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PC Strategy Guides Canada:  Sony Playstation2 Black Official Games Strategy Guides Books
UK:           Sony Playstation2 Black Official Games Strategy Guides Books
USA:         Sony Playstation2 Black Official Games Strategy Guides Books
Black and White FAQ/Walkthrough - Robert Hagenström a.k.a RHagenström
Black and White - How To Be Evil Guide - Written by : Crisis
Black & White Creature Editor - Unlock Creature
Black and White Trainer 1 - Unlimited Food and wood
Black and White Trainer 2 - Unlimited Resource 
Black and White Trainer 3 - Get just about everything
USA>  1. Black & White: Official Strategy Guide
             2. Black & White Ng: Official Strategy Guide
Europe>  1. Black and White NG: Official Strategy Guide
                 2. Black and White Official Strategy Guide
Canada>  Black & White Ng- Official Strategy Guide
Extend your Influence:

At the start of the third mission (the one where your creature gets tortured) right near your base is a guy beside a lake he's sitting in front of a fire and says "please dont hurt me" pick him up and move him very quickly a short distance, drop him and pick him back up. By repeating this technique you can move him anywhere in the map and pick up anything within a short distance from him. Best of all you can move him into the enemy god's base and steal all his supply's or if your really tricky you can take over the enemy gods village without ever expanding your own.

Almost infinite food and wood:

Activate a Food or Wood Miracle. Then, hold the Hand over the door of the village store or workshop and quickly and repeatedly press the Right Mouse Button. If done correctly, a large amount of food or wood will be created for very little mana. 

Secret: Bowling of the Gods:

If you activate "God's Playground" then zoom out as far as you can go, you should see another smaller island surrounded by flying seagulls. If you circle around the island you should be able to see a bowling kit ready for uses.

Hints:

2 Birds With 1 Fence?:

To help out the Village Store and get belief at the same time, simply throw a fence, tree, or any form of food over your villager's heads into the Village Store. You will receive belief for the impressive flying item and when it lands in the store the villagers receive the supplies they need from it. Note: Make it bounce and knock a couple villagers around with the thrown item before it finally land in the Village store to gain evil points as well as the above benefits.

Vertigo For the Evil: 

Start the tutorial and wait for your conscience to stop talking. Continuously move the cursor in circles and your evil conscience's head will eventually star spinning. 

Put Em To Work:

Leash your creature to one of the desire flags that your villagers raise (at the village store or worship site) and your creature will take care of the villager's needs the best way he knows how.

One Shot Miracle 101:

If you want to teach your creature one of the one cast spells, instead of getting it, casting it, and waiting for it to respawn, there is an easier way. Pick it up by holding the action button down. Then with the rope leash on the creature, move the mouse up to him untill it turns palm up. Then hit the same button you would use to feed him. He should pick it up and get the experience points that he would have normally received if you would have cast it. This is an effective way to teach your creature the more destructive spells, like lightning, without killing anyone. 

"Ya Didn't Kill Me":

On island 3 there's a guy that you can't kill no matter what you do. You can use him to go anywhere on the island, including other villages, by simply picking him up, moving a short distance beyond your normal borders, (drop him before you go too far and lose your ability to interact with objects beyond your borders), then pick him up and move him forward again, about the same distance you did before, kind of a "leapfrog" effect. You'll be able to go all the way into any village, cast spells, steal villagers and wood, food, name it. You have to keep catching him and moving him back because when you put him on the ground he'll start running back for his campfire, but as long as he's over there all you have to do is pick him up and you regain your ability to interact with the area again. If the enemy God catches on to what you're doing he'll sometimes cast a Spiritual Shield, which seems to negate the effect and you lose the ability to interact with the area. 
Even the! n all is not lost, all you have to do is move your hand over him as he runs outside the Shield, and you can once again begin the task of keeping him in the area you want to interact with while performing miracles and impressing the villages, even though they shouldn't be within your reach. I used this trick to get all the way to the enemy's Temple, where my creature was being held hostage and being tortured by the enemy God's creature, but nothing I did would hurt it or his temple, so don't waste your time trying. 

Fun Day At The Beach:

During the game you can press F2. You'll see two islands on the screen, the smaller of the two islands will have two Beach Balls, two bowling balls and a set of bowling pins. Look to the rear of the smaller island to find the toys.

Custom villager names:

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "names.txt" file in the game folder. You can change the names contained in the file as desired. However, the number of names in the file must match the number listed in the first line. 

Smiley face footprints:

Set your system date to April 1 and begin a game. Your character will now leave smiley face footprints in the ground. 

Beach balls, bowling balls and bowling pins:

Go to the God's Playground (press [F2] during a game) and exit out of the first tutorial by pressing [Esc]. Then zoom all the way out. Look for the small island off of the larger one. When you find it, zoom in on it. Rotate the camera so that you are looking at the small island and can see the large island in the distance. At the base of the small island you will see two beach balls, two bowling balls and some bowling pins with smiley faces on them. 

Dizzy evil conscience:

Start the tutorial and wait for your conscience to stop talking. Repeatedly move your mouse in circles and your evil conscience's head will eventually start spinning. 

Get any creature from the start:

Go to My computer, then drive C: Then Program files, Then lionhead studios ltd, Then Black & White, Then Data, Then Ctr, Then you will see a list of all the creatures in the game, to get any of these, you must switch places of one of the 3 started chars,(Ape, Cow, Tiger) by switching the name of one of them to the one you want. Then start up Black & White, Then when you make a new game and get the creature quest finished You will see the creature you want instead of the cow, or tiger or ape. Like Switching the BHorse.CBN file to the 
BCow.CBN file. That will switch places of both those creatures in the game. [Make a backup before renaming any files] 

Alter time:

Hold [Alt] and press 1 to slow down time or hold [Alt] and press 2 to speed up time.
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