it in any other world besides the
apartment, the screen will do its usual haziness when ghosts appear, but
nothing more until the necklace breaks. Keep in mind that the necklace will
break if you are confronted by ghosts for too long. Wearing the necklace and
running to a possessed area of your apartment will cause the spirit to fight
back, but if the necklace is not already broken, the spirit will lose and
disappear. Keep in mind that you must have your apartment completely
exorcised for the good endings.
Sword Of Obedience - There is no need to waste a sword if you
are just entering areas for items. Instead, knock the ghost down and stab it
with the sword, get what you need, and take the sword back. After taking the
blade out, you have five to seven seconds to leave without your "ghost
sense" ringing out.
The Man's Doll - When a strange man places the doll on the
stairway, do not take it. It actually makes things worse for you afterwards.
If you place it in your storage box, babies will appear above the box,
making it difficult to check your items. Your only choice would be to hold
it in your inventory, but it requires a slot that you may need.
Mannequin body parts - When you enter the forest for the second
time, go to the corner with the torch. Take the torch and take it to your
laundry room in your apartment. Use the oil found on the workbench inside
there on the torch. When you return, you may light it when you approach the
other torches pressing [Action]. This is used to see down each well that
happens to be in each corner of the map. Be cautious however -- if you use
the torch to attack or unequip it, it will go out. This causes you to turn
back to light it. Killing all of the enemies first and running from the man
chasing you is recommended.
Midwhich Elementary school bus - When looking out of your window
during the day, you will notice a school bus. If you look close enough, you
will notice it is A Midwhich Elementary school bus. This is a reference to
the original Silent Hill, where it is the school in which you visit within
the first thirty minutes of the game.
Ghost Cynthia and the candle - Unlike most ghosts, if a candle
is placed in front of the ghost Cynthia, she will stand in place and scream
as her hair begins to float in every other direction. Other ghosts simply
fall.
Eileen's behavior - When you are about in the building world for
the second time, sometimes Eileen will act like the little kid and at other
times act as if being attacked by a demon or act like a demon. Note: If you
are near Eileen when she acts like a demon, it will affect you health.
Eileen's damage - If you allow Eileen to take enough damage, her
appearance will change for the worst, and she will walk faster towards the
pool in the final battle.
Eileen's Special Gift - Once you get to the wish house, after it
has burnt down the mysterious writing in blood can be read aloud by Eileen.
After some adjusting she will say "Okay...here goes..." and read the words.
Endings - To get different types of endings, you must do one of
four things. Either clear your apartment of ghosts before the final battle,
or do not; and let Eileen die or not. These two course of actions create
four different endings. |