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NEW "GIVE" AND "MAP" COMMANDS IN BR>
QUAKE 2 - GROUND ZERO
New Weapons (with Ammo) & PowerUps: (use as "give" commands like in
normal Quake2)
ChainFist
ETF Rifle
Plasma Beam
Prox Launcher
Tesla
Double Damage
Hunter Sphere
Defender Sphere
Vengeance Sphere
A-M Bomb
IR Goggles
Doppleganger
Ammo for ETF Rifle: Flechettes
Ammo for Prox Launcher: Prox
You can also type:
"give all"
or:
"give weapons"
or:
"give ammo"
LEVEL LIST - I know that the maps names are listed in the documentation
of Ground Zero, but I found out that there are three other maps not
shown in the list in the documentation. So I listed them all up here.
(use as "map" commands like in normal Quake2)
1-Player Maps:
RMINE1 Lower Mines
RMINE2 Mine Engineering
RLAVA1 Thaelite Mines
RLAVA2 Tectonic Stabilizer
RWARE1 Eastern Warehouse
RWARE2 Waterfront Storage
RBASE1 Logistics Complex
RBASE2 Tactical Command
RHANGAR1 Research Hangar
RHANGAR2 Maintenance Hangars
RSEWER1 Waste Processing
RSEWER2 Waste Disposal
RAMMO1 Munitions Plant
RAMMO2 Ammo Depot
RBOSS Widow's Lair
Multiplayer Maps:
RDM1 The Low Road
RDM2 The High Road
RDM3 Boxed In
RDM4 Razor Close
RDM5 Stone Hinge
RDM6 Nexus
RDM7 Sewer Citadel
RDM8 Styx and Stones
RDM9 Scenic Overlook
RDM10 Great Divide
RDM11 Dish It Out
RDM12 Fall From Grace
RDM13 Roads To Nowhere
RDM14 Rogue's Edge
Misc. Maps:
RUNIT2 \
RUNIT3 > Weapon- & Ammo Depot for Units 2, 3 & 4
RUNIT4 _/
Hints:
Raven sign:- In Episode 2 Map 7 (secret level) shoot all of the gargoyle
faces once. They will bleed. Then, move to the long, flashing corridor
where you encounter two Hell Knights in alcoves. Shoot the wall of the
second alcove to reveal a hidden room containing the initials of Tim
Willits and Teresa Chasar, along with a raven symbol for the raven
levels that they made for Doom 2.
Avoid fall damage:- When falling from high locations, hold [Jump] and
you will receive any damage
Press ~ to bring up the command line, and type in these codes: GOD - God
Mode Toggle
GIVE ALL - All Items
GIVE WEAPONS - All Weapons
GIVE AMMO - All Ammo
GIVE ARMOR - 200 Body Armor
GIVE BODY ARMOR - Body Armor +1
GIVE HEALTH - 100 Health
NOTARGET - No Target Mode Toggle
NOCLIP - No Clip Mode Toggle
GIVE JACKET ARMOR - Jacket Armor
GIVE BLASTER - Blaster
GIVE SHOTGUN - Shotgun
GIVE SUPER SHOTGUN - Super Shotgun
GIVE MACHINEGUN - Machinegun
GIVE CHAINGUN - Chaingun
GIVE GRENADE LAUNCHER - Grenade Launcher
GIVE ROCKET LAUNCHER - Rocket Launcher
GIVE RAILGUN - Railgun
GIVE BFG10K - BFG10k
GIVE SHELLS - 10 Shells
GIVE BULLETS - 50 Bullets
GIVE CELLS - 50 Cells
GIVE CRENADES - 5 Grenades
GIVE ROCKETS - 5 Rockets
GIVE SLUGS - 10 Slugs
GIVE QUAD DAMAGE - Quad Damage
GIVE INVULNERABILITY - Invulnerability
GIVE SILENCER - Silencer
GIVE REBREATHER - Rebreather
GIVE ENVIRONMENT SUIT - Environment Suit
GIVE ANCIENT HEAD - Ancient Head
GIVE ADRENALINE - Adrenaline
GIVE BANDOLIER - Bandolier
GIVE AMMO PACK - Ammo Pack
GIVE DATA CD - Data CD
GIVE POWER CUBE - Power Cube
GIVE PYRAMID KEY - Pyramid Key
GIVE DATA SPINNER - Data Spinner
GIVE AIRSTRIKE MARKER - AirStrike Marker
GIVE BLUE KEY - Blue Key
GIVE RED KEY - Red Key
GIVE SECURITY PASS - Security Pass
GIVE COMMANDER'S HEAD - Commander's Head
GIVE POWER SHIELD - Power Shield
GIVE ARMOR SHARD - Armor Shard
GIVE COMBAT ARMOR - Combat Armor
Secret Area
After defeating the end game boss in the level "Final Showdown", head
under where you killed him (there should be two areas where you can step
down into a cellar like area). Head through here until you reach a new
passageway with a breakable wall at the end. Bust through the wall and
you will enter the Id Gallery, a collection of photos of Quake II's
designers. If you follow a ladder down even more, you can enter an
unusual room filled with a Quake II enemy and some ... well, some
friends.
Level Names:
To jump to any level you want, just type the name in the console
UNIT 1 - BASE UNIT
Outer Base - base1.bsp
Installation - base2.bsp
Comm Center - base3.bsp
Lost Station - train.bsp (secret level)
UNIT 2 - WAREHOUSE UNIT
Ammo Depot - bunk1.bsp
Supply Station - ware1.bsp
Warehouse - ware2.bsp
UNIT 3 - JAIL UNIT
Main Gate - jail1.bsp
Destination Center - jail2.bsp
Security Complex - jail3.bsp
Torture Chambers - jail4.bsp
Guard House - jail5.asp
Grid Control - security.bsp
UNIT 4 - MINE UNIT
Mine Entrance - mintro.asp
Upper Mines - mine1.bsp
Borehole - mine2.bsp
Drilling Area - mine3.bsp
Lower Mines - mine4.bsp
UNIT 5 - FACTORY UNIT
Receiving Center - fact1.bsp
Sudden Death - fact3.bsp (secret level)
Processing Plant - fact2.bsp
UNIT 6 - POWER UNIT/BIG GUN
Power Plant - power1.bsp
The Reactor - power2.bsp
Cooling Facility - cool1.bsp
Toxic Waste Dump - waste1.bsp
Pumping Station 1 - waste2.bsp
Pumping Station 2 - waste3.bsp
Big Gun - biggun.bsp
UNIT 7 - HANGER UNIT
Outer Hangar - hangar1.bsp
Comm Satelite - space.bsp (secret level)
Research Lab - lab.bsp
Inner Hangar - hangar2.bsp
Launch Command - command.bsp
Outlands - strike.bsp
UNIT 8 - CITY UNIT
Outer Courts - city1.bsp
Lower Palace - city2.bsp
Upper Palace - city3.bsp
UNIT 9 - BOSS LEVELS
Inner Chamber - boss1.bsp
Final Showdown - boss2.bsp |
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