Note: This game is also known as - Rockman
X5
Ultimate armor for Megaman:
Start a new game. Highlight Megaman at the character
selection screen, then press [Up] two times then [Down] nine
times. A sound will confirm correct code entry. Press [Enter]
to begin game play with his Ultimate armor. This armor has
unlimited Giga attacks.
Black armor for Zero:
Start a new game. Highlight Zero at the character selection
screen, then press [Down] two times then [Up] nine times. A
sound will confirm correct code entry. Press [Enter] to begin
game play with his Black armor.
Zero's Supreme Slash:
Either press Dash + Slash, or press Forward, Forward + Slash.
Note: This is the best to finish some of the Bosses.
Zero's Sabre Slash on Bosses:
Usually you can do up to 3 or 4 hit combo on any Boss.
However, the Final Slash will paralyze the Boss for awhile,
which prevents you from slashing it during this time. To
avoid this, hit the Boss with a 2 or 3 hit combo and do not
use the Final Slash. It would be better if you used Zero's
Supreme Slash.
Alternate second half:
If you let the colony collide with the Earth (let all the
time run out), an intermission where Zero is infected with
the Sigma virus and becomes a powerful Maverick will appear.
For the rest of the game you cannot choose Zero and the
dialogue changes for a few of the intermissions. Also, Zero
fights more aggressively and uses different attacks when you
fight him in the third Maverick level.
To get this faster, launch the shuttle before you have
collected all the parts for it. This will also display an
intermission where Zero goes Maverick and gives you the
ending where X's memory of Zero is wiped clean. What you do
with the Enigma does not matter.
Easy Zero stages:
The following is an easy way to get through the first of the
three Zero Stages. At the first stage where all the green
lasers that can kill you instantly are, use Dark Hold. It
stops the lasers and gives you time to get through
everything.
Defeating Dark Dizzy:
Shoot the F-Laser with X standing at the center of the
screen. Guide it under him, then have it turn around and go
the other way. If timed correctly, Dark Dizzy will move into
the tail of the laser, but your laser will not be used up.
You can do this either under him or beside him. Yolu will
have to guess whether he will move up/down or to the side.
Defeating second Zero Virus stage Boss:
The Boss of the second of the Zero Virus Stages (the big face
from Megaman X) has three weaknesses. The red and green eyes
are weak to C-Shot, the blue eye is weak to Ground Fire, and
the nose is weak to Goo Shaver.
Ultimate armor for X or Zero:
Go past all of the spike traps in the third Sigma level. You
will reach what appears to be a pit. Slide down the right
side of it until you fall into a room that contains a
capsule. Step into the capsule to obtain the armor. When
playing as X, you will have to intentionally die and restart
the level to use it. Zero will automatically equip it.
Get all the armors for X and Zero:
Start the game with X and make sure you have the Fourth
Armor. After destroying the colony (make sure Zero does not
become Maverick), go to the third Maverick stage with either
X or Zero. After getting the armor, die constantly and go to
stage selection screen when the game ends. Then, go to the
stage again, but with the other hunter. For example, if you
went with Zero first, then go with X next or vice versa. Look
at the left side of the stage selection screen to find the
Fourth Armor, Black Zero, Ultimate Armor, Gaea Armor (if you
have it), and Falcon Armor (if you have it).
Falcon armor:
Legs: In Grizzly Slash's area, after the train section in the
caves there is a opening -- use C-Sword.
Body: In Duff McWhalen's area where the water drains, use
G-Shaver and open the blocked Capsule.
Head: In Squid Adlers's area, collect all the E. Spheres on
the bike ride.
Arms: In Izzy Glow's area, after the spiral stairs, destroy
the Plazma Cannon and get the arms once past.
Alternately, use the following directions:
Boots: Grizzly Slash's area. After you get off the train,
keep moving and you will see a hole in the roof. The boots
are up there.
Armor: Duff McWhalen;s area. It is easy to locate in the part
where the water has drained. You will see a cracked wall and
a small device behind it. Charge up McWhale's power (assuming
you have it) and try to destroy the little device.
Helmet: Squid Adler's area. Collect all the blue things at
the jet bike part of the level to destroy the wall concealing
the Helmet.
X-buster: Izzy Glow;s area. During the part with the strange
things in the walls that shoot at you, there is a hole in the
ceiling. Climb up and shoot at the wall thing at the top with
the C-Shot. The armor is on the other side.
Gaea armor:
Head: Before Dark Dizzy's chamber is a pit. Go in and use the
F-Laser to blow it up from inside.
Body: Just Before the third lift, use the Falcon armor to
find the well hidden Capsule.
Arms: Instead of going up the end vines, keep moving right
and use double jump.
Legs: During the second rope climbing section there is a
opening. Fly up with the Falcon armor and get the legs.
Ultimate armor:
In Maverick Area 3, immediately before the end, is a platform
over a pit. Fall, stay to the right, and go through the fake
wall.
Armor comparisons:
Force armor (Fourth armor): Obtained at the start of the
game. Note: If you chose Zero, you will not get it.
Advantages: Charged shots are more powerful. You can charge
special weapons. You can hover in the air for a short time by
jumping twice. Disadvantages: Not identical to Megaman X4's
version.
Falcon armor: Obtained by collecting the four capsules.
Advantages: You can fly for a short time by jumping twice.
While flying, you are invincible. Giga attack covers whole
screen. Weapon energy is increased. Disadvantages: Cannot
charge special weapons. Mega shot is very small. Defense is
cut in half.
Gaea armor: Obtained by collecting the four capsules. Note:
You cannot get this armor without getting the Falcon armor
first, since you need it to reach the capsules.
Advantages:
Increased defense. Charged shot is very instant and powerful.
Giga attack destroys all enemies in front of you. Spikes do
not hurt you. You can stick to walls. You can walk on spikes.
Disadvantages: Shots do not travel across the screen. No
middle charge shot. Very slow. Cannot use special weapons.
Fall faster. Regular shots are weak.
Ultimate armor: Obtained by getting the capsule in the third
Zero stage.
Enhance Zero's power:
To make Zero stronger, get the capsule in the third Zero
stage (where X's Ultimate Armor is located.) Zero will become
black. He can destroy viruses, take less damage, and inflict
more damage. Note: This is not an armor. Zero will remain
like this.
Best weapon:
Use the Gala attack with the Ultimate Armor to have the best
weapon that defeats most Bosses, including Sigma (both
rounds). Keep using that attack, which is unlimited. Be
careful with Sigma, as he keeps moving around.
Rank PA:
As Zero, first fight Dynamo after defeating Izzy Glow and
some other Boss. Fight Dynamo with Zero using Izzy's weapon
until he dies. After that, you will move up to GA. The second
time, fight Dynamo with four or more heart upgrades, and both
E-Tanks and the W-tank full. If you fought in excellent time
with about 19 or less damage, you should get the PA rank. The
rules for keeping a PA rank are very difficult. If you die
twice, or exceed six minutes of game play in the level you
will lose it. As X, this can be very difficult at first. You
must have all that Zero had and the Ultimate armor. X's rank
must be at GA before the event. This time, you will use Nova
Strike (Giga Attack L2).
Save a life:
After Zero becomes a Maverick you get a new stage. Enter the
stage and climb the wall to your left. Collect the helmet
(extra life) located there. When you lose a life, you can get
it again and you will have the same lives that you started
with.
Bad ending:
To get the bad ending, start the game with X and finish it
with Zero. Zero dies and X has no memory of him.
Worse ending:
Start the game with X and complete it with X. This ending
implies that both X and Zero die.
Good ending:
Start the game with Zero and complete it with either
character. Zero still dies, but X keeps his memory alive and
is holding his BeamSabre..
Note: The image of X holding Zero's BeamSabre at the end of
the game is actually the signature image of the game's
credits. It has nothing to do directly with the ending you
earn, except that it is the storyline branch that Capcom
decided to follow to Megaman X6 when they finished coding the
game and writing the script.
Megaman X2 battle:
Keep Zero from going maverick and go to the third Sigma stage
as Megaman X. Complete the stage and you will fight Zero.
Zero has almost the same exact pattern as he did when you
fight him in Megaman X2.
Destroying the colony:
To destroy the colony, get the it as close as possible wqth
at least 3 parts -- i.e. the lower the hours, the better the
chance of destroying the colony with the Enigma.
As Black Zero, destroy the mavericks in this order: Izzy
Glow, Squid Alder, Duff McWallen, and Grisly Slash.
Dash Jump:
Use the following trick to reach a high ledge or jump to the
next wall. Hold Dash and perform a jump to automatically do a
Dash Jump. This is very helpful, as it also works on walls.
Raise your speed:
Note: To do this trick you have to be at the third Maverick
stage. Drop down and go to the part where you face the green
robot. Stay there and a group of white dots will appear. Face
each of them. Keep doing this and your speed pushing buttons
will increase. The best character to use is Zero.
Recommended level order:
Grizzly Slash, Duff Mcwhalen, Squid Adler, Izzy Glow, Dark
Dizzy, The Skiver, Mattrex, and Axle The Red.
Defeating Bosses:
Grizzly Slash: Spike Ball/Twin Dream
Duff McWhalen: C-Shot/C-Sword
Squid Adler: G-Shower/F-Splasher
Izzy Glow: Tri-Thunder/E-Blade
Dark Dizzy: F-Lazer/C-Flasher
The Skiver: Dark Hold
Mattrex: Wing Spiral/W-Shredder
Axle The Red: Ground Fire/Quake Blazer
Rock Monster: Tri-Thunder
Robo Mask: X-Buster/Z-Saber
Zero or X: F-Lazer/C-Flasher
Sigma 1: Tri-Thunder/Electric Uppercut
Sigma 2: X-Buster/Z-Saber
Defeating Izzy Glow:
Izzy Glow's weakness is the Tri-Thunder, but the C-Sword does
more damage. It just does not paralyze him, so you can hit
him again sooner. If you keep hitting him constantly, the
battle will be over in less than 30 seconds.
Megaman X4 appearance:
Start a training level with X or Zero. Get to the end of the
level to find Magma Dragoon, a maverick from Megaman X4.
Also, make it to Maverick Base level 3. Play this level as
Zero to fight X, who will use moves from Megaman X4 such as
Soul Body, Frost Tower, and Double Cyclone. |