Level passwords:
2 KIEJSC
3 VNNNPC
4 IYVPTC
5 RWSWWC
6 GONWUC
7 DEFNUC
8 SVZMSC
9 DBJRPC
10 MZFYSC
11 BRAYQC
12 UUGTPC
Jafar battle LRARUC
Classic Prince Of Persia mini-game - Successfully complete the game to
unlock the classic Prince Of Persia game in the "Extras" menu.
Classic Prince Of Persia 2 mini-game - After getting the second sword
that can break walls (approximately one third of the way through the
game after the "Above the Bath's" area), you will reach a large location
where you must pass through a door with Farah and activate a lever
to open another door to a hallway filled with scarabs. There are three
positions to this switch (open door into room, open door to hallway with
scarabs, and open secret door to the classic Prince Of Persia 2). The
switch is located at the end of the room, near the save point and near a
large piece of rubble. There is a wall opposite to that lever that
appears to be unbreakable, and does not look like other wall areas that
can be manipulated. When you hit this secret area on the wall, it will
not spark as expected. After setting the switch to unlock the door to
the mini-game, keep hitting the non-sparking section of wall until it
breaks. A message will appear to state that the classic Prince Of Persia
2 has now been unlocked.
Automatic health regeneration - Use a link cable to connect to a Game
Boy Advance with its version of Prince Of Persia: The Sands Of Time.
Unlock Original Prince Of Persia Room - You will need two controllers to
enter this cheat. Plug one controller into slot 1 and the second
controller into slot 4.
Start a new game and while on the balcony, hold B on the controller in
slot 4 and on the controller in slot 1, enter A, B, Y, X, Y, A, B, X.
3D Prince Of Persia level - Insert a controller into port four. Start a
new game and stay on the balcony. Hold B on controller four, then
quickly press A, B, Y, X, Y, A, B, X on controller one. You will then
enter the first level of the original Prince Of Persia, redone in 3D.
Note:
There is no end to the level. Once you get your sword and see a picture
of the developers, that is all there is. Do not think that you are
stuck; they just did not
have time to finish it.
A Prisoner Seeking An Escape: Hangman - When you reach the bottom of the
chamber in the A Prisoner Seeking An Escape level, kill all the sand
creatures and then enter the cell to the left when looking at the save
point. In the left corner of the cell is a little joke on the wall. Take
a
closer look in first person view at the drawings you find there.
Obviously the prisoners where playing hangman here.
Baths:
Magic Fountain - After earning yourself the second sword which can break
the walls, gain access to the secret corridor. Stop halfway through the
corridor and on the right wall should be a wall with a crack that
someone has hastily concealed. Break the wall to find
another Magic Fountain.
Courtyard:
Magic Fountain - After completing the trap corridor where you had to
race to the slowly closing door, you will battle some Sand Monsters in
the courtyard. After this has been successfully done, climb up the
courtyard. When you are in the section where you have to climb up the
ladder which appears above the spikes, continue until you find a Sand
Cloud. Near the sand cloud is a hole in the wall. Climb up the rubble
and run among the wall to grab on the ledge. Go through the hole to find
yourself in a mystery area. Keep walking on the bridges until you reach
a fountain. Drinking from this fountain will raise your life bar.
Daybreak:
Avoid battles - When the Prince and Farah attempt to cross the
drawbridge you have lowered, many sand creatures will appear to battle
you. Just run past them on the left and into the open doorway with the
switch inside. They will not follow, and you will not have to fight
them.
Underground Reservoir:
Swinging on ropes - When you are swinging on the ropes (by holding R)
and you are at the end of a swing and close to the object that you want
to swing to, press A, then release R. When you hit the rope, press A.
Note: You should make it most of the time.
Easy fights - Use the dagger to stab the enemy so that he becomes
frozen. Then, hit him once with your sword so that he floats in the air.
When he lands, he will be lying on the ground. Stab him with the dagger
to take his sand.
Repeatedly drink:
Hold R when drinking from a fountain or pond and you you will drink
repeatedly.
Farah's attitude - When near Princess Farah, switch to first person view
and look at her for a long time. At the beginning of the game, she will
soon tell you to stop staring at her. Later in the game, she will tell
you that your eyes are green and you can look at her if you want.
Defence system puzzle - When entering the room with the defence system
in it, follow these steps to complete the puzzle.
Step on the glowing "full moon" panel to retrieve the first axle.
Approach the levers on the middle of the platform, and turn it on these
steps:
right, up, left three times, and up two times. Step on the glowing New
Moon to retrieve it.
Next, turn the levers up, right two times, and up two times. Then, step
on the half moon panel to gain the third axle.
A "quarter moon" insignia marks the last axle. Turn the levers right and
down. Step on the quarter moon to receive the last axle.
To bring the entire platform up, move the levers up, left and up.
Tomb doors puzzle - Near the end of the game, you are in a tomb with
infinite doors. You have to find the correct series of doors to
progress. Go to the landscape view. Always start at the door with the
face above it and go clockwise. The order is:
1. Fourth door from the entrance
2. Seventh door from the entrance
3. Third door from the entrance
After you have successfully done this you will be taken to the second
level of this room. It is almost the same, just with more doors. The
order is:
1. Fourth door from the entrance
2. Ninth door from the entrance
3. Fifth door from the entrance
An intermission sequence will then follow.
In the circular room you find in the tomb, there are doors that you must
enter in the correct order, or be teleported back to the start. One way
to make sure you go through the correct door is to listen carefully.
When you are in front of the next door that you need to enter, you will
hear the sound of trickling water. This indicates that you are standing
in front of the correct door. Repeat this until you
have solved the maze.
When you are almost at the end of the game, you will be trapped in a
room with a lot of doors. Every time you go in one, you end up back
where you started. An easy way to find the correct doors is to run by
the doors until you hear a splash of water. As soon as you do, stop and
go into the door. Repeat this three more times and you will be at the
second set of doors. Do the same thing four times and you
will pass the level.
Sent in by Jules Kay
Cheating Device (System) Codes:
(m)
6HMW-42WN-51J9H QF64-TDY7-MJCGU
Infinite Health
TMQE-2ZX6-QNW5V XAP3-K86E-HUN0M TTRA-H5D0-H3B3Q
RV9X-3BXF-6PF6C
Max Sand Tanks
FZFJ-NYC4-FU15U AHN7-4A99-FMGPU ZQ4M-VH2V-YQVQ7
HGV4-1EAK-A0G14 9EG9-CUJP-RDVCB
GM57-4RB2-ZK6CZ
Infinite Sand Tanks
7ZFZ-10N7-Z9VQP QY9Z-97CJ-CCTMB JEAH-61F8-8GH9D
XUEP-R9B5-AHQGE HBTK-33ZZ-QBAW1
Infinite Slow Mo Time
3NM1-0QNF-CH6V8 TDX4-RUJQ-W2NQD
Infinite Power Bar
QYH1-DC4K-KUMKE 33DW-W02M-X5YA9
Quick Power Bar Gain
YKMN-YWV3-GUDK4 58J7-3A8W-QRZ9G
Infinite Health Farah
U5BW-51T5-GTCPA 7KB6-VCUZ-RG0Q0 1VPR-ZKWT-WCB0R
Unlock Prince Of Persia 1
9ZP8-3A0V-E8EWT ANZA-JK65-3KCJ6
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