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Enter codes quickly during game play:
All objects unlocked - Enable the [Cheat gnome] code. Then, pause time,
then Press Down, Z, Up, Up, R.
All visit locations unlocked - Enable the [Cheat gnome] code. Pause
time, then Press Left, Z, R, L, Z.
[Cheat gnome] - Pause time, then Press Down, L, Z, R, Left, Right. A
gnome should appear near the house that your Sim is at. Select it for
10,000 Simoleons.
Sent in by Marcella San
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Boosting a low budget - At Mom's house, Mimi's place, or Dudley's
trailer, buy things until your budget drops below $100. Wait about an
hour. When the phone rings, answer it. You will get free money. Repeat
this as necessary.
Dead plants - When a plant is dead, do not throw it away. You can sell
the dead plant for as much as a new plant costs.
Easy money - When you go to a house and do not have much money, trade in
all the wallpaper and buy the cheap version. You can get a good amount
of money. You can do the same thing with the tile.
Fishin' For Profit book - To get the Fishin' For Profit book go to Nikki
Nack's store (open from 9 a.m. to 5 p.m.). After you buy it, find O'Phil
Mclean. Give it to him and he will give you a job. Note - You must get
the goals from him first. To do this, talk to Salty. Later in the game,
you will be offered by Nikki Nack to buy the Waterfront Villa for 3,000
Simoleons.
Get a bigger room - When at Dudley's trailer, go to the master bedroom.
Then, sell the door that leads to the smaller room so that there is just
a wall. Next, make a door at the top right corner so that there is a
place you could walk into the smaller room. Then, decorate both rooms'
wallpaper and carpet to be the same and you will have a bigger room.
Jock career - To successfully complete the Jock career, you need to have
all Body points, 4 Cooking points, and 5 Charisma points. You will also
need six friends. A quick way to complete this is go to Mom's house and
buy something to work your body (for example, a treadmill, pool, a
bookshelf or something similar to the gourmet cooking stove; and
something for your charisma (for example, a microphone or a mirror). Do
that, then build your skills and move to the different houses so you can
complete a goal and unlock something. You will eventually get to
Malcolm's mansion.
Never work - In Bustin' Out mode, the people who you live with cannot
get fired. If you want them to stay home, just let them. This can be
very useful if you need them to clean up, or need them to do some other
things.
Raising a baby - When you have a baby, do not play with it ever, as it
does nothing. If you feed it then sing, it will stop crying for a couple
of hours.
Raise motives - To help raise motives in later levels, move back to
Mom's house. The Artificial Love will make raising motives easier.
Raising skills - While living with Mom, do not run out and get a job
after you have completed the first few goals. Instead, stay around
awhile and use that time to build skills. Mom will nag you, but just
select "Okay" and keep doing everything else. Make sure to keep yourself
happy and entertain/talk/joke with Mom to keep your relationship up to
par. When you have your skills where you want them, move out. This will
make things much easier. You will then be able to concentrate on your
job and relationships, rather than skill building.
Skipping work - In Bustin' Out mode, you can skip work by moving back
into Mom's house. While you live with Mom, the bus will not arrive, and
you do not have to work. This is useful if things are not going so well
and you need some time to "restore" your Sim.
Throw an art opening - When you move to Studio 8, one of the goals is to
throw an art opening. In order for the art opening to be successful, you
have to purchase a Sculpting Block and sculpt it first. Then, have the
party and it will be successful. However, before you can purchase the
Sculpting Block, you must complete the goal that will give you access to
it.
While living with Mom, do not run out and get a job after you have
completed the first few goals. Instead, stay around awhile and use that
time to build skills. Mom will nag you, but just select 'Okay' and keep
doing everything else. Make sure to keep yourself happy and
entertain/talk/joke with Mom to keep your relationship up to par. When
you have your skills where you want them, move out. This will make
things much easier. You will then be able to concentrate on your job and
relationships, rather than skill building.
Sent in by Peter Wade / Molokai Sells
All socials unlocked: Enable the "Cheat gnome" code. Then
quickly press L, R, Down, A, Y during game play. A Sim voice will say
something to confirm correct code entry. More hair styles, accessories,
and outfits will be unlocked. Repeat this code to disable its effect.
All skins unlocked: Enable the "Cheat gnome" code. Then quickly
press L, Y, A, R, Left during game play. A Sim voice will say something
to confirm correct code entry. Repeat this code to disable its effect.
Team picture: Enable the "Cheat gnome" code. Quickly press R, Z,
Down during the credits. A Sim voice will say something to confirm
correct code entry. A picture of the developers will appear in the
background. Repeat this code to disable its effect.
Two player mode: Go into freeplay mode (if there are two or more
people in the house) or into the levels. Have the second player press
Start and a bus appear if you are in the levels; or the second player
will become one of the family members in freeplay mode. Note: In
freeplay mode you need at least two Sims in the house to make this work.
Boosting a low budget: At Mom's house, Mimi's place, or Dudley's
trailer, buy things until your budget drops below $100. Wait about an
hour. When the phone rings, answer it. You will get free money. Repeat
this as necessary.
Raise motives: To help raise motives in later levels, move back to
Mom's house. The Artificial Love will make raising motives easier.
Go to work one day then skip work the next day to fill your motives.
Note: Be careful; if you skip work two times in a row you can get fired.
Buy the Aromaster Windpuffer Gold aroma machine. Peppermint and Juniper
increases Comfort. Lavender and Marjoram increases Fun. Juniper and
Rosemary increases Energy. Rosemary and Peppermint increases Room.
Notice that when you are at your Mom's house at the beginning, your
Sim's energy and social do not go down, and will remain at the halfway
point. Using this, you can raise your skills faster. First, have
breakfast, lunch, or dinner. Then, use the toilet, take a bath, watch
television for fun and comfort, then finally work on whatever skill you
want. After repeating this routine before having breakfast, lunch, or
dinner, clean up the plates. Do not call a maid or anything else, as it
is a waste of money. For extra money, do creative skills on your paint
set and sell your paintings when done. This will give you a lot of money
when you are done with your skills. Do all goals except getting a job.
Do not sleep or talk to your mom while doing this. When done with
Cooking, Mechanical, Creative, and Charisma, buy a chess table for
Logic. When you are done with those skills, sell the chess set (whole
refund). Then, buy the weight lifting machine for the Body. When done
with all skills, get a job and move out.
While waiting for your baby to become a child, you are not allowed to
leave your house. This is a great time for building your skills up,
improving your relationships for your career, and doing whatever needs
done around the house.
To raise your Body skills much faster, work out on the Rock Climbing
Wall. Your Sim will get Body points going up the wall and also when
going down the wall.
To successfully gain skills, put fun in between your tasks, such as
Study, Read, Study, Dance, Paint. Note: Do not them do dancing and
watching television very long before going on to the next task.
If you have a lot of stats to improve (for example, 5 Body and 4 Mech),
move to your Mom's house and stay there for a while. The bus will not
come for work, and you will not get fired. You now have time to raise
your stats. Also invite your friends over and keep your relations up if
needed. If you get your stats up, keep friends, and stay connected, you
can move out in a week (Sim time) or later and continue with your life.
In free play mode, create the Sim(s) you are going to use, but only as
kids. Move them into any lot. Enter the house, then press Start to save
and quit. Next, go back to Free street where you have the family you are
going to use and evict them. Then, go to "Edit Family" and edit the kids
you created. You can now raise all of their personality points. Make
them adults and dress them however desired. Then, move them into a lot
where you want them to live. If you look at their skills, they will
already have some.
Completing all goals: If you want to complete all the goals (the
goals besides getting promoted to) do not fill up all your stats(Body,
Cooking, etc.) at the start. This is because you will go through the
levels very quickly and will not have time to do the other goals.
Instead, at the start just fill Body, because your energy only goes
halfway down; and Creative, so you can throw a great party.
Fun rating: To always have a good Fun rating, buy the Aromaster
and place it in your Sims bedroom. Each time your Sim goes to bed, turn
it onto the second selection, "Lavendar & Marjoram". This will boost
your Fun meter while your Sim sleeps. You need to have at least 150
Simoleans in order to run the Aromaster. Also, if you get robbed, the
Aromaster will be one of the first things stolen; have a burglar alarm
in place.
Unlock social options: To unlock most social options, become
friends with the Sims. For example, when you be friends with Randy you
will unlock "French Kiss" and with Paisly you could unlock "Spank
Booty". Each Sim has there own social option to unlock when you become
their family friend.
Making friends: Invite a friend over, then get into a hot tub,
preferably the Love Tub. Then, ask a friend to join you. When he or she
gets in, place items around the Love Tub. The Sims will not be able to
leave, and will keep talking to each other.
Keeping friends: Get married when possible, then instead of
getting the friends you need to get a promotion with your Sim, get the
friends with the Sim you are married to. The relationship that the Sim
you are married to has with other Sims never decreases. You can get
friends and not have to worry about keeping them.
Ditch baby: After getting a baby, select the car and pick "Move
Out".
Career for completing the game faster: To complete the game much
faster and easier, start it with the Mad Scientist career. Work on your
Mechanical and some Body skills, then after completing that career, get
a new job in the Counter Culture career. Work on your Cooking and
Charisma skills. While doing these careers, you can stock up on the
"important" skills. For example, you must work on your Mechanical and
some body Skills in the Mad Scientist career so you can get full bars
for those, full bars of Cooking for the Counter Culture career, and
Charisma for both.
Promotions: Find a job at Mom's house. The pop up box will say
something similar to The bus will pick you up at Mimi's house at 8:00".
You must move there on the scooter. Go to work in a good mood. You
should get promoted the first time you go to work. Next, check on the
job box at the bottom of the screen (press the right arrow). Complete
the skill points overnight, then get them into a good mood ready for
work the next day. If you really want them to be promoted for the next
day, then try taking a day off work (do not bother going). Keep doing
this for every promotion. Eventually you should move from one home to
another. Note: This may not always work -- you might need family friends
as well.
Never sleep: Enable the "Cheat Gnome" and "Raise motives" codes.
Select the Cheat Gnome and choose the "Fill all motives" cheat. Repeat
as needed. You will then never actually "have" to sleep.
Live alone: Use the following trick if you want to take the day
off and control another Sim, and do not want to mess with it. When your
roommates go to work, leave and return after the time they come back
from work. You will be able to live alone. Alternately, you can build a
small room in the back yard, with a door. Go into it, call the other
person over, and leave once they get there. Then, go to build mode and
delete the door.
Catch a robber: Enable the "All objects unlocked" code. Buy a
motion sensor alarm and place at your front door on the wall. If you
have a backdoor, do same thing there. This security costs only 300
Simoleons, instead of buying walls at the corner of your street and
putting burglar alarms there.
Build a wall at each corner of the map that a burglar can approach from
and place a burglar alarm at every wall. The burglar will be caught
before entering the house.
When you first move in to someone's house, buy the Sims home alarm
systems and put them on both sides of the doors, outside. This will stop
the robbers from getting anywhere near your possessions.
Get rid of annoying Mom: At the beginning of Busting' Out mode,
you will start out living with Mom. She will keep talking and say things
like "What did I do to deserve this?" or "When are you going to find a
job?" She will keep saying things and will not allow you to play without
interruptions. To avoid this, Enable the "All socials unlocked" code,
then take your Mom to the back of her house. Hypnotize her, walk away,
then put a wall around her. That will take care of her. However, when
you move out she will wake up. You must take her somewhere quiet so that
if you make noise with a radio or television she will not wake up.
Getting married: Make a meal, then call your potential mate over.
Sit down and eat with them. When you are done, let him or her use the
bathroom. While they are doing that, watch TV then have him or her join
you. When they get up, propose.
Eat dinner with someone. They will use the bathroom. While they are in
there, watch television. When they leave, highlight them and the
"Propose" option should appear. You can also have a baby with this
person by getting the Love Tub. Mimi or Dudley are the best choices,
because they will pay all the bills.
When you get the "Propose" social, serve a meal. Invite your lover over
and have them get a plate of food. They will go to the restroom then go
swimming. When they get out, propose. Note: You must have a pool before
they get to your house.
Alien abduction: Buy the telescope and use it until you get two
skill points. Your Sim will be abducted and disappear. It will reappear
some hours later, with different stats.
Aromaster: Use the following trick to never have to fix a broken
Aromaster. Save the game before you turn it on. If it breaks, quit the
game without saving and resume from your saved game. Instead of turning
it on again, sell it then buy it again.
Limo: To unlock the limo easily, buy 3 of the 9 screen television.
You will unlock the rare limo.
Rocket Gnomes: To be able to make Rocket Gnomes, you must have an
Inventor's Workbench and Mech skills at 8 or higher.
Anti-War Protesters: While living at the Pentagon, you must stop
the protesters. Go to Club Rubb and wait until Mona or Bing call and
invite everyone to the party. After Mona or Bing says, "Let's get this
party started. We need to raise funds for the antiwar fund", attack
either Mona or Bing. This should unlock the Toy Parrot.
Contaminating sports at Shiny Things Labs: To find out where
contaminating spores are coming from when living at Shiny Things Labs,
visit the Goth Manor and steal a fern. This will unlock the Giant Fern.
Daydream Sequence: At the beginning of the game, you will be
standing in a place where people are dancing and music is playing. All
of a sudden, a puff of smoke will appear. A Sim of the opposite sex will
appear from the smoke. A message will appear, stating something about
kissing the Sim that just appeared on the cheek. The Sim you are
supposed to kiss will whistle at you, trying to get you to kiss him or
her. Your Sim does not kiss the other Sim automatically. If you do not
want to kiss the Sim, press R to speed up time. More messages will
appear about kissing the sim or stating that the daydream will be over
soon. After a few quick minutes in the game, another puff of smoke
appears. This time, your mom appears from the smoke. She will ask you to
stop daydreaming and say that Malcolm is taking your scooter. After that
happens, the daydream ends and you begin the game. Also, during the
"Daydream Sequence" if you do not want to be near the Sim you have to
kiss, move away by using the "Go Here" queue. However, when you move,
the other Sim will just follow you. Note: When you are in the "Daydream
Sequence", you cannot interact with anything. The only thing you can
interact with is the Sim you must kiss.
Eliminating Senator Landgrabb: To eliminate Malcolm, you invite
him over while you are raising a child. Keep him around until your baby
cries.
Buy a wall or fence and trap him until he gives up.
Finding the Goth's fern: In order to get the Goth's fern back, you
must be living in the Goth's house. Then, visit Dudley's house. When you
go to the very back of his house you will see and old broken down car,
and a fern that is close to it. Select the fern and choose the "Steal
Fern" option. A window will appear, and Dudley will tell you that he was
just borrowing the fern. Go back to the Goth's house and a window will
appear, with Bella saying something about how it figures that it was
Dudley who took the fern.
Finding the Sci-Fi script: Go to the Shiny Things lab and talk to
the brain in the jar.
Finding a neighbor with candelabras: To find the candelabras,
enable all the social options. Do Romantic Kiss on Mortimer if your Sim
is female or your wife if your Sim is male.
Framing Malcolm at Pixel Acres: You first need to unlock the
Synthesizer and the Pixel Booty Song. Then, move into Pixel Acres. Buy a
Synthesizer, make food, throw a party, and invite Malcolm over. Then,
play the Pixel Booty Song on the Synthesizer. A cop should appear from
the bushes and arrest Malcolm.
Note: When playing the Pixel Booty song on the Synthesizer with full
creative points, all Sims on the screen will take off their clothes.
Getting the Pixel Booty Song: Go to Goth Manor and play the
synthesizer. You accomplish two goals, which are "Find out the Ghost
problem" and "Getting the Pixel Booty Song".
Score a red pool table: When you are living at Tinsel Bluffs,
visit Club Rubb and play pool with Bing. This will unlock the pool
table.
Play air hockey with pizza man: If you have an Air Hockey Table
and a child, have the child play air hockey then get a different Sim to
order a pizza. Switch back to the child and when the pizza arrives,
select the pizza deliveryman. The option "Join" will appear. Select it
and he will come over and play air hockey.
Pet repair man: To get a pet repair man you must have unlocked the
last television with nine screens. Buy it and the most expensive three
seater couch. Turn the television on and then hire a repairman. When he
arrives, he should fix the lights and things, then steal a snack and sit
down to watch television. He will not go away until you turn off the
television. Note: This will keep boosting his bill.
Find and shut down the hackers: At The Octagon, visit the Shiny
Things Lab and select the first computer at the front of the lab. Select
"Steal Computer" and it will confirm that the mission is complete.
Find and destroy bio-weapons: While living at the Octagon, visit
Goth Manor and select the incubator. Then, choose "Destroy Bio-Weapons".
Find someone interested in Chase's secret formula: While living at
Pixel Acres, visit Shiny Things Lab and use the "Tell Secrets"
interaction on Makino or Vaughn.
Making sure Mimi's OK: Go to Mimi's house. She will tell you that
she has made a mess around the house and for you to clean up. Then she
will tell you a secret. Once you have picked up all the mess you should
be rewarded with a car.
When you live with Mimi, make sure to hire the maid to come everyday
before you move out. When you are living at Studio 8, skip work one day
and visit Mimi to clean up her mess. Normally, this would seem nearly
impossible to do in one visit. However if the maid is there, she will
clean most of it for you, and you will still get the car as a reward.
Get through Dudley's party: When you are staying at the gym your
roommates will want you to go over Dudley's Trailer to party. Move out
of the gym and move in with Dudley. While you are there, serve
breakfast/lunch/dinner and have Dudley order pizza. Then, move out of
his house and back into the gym. When you visit Dudley's Trailer, food
will be already laid out on the table. Before you move out of Dudley's
Trailer, buy a bigger table and lots of chairs to seat the guests. Then
when you visit Dudley's Trailer for the party, eat and talk to at least
five party guests to make your relationship with them above five points.
If this does not work, talk to more guest or see if your relationship
went down by some points.
Get through the Rocket Gnome party: At Shiny Things Lab, you will
need all Mechanical skills. Then, make five Rocket Gnomes. Put them all
outside then launch all five.
Throw the ultimate DJ dance party: All you need is the dance
floor. Have one person spin on the DJ Booth and another person dance on
the floor. Then, have that person ask everyone, but the person who is
spinning, to join in the dancing. It will take about fifteen minutes in
Sim time. You will unlock the Q3 Recliner.
To throw the ultimate DJ dance Party at Club Rubb, select the phone and
go all the way to the bottom to "Throw Party". When your guests arrive,
in about thirty seconds, one of the Sims will say something. After that,
choose the DJ Booth and "Spin". Then the Sim who said something before
will say, "Club Rubb is Da Booommmmbbbbbb!". It will confirm that the
goal is complete.
To throw the ultimate DJ dance party while living at Club Rubb, you must
have somebody with 8 or more Creativity. "Spin" on the DJ stand and get
five people dancing at the same time. To do this, raise your Creativity
skill, "spin" at the DJ stand, then switch to Mona or Bing and have them
dance at the dance floor. Then, select all the guests and choose "Join".
After about ten minutes Sim time, somebody will say, "Club Rubb Is Da
Booooooooooommmmmmbbbbbb!!", which indicates that the mission is
complete.
Find out what is going on at Toane's Gym: When you are at Tinsel
Bluffs you must complete this goal. Go to Toane's Gym and do three
triple back flips on the diving board. You will unlock the Wicked Breeze
Outdoor Shower.
Muscle the Muscle at the Gym: While you are living at Tinsel
Bluffs, go to Toane's gym and attack someone.
Seduce someone at Casa Caliente: When living at Pixel Acres, visit
Casa Caliente and select the love rug "Relax". Then make a Sim of the
opposite sex join. Talk for awhile on the rug, and you will soon kiss.
Note: You need to like the person 100% or else it will not work.
Show off some Club Rubb moves at Studio 8: Enable the "Raise
motives" code, then go to the car and select "Visit". Then, select
"Studio 8". When you are at Studio 8 go to someone and select "Breakdance".
If this is not unlocked, then use the "All socials unlocked" code. You
will then get awarded the light. This will work regardless of whether
they turn their back and do not like you.
Change minds at Studio 8: When you have to go to Studio 8 to
change their minds about scientist, go to Artie and hypnotize him. The
mission will now be complete.
Solve the ghost problem at Goth Manor: You must be living at Pixel
Acres. Then, go to Goth Manor and play the TumulTech "Sim-Phony"
Synthesizer. Once you do this, your goal is now complete. Also when you
do this, you will get the Pixel Booty Song.
Stop protesters at The Octagon: Go to Club Rubb and attack Mona or
Bing. This will unlock the Parrot.
Throw an art opening: When you move to Studio 8, one of the goals
is to throw an art opening. In order for the art opening to be
successful, you have to purchase a Sculpting Block and sculpt it first.
Then, have the party and it will be successful. However, before you can
purchase the Sculpting Block, you must complete the goal that will give
you access to it.
Bring all the art and sculptures from out back into the studio. Arrange
them however desired, then buy a cooler in buy mode (miscellaneous). Go
to phone and throw a party.
A very easy way to make the art opening successful at "Studio 8" is to
delete one section (square) of the wall that separates the art room from
the kitchen. You will even made a few Simoleons in the process.
In order to throw an art opening in Studio 8 you need to let Charity
sculpt either before or during the party.
Enable the "All objects" code. Buy a dance floor and put a stereo by it.
Then, buy a sculpting block and put it in the art room. Next, have your
Sims throw a party. This should be an easy and successful way to throw
an art opening.
Help with outsider art: This is a Casa Caliente mission. Just go
to Studio 8 and use the easel to paint a picture.
Mission Classified: Eliminate Senator Landgrabb: First, you need
to be at The Octagon. Make sure you have the Miss Gyrotic (obtained
after you unlock it at the skill building menu at the buy/build menu).
Go to the phone and call Malcolm over. Once he is there, go to the Miss
Gyrotic and program it for defense. The robot will appear and go after
Malcolm.
Dead plants: When a plant is dead, do not throw it away. You can
sell the dead plant for as much as a new plant costs.
Plants in house: If you want plants in your house, keep the wall
open in build mode and put the plants in. Then, close up the wall.
Hot tub in house: Delete one wall in your room then put in a hot
tub. Then, close up the wall.
Kinetic Gnome and Flamingo limit: When your Creativity bar has
reached its peak, use the workbench with the tank on it to build Kinetic
Gnome and Flamingos. However, after you have built a certain amount, you
will not be able to select it again. Either sell or launch them to build
more.
Easy money: When you go to a house and do not have much money,
trade in all the wallpaper and buy the cheap version. You can get a good
amount of money. You can do the same thing with the tile.
When you move into a house, sell all the wallpaper and tiles. Then,
change the tiles to grass and the wallpaper to nothing.
Instead of working, you can get a workbench from the "Building Skills"
section in buy mode. When your Mechanical skill is at its best, you will
get 100 Simoleons for each gnome you make. It only takes about five
seconds to make each gnome, and you can make about thirteen gnomes at
once. Note: Your Sim will only make gnomes when in a good mood.
To get lots of money, enter buy mode and sell the paintings. Some of
them are worth a couple thousand Simoleons.
When you get the Tesla Coil, go on it and wait until it gives off an
electric bolt. Then, go to the Build/Buy menu. Select and sell the
electric bolt for 50 Simoleons.
When you move out of a house (for example, Dudley's Trailer) sell all of
his stuff except the toilet, shower, bed, and refrigerator. The Sim will
survive, and you will make a lot of money.
When at Mom's House, Mimi's Place, or Dudley's Trailer, buy things until
your profit goes below 100 Simoleons. Wait about an hour. You will get a
phone call and receive free money. Repeat this as necessary. Then,
before you move out, sell everything that you bought. You will then end
up leaving with more money than you started with.
Note: This trick requires a Game Boy Advance and a link cable. During
game play, plug the Game Boy Advance into the Gamecube and turn it on.
You will unlock the game cabinet. With the Game Boy Advance still linked
and on, click on the game cabinet and play one of the games. The game
that gives you the most money is Petri Dish. Note: While playing the
game do not fast forward time or press Start on the Game Boy Advanced;
also, after you have finished the game do not turn off the Game Boy
Advance. After you finish the game, your Sim will act as if he or she
just won, and you will gain the number of Simoleons you acquired. You
can get more money doing by this rather than going to work.
Buy the mechanical object that costs the most money. When you produce a
ball of Blue Lightning, pause game play and go to buy mode. Then, sell
it for 50 Simoleons.
When you move into a new house, Malcolm always comes in and steals his
items back and you can do the same thing. Once moved into the house,
press Start and go to the "Buy" section. Flick the C-stick and the game
will allow you to move items that are already within the house. Once you
select an item, an icon that reads "Sell" will appear. Select "Sell" and
the selling price will be added to your account. You can sell everything
in the house and the tenants will not get mad. Make sure you leave
essential things such as bed, bathroom, kitchen items ,etc. or the
tenants will get mad. When you leave, the people will not ask for money
back. Continue to sell all your friend's items for free money. Note:
When you get to Malcolm's Mansion, he runs off, and you own the mansion,
sell all his items and you will have a little over 70,000 Simoleons in
your account.
If you want to buy things without actually losing money, go to buy mode,
buy whatever desired, place what you bought wherever you want it to be,
then select your vehicle and choose "Move out".T he residents of the
place you are at will pay you back for whatever you bought. Move to any
random place, then move back to where you originally were. You can keep
doing this many times as desired. Note: You still need enough money to
buy the item -- this trick just lets you get your money back while
keeping the item. This of course does not work on other expenditures,
such as food, money, and bills.
Build up your logic skills and then buy a Gene Genie Incubator and
create a mutant. Feed the mutant until it gets bigger, then sell the
mutant for 500 Simoleons.
In free play mode, evict the Tutti or Frutti family, then and go to
"Edit Family". Select one of the families and customize it. You will
have 36,000 Simoleons.
When using the Tesla Coil, pause game play, You can sell the lighting
balls for 50 Simoleons each.
Easy house improvements: When you are trying to improve a house,
upgrade everything to the highest possible level. If you run out of
money, move out (they will repay you), then move back in. This will
upgrade the house so that your Sim can live comfortably and you will not
lose any money.
Mirror reaction: When creating your Sim in a new game (Bustin' Out
mode) or creating a family (Free Play mode), rotate your Sim until he or
she is facing directly at the mirror behind them. Once done, your Sim
(if a male) will bend down to the mirror, take his hand, and rub his
chin smiling. If it is a female, she will turn her body sideways and
look at herself in the mirror.
Triple time: To make time go by faster than "double time" (from
pressing R) when sleeping, control another Sim in the house and make
them go to sleep. If both Sims are sleeping, time will go by much
quicker.
Changing personality when creating your Sim: When your changing
your Sims personality, they will give you a little demonstration of how
they would react to other Sims. For example, if you change their
personality of a girl Sim and you select "Active", she will jump and
dance as Mimi does on a "Bounce My Booty Dance Floor" at a party.
Quickly kill Sims: Purchase a high diving board in free play mode.
You do not have to place it over the pool. Position it over the patio.
The Sims will jump onto the tile and smack their face into the ground.
If you purchase a glass coffee table, you can place it under the diving
board. When the Sim jumps from the diving board, they will do a face
plant into the glass table and immediately die. The Grim Reaper will not
even appear; they will just turn into a tombstone.
Kill Sims with mutant plant: Buy an Incubator from the skill point
raising items in buy mode. Then, have your Sim incubate a mutant plant.
Next, feed and water the mutant plant until it grows then stop watering
it. If you watch it, the plant will eventually get hungry and thirsty (a
thought bubble will appear above it). Wait about a day longer then have
your Sim stand in front of the plant. If the plant is hungry enough, it
will either attack your Sim or eat your Sim whole.
To feed the mutant plant with friends or a Maid, you will need an
incubator and fully grown mutant. When you have a fully grown mutant, do
not water it for four days or until it attacks people. Make sure you
have hired a maid or invited a friend to your house. The maid or friend
should go over and get eaten by the mutant. A grave and message will
appear.
Kill mutants: To kill mutants instantly, you need an incubator and
a grave or news paper. Buy an incubator. Once you have a paper or grave,
put it on the incubator where the mutants are. Then have your Sim select
the incubator and make them incubate. A mutant should start forming.
When the mutant is made, it should fuse with the paper or grave, then
disappear.
Kill Sims with fire: In free play mode, when you have a grill,
place wooden chairs and a wooden table near it. Then, have one of the
Sims cook on the grill (or more if it does not work). A fire will start.
Have your Sim move toward the flames. If you want to see a show, do not
call the fire department or extinguish the fire. Your Sim will then
start to burn with the other Sims around watching screaming and crying
in terror. The body will collapse to the ground. The grim reaper will
appear and walk to the body. The body will turn into a tomb stone and
remains there until you sell it.
Buy a fireplace and place it in an empty room. Buy some of the crates in
buy mode and surround the fireplace with them, but leave a path way
leading to the fireplace. Tell a Sim to light the fire. Once they get in
the room, sell the door. After the fire is lit, tell the Sim to go to a
location in the corner where there are no crates. Then, put more crates
in the pathway and in a few seconds the crates will catch fire, and so
will the Sim. Also, if you have a fireplace in your living room that you
do not want to catch on fire, do not put a rug or a table next to it.
Kill Chase: When living at Pixel Acres, it is possible to kill
Chase. It is very similar to killing maids and friends, though it only
rarely works.
Ghost maid: Kill the maid in any way possible, then select the
phone and hire another maid. The new maid will be a ghost, and can now
walk through walls and clean your house faster.
Avoiding fires: Sell the range and buy a microwave.
Moving objects other than furniture: Use the following trick when
newspapers, or sometimes empty plates are in your way. Press Start, then
choose "Buy" or "Build". Select the newspaper or plate and move it
instead of waiting for your Sim to put it inside, or throw it away. This
does not always work on every plate, and only rarely works with pizza
boxes.
Avoiding death: When in free play mode, study cooking before you
try to cook.
Cheap fire alarm: If you do not have the time to study Cooking and
do not want to buy a Fire Alarm, do the following. When your Sim is
hungry and needs to cook, save the game before doing so. If a fire
starts, press Start and quit without saving. The fire will not be saved
and it will be as if it had never happened. You can also do this with
other things such as burglars, getting fired, etc.
Change scooter color: If you do not like the color of the scooter
that is given to you, select the scooter and choose "Repaint". Your
scooter color will change.
Stupid Sim behavior: Start spinning on the Abdominator and your
Sim will begin barking like a dog.
This trick requires an Invention Work Bench and a Teppan Yaki Table (the
most expensive appliance). Have your Sim go on the workbench and make a
Rocket Gnome. Put the gnome onto the frying part of the table and have
your Sim select "Kick" or "Launch". if you select "Kick", your Sim will
kick the table. If you select "Launch" your Sim will stick their head
into the frying part of the table, and appears to try to kill itself.
Deleting object warning: You should not delete all the objects
such as wallpaper, flooring tiles and paintings. When you get the two
promotions you need for your job, you must move to a new house and have
to pay back all the money for the things that you deleted.
Splinter Cell reference: When your making your Sim, if you remain
idle about five minutes, a character that resembles Sam from the
Splinter Cell will try to enter your house, but ultimately smashes his
head in the window. |
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