Easy money - On the East Road just out of Hobbiton (past the woodsman
who trades his dagger for pipeweed), on the ledge above the stumps that
summon the elves is a house. Enter it and walk up to the bookcase. Press
[Action] and a gold coin will appear. Leave the house and re-enter.
Another gold coin will be there. Repeat this to get as many coins as
needed.
Sent in by Peter
Bywater: Better Walking stick or ointment:- In the
house where you fight bees, outside a hobbit (Fatty) wants you to get
him an egg and honeycomb. Get the Egg. Once you get the medal pin, throw
rocks at beehives to get the honeycomb. Then give them to Fatty and he
will give you a better walking stick or ointment.
Hobbiton: Easy money:- On the East Road just out of Hobbiton (past
the woodsman who trades his dagger for pipeweed), on the ledge above the
stumps that summon the elves is a house. Enter it and walk up to
the bookcase. Press A and a gold coin will appear. Leave the house and
re-enter. Another gold coin will be there. Repeat this to get as many
coins as needed.
Hobbiton: Wolves:- When the wolves appear just after leaving
Hobbiton, run between the rock and the tree directly on your left. This
is a patch of brambles that the wolves will not enter. You can safely
attack the wolves from this point by positioning yourself close to the
rock facing up on the screen. If done correctly, the rock will prevent
you from stepping forward while you attack. You may have to run out and
back in briefly to lure a wolf over to where you want it, but this is
easy enough.
Hobbiton: Escaping from the Riders:- When you are playing as
Frodo, you have to go to Maggot's farm to meet the three hobbits after
giving the key from Lobelia to Mr. Gamgee. Stand at the door where you
began, and face the door at the screen. When a Rider passes, sneak to
the rock next to you. When the Rider passes again, go to your house. You
have to cross the garden. If they hear you, go to the door at your
house. Remember, there is more than one Rider. If they see you, you must
surrender the ring and start over. Do not use the ring when the Riders
are near, or they will find you. When you do not see any Riders, run to
the fence near the tree house and jump over it. When you are at
Sandyman's mill, you will see another Rider on the bridge to Bywater.
Throw a rock over the river. If you do, he will move. Cross the bridge
and go to a flat plain. Keep throwing rocks to the places he can move.
If done correctly, you can make it to the Shire. You will see Robbin
being attacked by a wolf. His life is not dependent and you will not
fail your task if he dies, but it would be kind. As you leave Hobbiton,
the wolves will appear. To prevent from being seen, use the ring until
you cannot see any wolves. When you made your escape,
you will see another Dark Rider. Like the task before, you can throw
rocks so that the Rider can move any direction. If you do not want
to be seen, there is a tree trunk where you can hide. Be careful; as you
throw rocks from the trunk, the shadow still remains. When he
makes his farthest point, you can sneak out of the tree trunk and make
your way to Maggot's farm.
Amon Hen: Defeating the Ring Wraith:- When you fight the Ring
Wraith on the Balrog, there is a tower with steps that you can walk up.
If you stay up there, the Balrog cannot hurt you, except when it takes
flight.
When you fight the Ring Wraith on the Balrog, there is a tower with
steps that you can walk up. Climb up it, then use Aragorn's special
stab. If timed correctly you will kill the dragon.
When playing as Aragorn, you must rescue Sam from the Ring Wraith. To
begin the fight, go up to the Nazgul. He will start blowing green
gas at you. Start hitting him with your sword. After that, he will fly
away. At this point, go up to a tower with steps. The tower will protect
you when the Nazgul blows the green gas at you. Start shooting the
Nazgul to kill it.
Amon Hen: Finding Gollum:- Go southwards until you run into a
coastline. There is a trail that you can follow. It will lead you to a
place. You will see a cave that is very high up, and will see Gollum. Go
up to the cave and Gollum will make noises and walk away. Note: Gollum
appears in Amon Hen two times. Go north, and there is another trail. It
will lead you to Gollum again. As before, walk up to the cave, and this
time
Gollum talks. He will mumble his name out
Moria:- To pass the 21st hall in Moria, go to the center of the
room and push or pull the four blocks of stone with hands on top of the
tiles
that you can step on. Once you put all four on, you will pass that part
of Moria.
Moria: Opening door:- To open the door at Moria, go up to it and
press [Action]. It will ask you for a chant. Pick "Melon".
Moria: Killing the fire monster:- When you are Gandalf, you have
to save your party from the fire monster when you get past Moria. When
you begin the fight, you should equip the spell Staff Strike to Gandalf.
When you are going to him, he will shoot fireballs at you. To get to
him, dodge the fireballs. If you get too close, he will blow fire at
you. If you get as close as you can, he will try hitting you with his
unblockable fire sword. Also, it is impossible for you to fall down the
abyss. Get close until he keeps shooting fireballs at you and use Staff
Strike. After you use the spell, he will be stunned. At this point,
start hitting him with your sword only for a few seconds. Then, run back
to your team. Keep repeating this to kill it.
Moria: Second hall:- When you are playing as Frodo, you must find
a way out of the second hall of Moria. The first part is easy. Go to a
thin chasm and jump over it. Do the same thing with the other chasm and
you will see a stone bridge. Once you have crossed over the stone
bridge, kill the Orc that's shooting down to Gimli. You will see a rock.
Press Action to push the rock on the ground. You will now have to
activate bridge switches for Gimli and yourself to cross over. Remember
that Gimli will not always be there when you need him. To get to the
other bridge, climb up the ladder. You will see some Orcs. You may have
to use your ring to avoid them. Climb down another ladder and activate
the bridge switch. Then, go back to where you started, but push the rock
to the button to open the door to leave the second hall of
Moria. Note: Make sure you activate all the bridge switches before you
activate the button to the door. If you do not, you will be trapped by
Orcs and cannot escape.
Moria: Finding Gollum:- When you find camp on the second day,
Legolas will say that something is following. The screen will go slowly
to a dark figure. That dark figure is Gollum, and you will hear him
talking about his "Precious".
Rivendell: Sleep spell:- When playing as Frodo in Rivendell, get
to the room where you get sting. You will see two chests. One will have
an Elvish tome. Give it to Gandalf and he will say something. Then, talk
to Elrond. When playing Gandalf after fighting the Wargs, use the tome.
You will get a new spell ''Sleep''. This will put enemies to sleep for a
short period of time. Note: Make sure you give Gandalf the tome when
playing as Frodo or he will not have it when you are playing as him.
Withywindle Path: Defeating the willow tree:- To defeat the willow
tree that has the three hobbits, go to a flat plain that is both on your
left and right. These are the only two places that the tree's hand will
not hit. You can safely hit him when his hand is down. Do this if
needed, Tom Bombadil will appear and say his chant, and you will
defeated the willow tree.
Defeating the Barrow-Wight:- Run up to the top right corner and
there will be a chest. Jump onto the ledge it is on to get the dagger.
Then, put the ring on and hit the Barrow-Wight. It will go underground.
Take off the ring, and when it returns, put the ring on and hit the
Barrow-Wight. Frodo will sing Tom Bombadil's song and you will defeat
the Boss.
Westernesse Dagger:- When you get to the point where you are
looking for Merry, Pippin, and Sam in the cave, you will see a box. Go
to it and you will get the dagger.
Wake up Lobelia:- When you have to escape from the Dark Riders in
Bywater, throw a rock at the bell five times. You will see her lights
turn on.
Finding the missing metal pin:- To find the missing metal pin,
throw a rock at the weather vane (the rooster statue on top of some
houses). If done correctly, you should get the pin and fix the mill.
When completed, your purity meter will rise allowing you more ring uses.
Unlimited Dwarven and Elven Shots:- When you are at the Prancing
Pony Inn and have just defeated the two ruffians who stole your dagger,
go through the open window and climb up the ladder. Once up, you should
notice that the ring is spinning in its slot. Turn to the right and use
the ring. You should see a platform with both an elven and dwarven shot.
Collect them and jump back to the ladder platform. Then, take off the
ring and put it back on. You will notice that the items appear again. Do
this as many times as needed to get unlimited elven and dwarven shots.
Double arrow attack:- When playing as Aragorn when in first person
mode, to launch a double arrow attack fire once at the target then
quickly press [Home] again and press the Right Mouse Button. |