Start the game with the "<drive and folder path>\moh
demo\mohaademo.exe" +set ui_console 1 +set cheats 1
+set thereisnomonkey 1 command. Start a single player
game, then press ~ to display the console window.
Enter one of the following codes to activate the
corresponding cheat function.
Effect Code
God mode dog
Full health fullheal
All weapons and ammunition wuss
No clipping mode noclip
Remove target notarget
Third person view toggle cg_3rd_person
List inventory listinventory
Teleport to indicated location tele <x y z
coordinates>
Level select map <map name>
Display current coordinates coord
Set health health <number>
Suicide kill
List models for Allies playermodel
Spawn indicated weapon giveweapon
weapons/"<weapon_name>".tik
Weapon names:-
Use one of the following entries with the giveweapon
weapons/"<weapon_name>".tik code.
colt45
m2frag_grenade
p38
steilhandgranate
m1_garand
kar98
shotgun
bazooka
panzerschreck
bar
mp44
thompsonsmg
mp40
springfield
kar98sniper
Map names:- Use one of the following entries with the map code.
For a full list, load the "pak5.pk3" in the "\main"
folder.
m1l1
m1l2a
m1l2b
m1l3a
m1l3b
m1l3c
m2l1
m2l2a
m2l2b
m2l2c
m2l3
m3l1a
m3l1b
m6l3e
Secret Allied models:
Enable the playermodel code to list the models for the
Allied side, including the four secret ones named
"american_avest_army", "american_ranger_lifevest",
"american_ranger_equipment", and
"american_ranger_lifevest2." Once you select one of
the four secret models from the list, they will
permanently be in your model selection in multi-player
mode.
Silly Nazis:-
In the first disguise mission, enter the room with the
three Nazis playing cards. Look out the window at the
two other Germans below (you may need to go to the
left side of the window). Press [Use]and they will
start doing back-flips, dances, and head stands.
Command Post: Never ending Nazis:-
In this level, you will get off of a truck then make
your way to the Nazi houses. When you finish all of
your objectives you will need to exfiltrate. When you
get past the front gates near the end of the level
(where you meet the French woman), kill all the Nazis
in that area. Then, sit in between the two sand bag
bunkers a few steps from the gate. An unlimited amount
of Nazis will appear two at a time in intervals of
about three seconds.
Command Post: Never ending dogs:-
Follow the steps in the "Command Post: Never ending
Nazis" hint, except do not wait in between the sand
bag bunkers. Instead, go further towards the end of
the level where you see a bridge. You will see a truck
at the other end with the French woman nearby. Wait
directly before the bridge and an unlimited amount of
Nazi dogs will approach in your direction.
Get all nine medals: Note: This procedure involves
editing a game file; create a backup copy of the file before proceeding.
Use a text editor to edit the "unnamedsoldier.cfg" file in the "\main\configs"
folder in the game folder. Add the following lines to the file.
seta g_eogmedal0 "1"
seta g_eogmedal1 "1"
seta g_eogmedal2 "1"
seta g_medal0 "1"
seta g_medal1 "1"
seta g_medal2 "1"
seta g_medal3 "1"
seta g_medal4 "1"
seta g_medal5 "1"
Gamepad support: Enable the console within the game advanced
options. Display the console window during game play and enable the
following commands to activate the gamepad.
in_joyballscale 0.02
in_joystick 1
in_joythreshold 0.295000
Silly Nazis: In the first disguise mission, enter the room with
the three Nazis playing cards. Look out the window at the two other
Germans below (you may need to go to the left side of the window). Press
[Use]and they will start doing back-flips, dances, and head stands.
Stupid scientist: Get discovered on the level where you are in
disguise. When you are going to see the scientists, press Q to holster
your weapon. The man who speaks to you tries to draw his weapon, however
it will be glued to the clipboard and to his hand. Note: This is easier
to accomplish if the dog code has been enabled.
Command Post: Easy completion: At the end of the mission where you
have to meet Manon in the truck, you have to deal with both dogs and
guards from behind and very accurate riflemen ahead of you to escape. To
makes things much easier, when you get to the gate stop and crouch.
While crouched, no guards will appear from behind as long as you go
along the road in that position. Walk until you can snipe the guards up
ahead with your KAR98. Once they are all dead, take out your MP40 and
turn around. Guard dogs will still be sent from this point onwards. Stay
crouched and walk backwards then gun them down as they come to you. This
is especially useful under the hard difficulty setting, where one rifle
hit takes off 30 health points.
Communications Blackout: Hear theme song: You can hear the game's
theme song during the mission where you have to destroy the six
communications targets. In the house just next to the base is a room
with a cello and piano. Go up to either one of them and press [Use]. You
must press it several times to hear the entire theme.
Naxos Prototype: Asking scientists: Find the disguise and go to
the scientists. Enable the notarget code and have your weapon holstered.
Go directly into the room and wait. One of the scientist will appear and
ask whether you are interested in prototypes. If you want to understand
him, turn on the subtitles in the advanced options menu.
Omaha Beach: See glitches: Enable the walkspeed 1000 code and
start walking on the level. Rush to the beach before everyone to see a
few glitches as well as allies appearing suddenly.
Omaha Beach: Use MG42s without being shot: When playing in
multi-player mode as the Axis, go into the pillbox, then take out a
grenade. Hold [Fire] and kneel. Crawl up two the MG42 and press E (use).
You will be unable to get hit unless from behind.
Sabotage the Motorpool: Stupid crateman: Enable the notarget and
dog codes. Proceed until you enter the room with the munitions cache.
There will be a Nazi worker there. Do not kill him; just follow him. He
will go to the area guarded by two spotlights. He will pick up a crate
and go to the door, but he cannot possibly get through.
Sniper's Last Stand: Bonus level: Complete the mission where you
have to escort the tank crew under the hard difficulty setting with all
three members of the crew still alive. You will go to a bonus level
called The Void. In it, you have sixty seconds to find a hiding spot
before a bazooka carrying medic comes looking for you.
Secret objectives: In order to receive medals, you need to
accomplish secret objectives.
In the first mission at the second level, where you have to rescue the
SAS agent, at the fort where the explosives are located there is a
ladder leading to a walkway at the right side from the back of the
parked truck. Go up and follow the walkway, and eliminate the Nazi
soldiers on your way. In the end, you will find an American POW. Keep
him alive until the end of the level to receive your medal.
In the second mission, acquire the manifest at one of the ends of the
U-boat you have to destroy.
To receive the third medal, you have to accomplish multiple objectives.
At Omaha Beach, survive the beach with at least 80% of your life. In the
Battle In The Bocage, keep all the paratroopers that you find along the
way alive. Do the same thing in the next level.
In mission four, there are two King Tiger tanks parked in the yard of
the house. You must acquire explosives in order to complete this task.
You can find explosives at the second level of one of the houses. Note:
Search every room. When you have the explosives, blow up the Tiger
tanks.
To acquire the medal for the fifth mission, keep every squad member you
find alive in both levels, especially the tank crew.
In the final mission (Fort Schmerzen), at the loading platform of the
train which the level starts at, snipe all the Nazi soldiers with less
than five assault team member casualties.
Leave level map: Enable the set sv_gravity code to a negative
value in any level. Start walking and at some point you will begin
flying above everything. From there, move towards the white spots and
enable the sv_walkspeed 500 code. You will be in a white glitched area.
Moving with changed gravity: To go off the ground, enable the set
sv_gravity code with a negative value. To get back down, enable the set
sv_gravity code with a positive number. To remain where you currently
are (leveled), enable the set sv_gravity code 0 code. Note: Sometimes
you must keep trying because you may get stuck, cannot move, or cannot
escape from where you are. To ensure that you fly up, go to a cliff and
go off it. Fly off the screen and it should wobble.
Switch sides: When in a multi-player game, go to a any MG42 and
use the gun. Then, press [Esc] to get to the menu. Choose "Select Team"
and pick the opposite team. You will remain in the same place, but on
the other team. This is useful when playing with the Omaha Beach map, as
you will get a head start if you are on Axis then change to Allies.
Music in multi-player games: Note: This procedure involves
changing game files; create a backup copy of the files before
proceeding. First, get a music file that you would like to hear in the
game and change it into a .mp3 file. Either cut or copy it. Find the
"main" folder in the game directory. Enter the "sound" folder, then
enter the "amb_stereo" folder. Paste your sound file in that folder.
Find the sound file for the level that you want to change. Then, switch
the names of the two sound files. You will now hear your favorite songs
during the game, but other players will not be able to hear it. |