Dogs and Designs -
How to Unlock
Boxer Puppy 10,000 Trainer Points
Desktop Interior Design 6000TP
Shetland Sheepdog Puppy 4000TP
Shih Tzu Collect 2,000 trainer points
Toy Poodle 8000TP
Northern European room -
Get 40,000 owner points to unlock the Northern European room (costs
$5,000) in the interior decorator.
Outer Space room -
Get 18,000 owner points to unlock the Outer Space room (costs
$100,000) in the interior decorator.
Ranch room -
Get 25,000 owner points to unlock the Ranch room in the interior
decorator.
Seaside room -
Get 12,000 owner points to unlock the Seaside room (costs $50,000) in
the interior decorator.
Urban Living room -
Get 25,000 owner points to unlock the Urban Living room in the
interior decorator.
Balloon -
Get 300 owner points to unlock the Balloon.
Jump Rope -
Get 300 owner points to unlock the Jump Rope.
Natural Dog Food Bag -
Get 10,000 owner points to unlock the Natural Dog Food Bag.
Pull Rope -
Get 300 owner points to unlock the Pull Rope.
Windup Toy -
Get 10,000 owner points to unlock the Windup Toy.
Reset data -
At the Nintendo logo, hold L + R + A + B + X + Y to delete your saved
data.
Linking to unlock new breeds -
When linking copies of Nintendogs to unlock new breeds, remember two
things. You can only link with another Nintendo DS system once (and
unlock a new breed). The breed unlocked corresponds with your
partner's current pet, and it must be a breed that you do not have in
order for it to be unlocked.
Easy owner points -
Play with a disc, ball, etc. Each time your dog gets it, call it over
(or tap the screen a few times.). When he or she comes, pet it on the
head for a few seconds. He or she should sparkle, giving you one or
two owner points. This also makes it easier to get the toy back and
repeat.
Easy items -
Take your dog for a walk and make sure you have another accessory to
change into. Try to go in as many "?" boxes as possible before you go
to the park. As soon as you put the line into the park, go directly
home. Go through your walk as normal, getting items, meeting dogs,
etc., until you reach the park. Once you get to the park, go directly
to "Accessories". Change your dogs accessories immediately, then tap
"Back". The message "Saving: Don't Turn Off Power" should appear.
After it is done saving, turn off the power. Turn it back on, and you
will still have all the items collected, and can go for another walk.
Note: You will not get owner points for this. Also, your dog's stamina
will not increase.
Easier training -
While teaching your dog to sit, do not say "sit down", just say "sit".
By doing this, when you teach it "lay down", it will not get confused.
When teaching it to shake, do not say "shake". Instead, say "shake
hands". By doing this, it will not get sit confused with shake.
More trick and competition opportunities -
Your dog can only learn a certain amount of tricks a day, while the
same goes for competitions. To get additional chances at tricks and
competitions, change the system date to to the previous day and set
the time to 23:59. Exit the menu and turn off the DS. Immediately turn
it back on and load the game. You will see the previous day and time
shown. After one minute it will be an entire new day, allowing more
tricks to be taught and competitions to be won. This can earn you more
money if you win the competition. When you want to follow the normal
order of things, just set the date and time back to the correct
values.
Getting money -
Go on a lot of walks and get as many question marks as possible along
the way. Then, go to the second hand store and sell all the items you
do not want or your dog(s) you do not like. Some items are less then a
dollar, but the amount adds up if you continue doing this.
Additionally, when going out for walks, it is best to feed and give
your dog water just before you go (if it's hungry or thirsty). By
doing this, instead of your dog finding trash, they will be much more
likely to find presents. You will see a white box with red ribbons
around it. Try walking slow because you cannot go backwards. Touch it
with the stylus. Your dog will bring it to you. These items are the
ones that are worth more. The tri-color ribbon is worth ten dollars,
and the Moai Statue is worth one hundred dollars.
Mario hat -
While walking your dog, find a Red Hat at one of the question marks.
Finish walking your dog, put on the Red Hat (under "Accessories"), and
look at your dog; it is a Mario hat.
Mario items -
Take your dog for lots of walks and collect as many presents as you
can. Eventually you will get a Mario hat, a Luigi hat, a rubber
mushroom and a "?" block (from Super Mario Bros.). While on a walk you
may find a Mario theme music box. You can play the Mario theme song on
it by spinning the crank with the stylus.
RC helicopter -
While taking your dog for a walk you may find an RC helicopter as one
of the presents. Hold A to take off, the D-Pad to maneuver, and L to
change the camera view. Note: They can be sold for $200.
Secret shedding records -
If you walk your dog a lot, you will eventually find an item called
"Secret Shedding Record". This item plays strange music when you
activate it from the music icon in your supplies menu. There are four
records in the game; these are extremely rare.
Finding items -
While walking on the sidewalk, tap the floor and your dog will look
and sometimes find an item. Also while walking your dog, there will be
a question mark on almost every walk that is not illustrated on the
map. When you see it on the touch screen take your dogs leash and drag
your dog to the present. It will be a present or garbage that your dog
should not eat.
Determining "?" box content -
When you find a "?" box during a walk, if you dog barks once it is a
present; if it barks twice, it is another dog. Additionally, if you
find a present wait until the dog runs off the screen. If it turns
white, it will be a trainer. If it does not, it is a present.
Trainer information -
The name registered in your Nintendo DS will appear as the owner's
name, as well as your date of birth. You can change your picture to
their choices of avatar pictures; there are eight choices all
together.
Raising more than three dogs -
The Dog Hotel will hold up to five dogs at a time. The three that you
can raise do not count with the five, making it possible to raise as
many as eight dogs.
Disc training -
Go to the park, and keep training your dog until you get a message.
Use a frisbee, tennis ball, rubber bone, or stick to train it. When
playing fetch with your dog, after you throw a frisbee, tennis ball,
rubber bone, or stick in the park or homeplace, to retrieve the item
tap the screen at least five times to get their attention. Then, play
a tug-o-war until you have it again.
Agility training -
Go to the gymnasium and train your dog on the agility course; it will
change with each competition won.
Obedience training -
Have a dog do a trick repeatedly until a message appears. Name the
trick, then the dog will do the trick every so often. Keep teaching it
the trick until it does it the first time you call it. Note: The dog
can only do so much training in one day. For more training, wait until
the next day. Additionally, when teaching your dog to fetch, every
time your dog brings back the item from tapping the screen, pet it
until the sparkles appear. Then, take the item and throw it over
again. After doing this awhile, your dog will bring back the item
automatically, thus making the contests easier.
Training locations -
Each competition should be trained at a different place (disc
competition at the park, agility at the gymnasium, and obedience at an
empty park or house).
Competition courses -
There are five courses for each competition: beginners, open, expert,
master, and championship.
Disc competitions -
Get a Boxer if you want speed. Get a German Shepherd if you want it to
jump high.
Losing competitions -
In certain classes of competitions, if you get below a certain score
you will drop a class.
Avoid losing ranking -
Before entering competitions, save the game. If you do badly, turn the
game off before the competition ends to avoid ranking loss. Note:
Whenever this is done, the leader's score will change.
Deleting tricks -
On the camera view of your dogs, tap the question mark under the dog's
picture. It will bring up a screen with the dog's information on it,
such as name, age, gender, etc. At the bottom is a button to go to the
"Trick List". Tap on a trick, and tap "OK" for the dog to forget that
trick. If you delete the trick by accident, you can re-teach the dog
the same trick, and name it the same.
Walking your dog -
While walking your dog and he or she seems edgy, give the leash a
little tug towards the way it is walking. The dog will start running.
Also, if you want you can give it a tug while running upwards and it
will do a jump.
Walking your dog more than once a day -
You can walk your dog once every 25 minutes. Wait 25 minutes with the
game on, in sleep mode, or off before walking your dog. Also, it will
not be very active during the day if it stays awake at night.
Longer walks -
Mark out the path on your map, ending it at the house. If your last
few steps ends at the house, wait 25 minutes, then your dog can go
slighter further on the next walk. Note: Make sure to give your dog
water after each walk.
Question marks on the map -
While marking out where you want to go on the map, try to get as many
question marks as you can along the way. There are either other dogs
or gifts that your dog will find with each question mark.
Blue circles on the map -
While walking your dog, the blue circles that appear represent places
to go to the bathroom.
Different colored Dogs -
While at the pound, pick a breed. You will have three choices for the
dog's coloring (light, medium, and dark). If you do not see the color
you like, tap "Back", then tap on the breed again until the color
and/or gender that you want with the dog appears. Note: It may take
some time to actually get what you want.
Beautiful dog coats -
Give your dog a bath when the dog's information page for coat reads
"Clean". This will also make the dog like you more.
Other treats -
When a bone or light bulb appears when you are training your dog, use
the stylus to drag it over its mouth and your dog will eat it. While
interacting with your dog at home, if you give it enough love by
petting and scratching it, a golden dog bone of light will appear. You
can give it to your dog as a bonus treat.
Back flip -
Teach your dog to sit and jump. While it is sitting, tell it to jump.
Your dog should do a back flip.
Flip from back -
Teach your dog to roll over and jump. Tell it to roll over then
quickly have it jump. It should flip forward onto its legs, with
something that resembles a Kung Fu-style move.
Break dance -
Teach your dog to spin and roll over. Make it roll over, then while it
is on its back, tell it to spin. Your dog should spin around on his or
her back, almost like it is break dancing.
Rag doll puppy -
When your dog is playing with the pull rope, grab the other end and
pull up with the stylus. This should make the puppy hang on the other
end like a rag doll. Drag the rope around the screen and eventually
the dog will fly off.
Throw your dog -
When you have the Pull Rope, try to get your dog suspended in the air.
When it does, make it turn slowly (or it will fly off), and release
the stylus. Your dog should fly away.
Dog hang -
Get the pull rope, then take it out. Wait for your dog to bite it. If
you quickly slide the rope up while it is biting, one of two things
will happen. It will either let go, or the camera will go above the
dog, and it is hanging on the rope. To stop, let go of the rope or
swing the rope around until the dog loses its grip and goes flying.
Pikmin reference -
In the pet supply shop, there is a Pikmin enemy on the shelf on the
top screen.
Stand up -
Once your dog has learned to beg, lift its paw up, and make it stand
on its hind legs. It will stand and you will be able to teach it how
so it is remembered.
Hand stand -
Teach your dog to lay down and beg. While lying down, tell it to beg
and your dog should do a handstand.
Walk on two legs -
First, make your dog stand on its hind legs. Put the stylus on his or
her leg and drag up. He or she should now be standing. Note: Teach
your dog that trick so it is remembered. Then, pull its paw to the
area that the training icon is located. It should now be walking on
its hind legs.
Wave paw -
Get your dog to sit and hold an ear back. The dog will wave its paw.
Do it three or four times to get the trick. |