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Yuri's Revenge FAQ/walkthrough/strategy guide Written by
Nadia Varkovsky |
Command & Conquer: Yuri's Revenge Trainer 1 - Freeze money |
Command & Conquer: Yuri's Revenge Trainer 2 - Add money and reveal map |
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Squid - If a Squid tries to "sink" an
Allied Robot Tank, its tentacles will change color and it pops up
without traveling. After the Robot Tank is destroyed, the squid changes
back to normal.
Allied Battle Fortress Strategies - If five chrono legionaires are put
in a battle fortress it becomes the awesome Chronotank. Use snipers,
Tanyas, or Navy Seals for infantry and Tesla troopers and Gaurdian GIs
for tanks or a combination of everything. Just don\'t use the Legionares
with other units because they will all target one unit but only the
Legionaire will shoot.
Triple Gattling Speed - Get a gattling cannon and set it to attack
ground, call it a number and leave it. When an aircraft comes press its
number and click on the aircraft and it will fire at triple the
speed.[Works best on those Kirof Airships!!!]
Lots-a-Brutes: [Yuri side only!] - Get the genetic Mutator ready. Turn
super Weapons on and start a game. Build about 5-10 slave miners and
send them all to one ore patch. Once all slave\'s are in range of the
mutator click and all slaves turn into brutes. The slaves will be
replaced and you could have 50 brutes!!(if u need cash, grind em!).
Easy Win - First built cloning vats, than built a yuri prime[you\'ll get
2] then built a flying disk, attack with your flying disk power plant[it
will drin its power], then with yuri prime caputere barracks or war
factory, make some units to come out of the caputred building, and then
finally use your second yuri prime to caputere the constuction yard.
Special Unit Cheat - If you can build cloning vats, use them to make a
second yuri prime, boris etc. Simply build your cloning vats and then
build your special unit.
Very Easy Win - With Yuri's side build 7-10 flying disk, attack your
opponents power plant with 1 flying disk use the rest to attack all the
structures. With soviet simply build 7-10 apocalypse and make sure they
get upgrated to elite. then you simpy fully raid the opponents grade
starting with power plants and construction yard.
Throw vehicles - If u are playing for Yuri, Magnetrons can lift enemy
vehicles and drop them on walls, cliffs and water.., they will instantly
die.
Very Easy Win - With Yuri's side build 7-10 flying disk, attack your
opponents power plant with 1 flying disk use the rest to attack all the
structures. With soviet simply build 7-10 apocalypse and make sure they
get upgrated to elite. then you simpy fully raid the opponents grade
starting with power plants and construction yard.
Super Unit [nearly industructible] - When playing as Yuri capture an
allied construction yard and build structures until you can build the
fortress tank and fill it with 1 Yuri clone,1 gaurdian GI,1 virus,1
seal, and one chrono legionaire. If used right it will wreak havoc on
any base.
Invincible Kirov - When you are the Soviets, you must find an Allied MCV.
You build up the Chronosphere and the Iron curtain Device. When they are
charged up you must build a kirov and when the roof of the War Factory
is open you click the chronosphere above the War Factory and send it to
the opponent [quickly]. When the Kirov is teleported you must activate
the iron curtain on the Kirov Airship. And you have an invincible Kirov.
Destroy everything!.
Mastermind Plan - Play as Yuri in a team game and set "Build off ally
con yards" on. Then build all structures required to produce the
mastermind. Then build 1-2 and send them into the base of one of your
allys. Then build a grinder in their base and the use the mastermind to
mind control some of his units and send them into the grinder for easy
money(be carful not to do more than 3 mind controlled units at a time)
have fun, free money, win the war!
Getting Throug Hard Defenses - If there are a lot of enemy tanks
gaurding their base, build about five cheap tanks and a lot of heavy
tanks. [Apocalypse, prism, etc.] Order the cheap tanks to drive directly
in the base and then quickly use what's left of them to get the heck out
of there! All the enemy's should follow them and then you just ride in
with the heavy tanks and wipe them out, all of them!
Yuri Prime Trick - If you capture a construction yard with Yuri Prime in
multiplayer or skirmish and then move it and build it back up in your
base it will now be yours without the mind control of Yuri and you can
use him to mind control something else.
Anti Yuri Unit Strategies - Some of the allied units can easily destroy
Yuri's pathetic units. Here is a couple of strategies of how to get rid
of them:
Virus - Virus is easy, get a British Sniper and use him to kill her [his
range is longer than hers], if there is a group of virus snipers, put a
British sniper in an IFV to make him fire faster and have a better
range.
Brute - These guys just laugh at the face at almost any Infantry and
most Vehicles, a battle fortress full of GI's should do the trick, but
to make things easier Tanya and a few Navy seals or British snipers
should take care of these hulk wannabes.
Magnetron - These things are a serious pain in the ass! If they're in a
group they will just mind control almost any sea or ground forces you
throw at them. But they have a weakness to Air attacks. By building a
group of Harriers they get the Job done. Robot tanks are also good since
they can't be Mind-controlled.
Great Offensive - If your the Allies, to get a good offensive, assault a
chronosphere and shift like 6 or so robot tanks into the opposing base
to knock out the power. This is useful since they cant be mind
controlled, and their gun is good against structures. After the enemies
power is down continue to knock out the con yard, then send in a bunch
of prism tanks to knok out the men and rest of the buildings. If the
enemy has a big amount of tanks and junk, send in some tanks with them.
The Old Switcharoo - If you play as Yuri get two allies on "team
alliance". Get the other Soviet and other Allied. Start the game. Train
Yuri Prime, then capture the Allies con yard with it. Build Allied
buildings to get the service depot and build Allied con yard on your war
factory and do the same trick to the Soviets.
Fake Mastermind - Get one Yuri clone or prime and capture battle
fortress, then put five Yuri clones in it. Now the battle fortress can
take on control FIVE units at same time.
Tricks With Flying Discs - To power down and entire base just get a disc
over any power source controlled by that opponent. To make money get one
of the disks over your opponents refinery."If the Disk is generalised,
you get the cash quicker" If you cant get to a power source to shut
things down you still can shut down them singualy, get a disk to attack
a prism tower or the likes, and it will stop working, allowing your
units to move in for the kill.
Sea-Ambush - When you're the Soviet's, build sub's and some of those
FLAK ships. Place the FLAK ship just out of range of their coastal
defenses and the sub a bit farter. The enemy will send some of those
shit-ass destroyers out. When this happens, kill them, kill them all!
Super-Demolition Track - Get about five FLAK-tracks and fill them with
Crazy Ivan's. But first let the Ivan's put a bomb on themselves and on
the FLAK-track. Just drive in their base and watch them all explode. The
capitalistic pig's will be destroyed by your brave men who sacrificed
themselves to insure the future of the great Soviet nation.
Sell Tanks for Allies and Soviets [This only works if you have NO
patches on yuri's revenge]
Build a repair depot and damage a tank a bit s it dose not have full
life then send him into the depot. Once it's in there press the sell
button and put it over the tank, a little green sell icon will appear
over the tank, click and you sold the tank!
Service Depot With IFV - Build an IFV and then Train an Engineer. Put
the Engineer inside the IFV. Next Take an Infintry, shoot one of your
own tanks...BUT DONT DESTROY IT... Now take your IFV with your Enginer
in it. Click on IFV & Engineer and click on your damaged tank... in a
minute your tank will be repaired.
Manipulating Time - This only works on the first mission of the Soviet
Campaign. After destroying the grand cannon 3 Amph. Trans will be sent
to you but be quick to command one of them before they leave the map.
Take it on the time machine until you go back to the time of the
Dinosaur. After the time travel, quickly send the amph. trans to the
norhtwestern part of the map. You'll then discover a trap T-rex. You can
commnd T-rex but don't put it inside the amph. trans. You can then use
it after you go to the future!
Double Time Paratroops - Start by being the Americans on skirmish. Use
the map "Bay of Pigs" they should work well there. Build what you
usually build. Once you've got the airport command centre; afterwards
capture the tech airport in the middle of the map. Once in the middle
there should be two tech airports get an engineer in one of the airports
and guard it with five IFV's and five Mirage tanks then once the 2
paradrops are ready deploy them in a safe place where there is no base
defense.(Deploy the GI's in combat mode) That should cripple part of
their base.
Total Destruction [Yuri's Team Only] - Start a Skirmish on battle mode
have a 2-6 player map. Let your first ally be a soviet, so you should be
Yuri's team. Start building everything you need. To begin with build a
cloning vat and put it next to your Yuri Barracks. Then Train a Yuri
Prime and you should have two by then. Use one Yuri prime to control the
Allied construction yard by holding down Ctrl then start building the
allied things now build a Service Depot and build a M.C.V do the same
with the Soviet. Then build a Psychic Dominator, Nuke Silo, Weather
Device but don't worry about the other ones. Once all the devices are
ready use the nuke missle first, weather device second then last Psychic
Dominator as fast as you can use all these on one base. The effect
should take up 75% or 85% damage to the base. ENJOY THE LIGHT SHOW!
Get Money on Skirmish [yuri's team] - Build your building's until you
get the genetic mutator and the grinder, then build a bunch of slave
minor vehicle things once you have lots put them all on one patch of
ore. when all the minors come out use the genetic mutator on them. they
will all turn into brutes. then just order them all to go into the
grinders, LOTS OF MONEY or you can take all those brutes and put them
into the enemys base, either way works. and as for your slaves they will
be replaced after they are mutated.
Invincible Helicopters - To work this cheat you must be Soviets. Then
get an American or any allied country as your allies. Steal your allies
base by forcing an enginere into it. Then build up both bases until you
can build the Cronosphere and the Iron Curtain. Build them! Then get a
Siege chopper and Black Hawk - make them deploy on the ground. Put them
together and Cronosphere them as close to the enemy's base. As soon as
they get there put the Iron Curtain on them and then go after there
base. Have fun while you can, this only lasts a little while. |
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