Beat the game in 5 minutes
Turn on all marker switches -
Turn off the first switch at the beginning of the island and take the
white page.
Go into the fireplace, and use this pattern (X means push that in)
XXOOOOXX
OXXOXOXX
XOXOOOXX
XOXOOOXX
XXOOXXOO
XXXXXOXO
Push Artrus's face in book, and you are in Dunny.
Give Artrus page and you win.
Get
to Mechanical Age - To get to the mechanical age go to the
big clock. Turn the time all the way to 2:40.Then,there will be a path.
Walk it. Go inside the clock tower and put in the thing you should see
221.Then,go to the wheel all the way on the other end of the island and
go around it. You will see a door if you did the code right.
Get to Selenic Age - First, go to the brick shed and go down
the stairs. Press each button once then turn it off to find out the
number of volts each one contains. Get a combination of volts to 59. Now
go behind the house and climb the ladder. Pull the switch down. Go to
the ladder left of the Spaceship. Go up and pull the switch down. Go
inside the library and flip to the second last page of the Selenic Age
book. Copy down the notes on a piece of paper. Now go inside the
spaceship. Play each of the notes in the right order. Look at the
control panel. Match the sounds in the right order you play them. Now
pull the switch. Click on the book, you are now in the Selenic Age.
Skip to the Endgame - Turn all of the marker switches up. Go
to the dock and turn the lever down and a sheet will appear (if you
don't know how to go to the clock tower then turn the big handle 8 times
and the small handle 2 times). Go to the fireplace and access diagram
158 and the fireplace will turn so you are facing a book. Enter the book
and gave the page to the person you'll meet. The end. |