|
Request Cheats or Guides ||
Submit a Cheat, Codes, Hints, Tips or Tricks, Guide
|
Black and White FAQ/Walkthrough - Robert Hagenström a.k.a
RHagenström |
Black and White - How To Be Evil Guide - Written by :
Crisis |
Black & White Creature Editor - Unlock Creature |
Black and White Trainer 1 - Unlimited Food and wood |
Black and White Trainer 2 - Unlimited Resource |
Black and White Trainer 3 - Get just about everything |
|
Extend your Influence:
At the start of the third mission (the one where your creature gets
tortured) right near your base is a guy beside a lake he's sitting in
front of a fire and says "please dont hurt me" pick him up and move him
very quickly a short distance, drop him and pick him back up. By
repeating this technique you can move him anywhere in the map and pick
up anything within a short distance from him. Best of all you can move
him into the enemy god's base and steal all his supply's or if your
really tricky you can take over the enemy gods village without ever
expanding your own.
Almost infinite food and wood:
Activate a Food or Wood Miracle. Then, hold the Hand over the door of
the village store or workshop and quickly and repeatedly press the Right
Mouse Button. If done correctly, a large amount of food or wood will
be created for very little mana.
Secret: Bowling of the Gods:
If you activate "God's Playground" then zoom out as far as you can go,
you should see another smaller island surrounded by flying seagulls. If
you circle around the island you should be able to see a bowling kit
ready for uses.
Hints:
2 Birds With 1 Fence?:
To help out the Village Store and get belief at the same time, simply
throw a fence, tree, or any form of food over your villager's heads into
the Village Store. You will receive belief for the impressive flying
item and when it lands in the store the villagers receive the supplies
they need from it. Note: Make it bounce and knock a couple villagers
around with the thrown item before it finally land in the Village store
to gain evil points as well as the above benefits.
Vertigo For the Evil:
Start the tutorial and wait for your conscience to stop talking.
Continuously move the cursor in circles and your evil conscience's head
will eventually star spinning.
Put Em To Work:
Leash your creature to one of the desire flags that your villagers raise
(at the village store or worship site) and your creature will take care
of the villager's needs the best way he knows how.
One Shot Miracle 101:
If you want to teach your creature one of the one cast spells, instead
of getting it, casting it, and waiting for it to respawn, there is an
easier way. Pick it up by holding the action button down. Then with the
rope leash on the creature, move the mouse up to him untill it turns
palm up. Then hit the same button you would use to feed him. He should
pick it up and get the experience points that he would have normally
received if you would have cast it. This is an effective way to teach
your creature the more destructive spells, like lightning, without
killing anyone.
"Ya Didn't Kill Me":
On island 3 there's a guy that you can't kill no matter what you do. You
can use him to go anywhere on the island, including other villages, by
simply picking him up, moving a short distance beyond your
normal borders, (drop him before you go too far and lose your ability to
interact with objects beyond your borders), then pick him up and move
him forward again, about the same distance you did before, kind of a
"leapfrog" effect. You'll be able to go all the way into any village,
cast spells, steal villagers and wood, food, name it. You have to keep
catching him and moving him back because when you put him on the ground
he'll start running back for his campfire, but as long as he's over
there all you have to do is pick him up and you regain your ability to
interact with the area again. If the enemy God catches on to what you're
doing he'll sometimes cast a Spiritual Shield, which seems to negate the
effect and you lose the ability to interact with the area.
Even the! n all is not lost, all you have to do is move your hand over
him as he runs outside the Shield, and you can once again begin the task
of keeping him in the area you want to interact with while
performing miracles and impressing the villages, even though they
shouldn't be within your reach. I used this trick to get all the way to
the enemy's Temple, where my creature was being held hostage and being
tortured by the enemy God's creature, but nothing I did would hurt it or
his temple, so don't waste your time trying.
Fun Day At The Beach:
During the game you can press F2. You'll see two islands on the screen,
the smaller of the two islands will have two Beach Balls, two bowling
balls and a set of bowling pins. Look to the rear of the smaller island
to find the toys.
Custom villager names:
Note: This procedure involves editing a game file; create a backup copy
of the file before proceeding. Use a text editor to edit the "names.txt"
file in the game folder. You can change the names contained in the file
as desired. However, the number of names in the file must match the
number listed in the first line.
Smiley face footprints:
Set your system date to April 1 and begin a game. Your character will
now leave smiley face footprints in the ground.
Beach balls, bowling balls and bowling pins:
Go to the God's Playground (press [F2] during a game) and exit out of
the first tutorial by pressing [Esc]. Then zoom all the way out. Look
for the small island off of the larger one. When you find it, zoom in on
it. Rotate the camera so that you are looking at the small island and
can see the large island in the distance. At the base of the small
island you will see two beach balls, two bowling balls and some bowling
pins with smiley faces on them.
Dizzy evil conscience:
Start the tutorial and wait for your conscience to stop talking.
Repeatedly move your mouse in circles and your evil conscience's head
will eventually start spinning.
Get any creature from the start:
Go to My computer, then drive C: Then Program files, Then lionhead
studios ltd, Then Black & White, Then Data, Then Ctr, Then you will see
a list of all the creatures in the game, to get any of these, you must
switch places of one of the 3 started chars,(Ape, Cow, Tiger) by
switching the name of one of them to the one you want. Then start up
Black & White, Then when you make a new game and get the creature quest
finished You will see the creature you want instead of the cow, or tiger
or ape. Like Switching the BHorse.CBN file to the
BCow.CBN file. That will switch places of both those creatures in the
game. [Make a backup before renaming any files]
Alter time:
Hold [Alt] and press 1 to slow down time or hold [Alt] and press 2 to
speed up time. |
Free Online Games Solutions ::: If you don't find what you are looking for? See below for help!
|
A-Z Cheats Codes: PC, Windows XP and Windows Vista Games - We have a large archive of games solutions to help new and experienced gamers. We can help you to enhance your gaming experience, just access our existing cheats, codes and walkthroughs. You can send us a request for any cheats, codes and game guides. Contribute to our games archive by sending us any unlocked cheats, codes and hints. We strive to bring you the latest cheat codes and walkthroughs. |
Free Zone: |
Free Arcade Games |
Free Games Downloads |
Free MP3 Music |
Free Retro Games |
Free Cell Phone Games |
Free Handheld Games |
Free Online Games |
Free Shockwave Games |
Free Console Emulators |
Free Java Games |
Free PDA Games |
Free Software Downloads |
Free Flash Games |
Free Mobile Phone Games |
Free Competition/Prize Draw |
Free Stuff |
|
|