The scenarios in Carrier Strike roughly
reflect the changing strengths of the US and Japan as the war
progressed tilting the balance of power increasingly towards the US as
the game continues. In the campaign the Japanese should aim to destroy
the US carriers as quickly as possible because in 1940 the US has only
six carriers against Japan's ten.
Using large numbers of bombers in a few attacks is more effective than
using a couple or three bombers at a time in wave after wave of attack.
It takes about 50 bombers with 500lb bombs or torpedoes to sink an
aircraft carrier - the same amount of ordnance can inflict heavy damage
on two carriers but if you're playing Japan you're at a bit of a
disadvantage because the US flak has a larger range. A small
compensation for this is that the Japanese forces have the wind behind
them which means Japanese carriers don't have to manoeuvre into the
correct position to enable the planes to take off. |
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