Cheats Codes and Walkthroughs for Nintendo Gamecube GC: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Nintendo Gamecube Rune II Cheats, Codes, Hints, Tips and Walkthroughs
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Nintendo Gamecube Strategy Guides Canada:  Nintendo Gamecube Rune II Official Games Strategy Guides Books
UK:           Nintendo Gamecube Rune II Official Games Strategy Guides Books
USA:         Nintendo Gamecube Rune II Official Games Strategy Guides Books
USA>  Lost Kingdoms II Official Strategy Guide
Europe>  Lost Kingdoms Ii Official Strategy Guide
Canada>  Lost Kingdoms(TM) II Official Strategy Guide

Note:  This game is also known as - Rune 2

Good Ending:-  Obtain the Stone of Sealing before fighting Sol. Then beat the Body of God in the Royal Tower to get the good ending.

Unlock Kendarie Warrior In Versus Mode  -  Defeat the Kendarie Boss in the Kendarie Fortress in Area 1.

Unlock Rashiannu In Versus Mode  -  Clear the Royal Tower Upper Floor on single player mode. Don't forget to save the game!

Unlock Thalnos In Versus Mode  -  After you beat Leod and Helena in Scared Arena 2 (after clearing the game once), fight Thalnos in the north most doorway of the arena. Deck him and save the game.

Unlock Urbur Cultist In Versus Mode  -  Defeat an Urbur Cultist, clear the stage and save. This selection is listed as "Unknown" on the Versus mode screen for some reason.

Import cards from Lost Kingdoms:  Defeat Thalnos in the Scared Battle Arena 2. Go north and defeat Katia at another arena. The world map will appear after she loses. Answer "OK", then confirm by answering "Yes" when prompted to take on Katia's responsibilities. This will import your cards from the original Lost Kingdoms to your current card collection. Note: This is the only opportunity you will have to do this.

Duplicate cards:  This trick requires two memory cards. After obtaining the desired cards, save the game on both memory card slot one and two. Then, start a game in multi-player mode with saved games from both of those cards. Bet the desired cards from memory card slot two, and intentionally allow the player using memory card one to win quickly. When you have obtained all the desired cards from memory card slot two, save the game from memory card slot one again into both memory card slot one and two and repeat.

This trick requires a little bit of time, but is well worth it. On your file, get the card(s) you want copied. While in story mode, save your data over the second file and yours. You now should have two files exactly alike. Next, create a third file from scratch. Once you are able to save that file, do so and exit back to the title screen. Go to versus mode. Note: This requires two controllers. With the first controller, load the second file. With the second controller, load the third file. With the second file, bet the cards you want copied. With the third file, bet any card. Battle and allow the third file to win. The cards you want copied are now on the third file. Next, battle again, but this time, have your file against the third file. On the third file, bet the cards that you won from the second file; and on the your file, bet any card. Battle, and allow your file to win. The cards that you wanted duplicated are now copied. Go back into story mode and resave over the second file. Repeat this as many times as desired.

Getting rare cards:  When you unlock the Proving Grounds, you should be able to defeat each floor with ease. At the end, you get to choose rare and powerful cards.

In the first battle arena, defeat all the monsters to get their cards. Go to the second battle arena and defeat the monsters to win cards.

Hidden items:  Press A in front of all four statues in the cathedral; they point to a wall. Walk into this wall. It should open up, revealing a small room containing 2,000 Magic Stones, one Vampire Card, and one Plague Rat Card.

Temporary invincibility:  Take an independent or helper card and throw it. Keep holding the card button so that it does not immediately hit the ground. As long as the card is in the air, you are invincible.

Immortality:  Have a Golden Phoenix and two Rheebus. Put the two Rheebus where they can heal each other, then put the Golden Phoenix with the Rheebus. You will have immortality, but make sure you are around the Golden Phoenix.

Hidden stages:  There are six "hidden" stages in the game.

Sacred Battle Arena 1: Complete the Ruldo Forest mission and defeat the unknown man. Immediately-re-enter Ruldo Forest. Enter the path previously blocked by Gurd and defeat the threee Cockatrice Bosses.

Sacred Battle Arena 2: Complete Sacred Battle Arena 1.

Isamat Urbur: Defeat the unknown man in Sacred Battle Arena 1. Speak to Gurd in Sacred Battle Arena 1 to obtain the Mysterious Key. Return to the Nobleman's Residence with the Mysterious Key and unlock the left door. Follow the corridors downstairs and defeat the unknown man. Return to the central corridor, unlock the other door, and go upstairs. Look at the map on the table in the last room to reveal the location of Isamat Urbur.

Bhashea Castle: Return to the Bhashea High Road with a transform card that enables jumping and cross the broken bridge. Place a trap creature on the lighted circle to hold open the gate. Follow the path and place another trap creature on the second lighted circle just off the left side. Defeat the Chaos Knight and Storm Hagan.

Obenoix Gorge: Escape captivity from Royal Tower, Lower stage. Return to Holzogh Town, and speak with the new man who appears on the road.

Temple of Sharacia: Examine the bookshelf on the north wall of the library inside Grenfoel Cathedral.

Proving Grounds:  Successfully complete and save the game. Reload the cleared game file and go to Wyht. Behind the Grenfoel Cathedral will be the Proving Grounds. It is recommended that you have some Capture cards when you enter it, as after a few levels there will be some enemies that have not appeared previously.

Card list:

001 Skeleton
002 Ghost Armor
003 Red Dragon
004 Lizard Man
005 Mandragora
006 Elephant
007 Red Lizard
008 Unicorn
009 Hobgoblin
010 Sand Golem
011 Jack-O-Lantern
012 Man Trap
013 Sand Worm
014 Mummy
015 Cockatrice
016 Sasquatch
017 Wraith
018 Orc
019 Fairy
020 Vampire Bush
021 Catoblepas
022 Kraken
023 Water Reaper
024 Fenril
025 Lich
026 Carbuncle
027 Flayer Spawn
028 Golden Goose
029 Zombie Dragon
030 Fire Golem
031 Running Bird
032 Giant Crab
033 Banshee
034 Land Shark
035 Beserker
036 Flying Ray
037 Demon Hound
038 Behemoth
039 Basilisk
040 Mole Monster
041 Maelstrom
042 Lycanthrope
043 Sand Beetle
044 Necromancer
045 Great Turtle
046 Gold Butterfly
047 Ghoul
048 Treant
049 Sea Monk
050 King Mandragora
051 Larval Fly
052 Crystal Rose
053 Dark Raven
054 Wizard
055 Dragonoid
056 Dryad
057 Birdman
058 Will o' Wisp
059 Archer Tree
060 Stone Head
061 Blood Bush
062 Efreet
063 Dragon Knight
064 Demon Fox
065 Juggernaut
066 Fire Gargoyle
067 Great Demon
068 Evil Eye
069 Blue Dragon
070 Gnome
071 Venom Lizard
072 Tiger Mage
073 Hydra
074 Siren
075 Salamander
076 Chimera
077 Goblin Lord
078 Scythe Beast
079 Kitty Trap
080 Night Mare
081 Golden Phoenix
082 Rheebus
083 White Tiger
084 Venus Spider
085 Vampire
086 Sphinx
087 Mermaid
088 Puppet Master
089 Plague Rat
090 Undine
091 Whip Worm
092 Trickster
093 Demon Skeleton
094 Caterpoker
095 Beelzebub
096 Mind Flayer
097 Ice Golem
098 Cyclops
099 Black Dragon
100 Steel Skeleton
101 Chaos Knight
102 Decoy Pillar
103 Elephant King
104 God of Destruction
105 Doppleganger
106 Earth Elemental
107 Water Elemental
108 Fire Elemental
109 Wood Elemental
110 Aggressor GL2
111 Succubus
112 Incubus
113 Valkyrie
114 Napalm Beast
115 Green Dragon
116 Wyvern
117 Sprite
118 Leprechaun
119 Charadrius
120 Yowie
121 Apsaras
122 Death
123 Porcupig
124 Golden Porcupig
125 Mandra Dancer
126 Super Pumper
127 Lucky Lion
128 Vodianoi
129 Uroboros
130 Yin Yang
131 Dao
132 Manticore
133 March Hare
134 Marid
135 Elf
136 Elf Lord
137 Dark Elf
138 Global Bust
139 Garuda
140 Popgun Charlie
141 Acid Cloud
142 Baby Dragon
143 Brine Dragon
144 CircaSauras
145 Stone Golem
146 Gizmolizer
147 MechLance 5L
148 Fireworks
149 Sekmet
150 Undead Knight
151 Panther Mage
152 Lamassu
153 LazerBug 39K
154 Myconid
155 Spartoi
156 Phantom Ship
157 Raflesia
158 Daidarapochi
159 Gemini
160 Amber Dragon
161 Demon Lord
162 Witchlette
163 AcidBot
164 Chameleus
165 Devil Plant
166 Centaur
167 Dark Treant
168 Coal Treant
169 Sleeping Giant
170 Gravity Pillar
171 Storm Hagan
172 Rock Hagan
173 Bum Hagan
174 Octobush
175 Chariobot
176 Dark Sprite
177 Gargoyle
178 MechaPult
179 Aggressor DX5
180 Matador
181 Phooka
182 Devata
183 Barometz
184 Cerberus
185 Thantos
186 Nueh
187 Horus
188 Acid Dragon
189 Rubber Froggy
190 Boom Monkey
191 UberBomberBot
192 Gorgon
193 Pixie
194 Baba Yaga
195 Berserk Master
196 Rabandos
197 Hell Hound
198 Tumble Chick
199 Mad Reverser
200 Sleipnir
201 Claws-R-Us
202 TriBlaster
203 Anarchy Owl
204 Pegasus
205 Phoenix
206 Ashura
207 Talos
208 Crystal Magic
209 Psycho Dice
210 Blue Mold
211 Jade Giant
212 Fafnir
213 Beaker
214 Pazuzu
215 SuperScrubber
216 AstroBot
217 Vouivre
218 Fire Moray
219 Water Moray
220 Earth Moray
221 Ryuhi
222 Demon Swordsman
223 Ice Skeleton
224 Sacred Umpire
225 Emperor
226 Capture Card

Legendary cards:

The Juggernaut upgrades to the Great Turtle
The Phoenix upgrades to the Golden Phoenix
The Neuh upgrades to the White Tiger
The Brine Dragon upgrades to the Blue Dragon
The God of Destruction upgrades to the Doppleganger
You can get the God of Destruction at The Plains of Rowhal

Capture cards:  The following cards must be caught: Jack-O-Lantern, Water Reaper, Golden Goose, and Pazuzu.

Import cards:  The following cards must be imported: Doppleganger.

Red Fairy list:

1 Tumble Chick
10 Carbuncle
20 Beserker
30 Fire Moray
50 Pshyco Dice
70 Whip Worm
80 Global Bust
90 Crystal Magic
100 CircaSaurus

Card Master:  If you think you have completed the game, then make a challenge and try to raise your stats to the maximum. Import the cards from the first game, complete the combo list, and get two of every card.

Blades of Bhashea Castle:  The four blades of the castle are in the four corners of the castle. If you have not found the Blade Of Time, then it is on the clock face in the room with the Demon Swordsman.

Blade Of Time:  Go to the switch hidden somewhere in the castle that turns the giant clock hands. Turn them so that the big hand is on the "6". Observe the clock hand and get the Blade Of Time.

Demon Swordsman:  Defeat the Demon Swordsman at Bhashea Castle.

Doppleganger:  To get the Doppleganger, you must import the cards from the first Lost Kingdoms.

Emperor:  The only way to get the Emperor is to win it as a bonus card on the last level of the Proving Grounds (20).

Golden Goose:  The only way to get the Golden Goose card is to turn capture one in multi-player mode. Go to the Ruldo Forest and the goose might appear at the beginning. You must use the Capture Card after damaging it.

Lucky Lion:  Return to Sarvan with a Flying Transform card. Descend the stairs in the first section and follow the path under to the north shore. Transform and fly across the water to the cage and throw the nearby switch to open the cage. Do not get the chest that has the Hobgoblin or else you cannot get the Lucky Lion in the cage. If you have already got the Hobgoblin, then start a new file and get the lion. Then let the first file win the card.

Phantom Ship:  Defeat the Thanatos that is onboard the ship in Obenoix Gorge.

Zombie Dragon:  Go to the Fossil Boneyard and get all he fossils. Put them on the rock at the start of the level where the Gnome is lcoaed. Defeat the monster that appears and get the Zombie Dragon.

Defeating the God Of Harmony:  When you enter the final battle against the God Of Harmony, all you need is a Decoy Pillar to render it helpless. Walk up to it until it shoots something at you. Then, take five steps backwards and play the Decoy Pillar. The God Of Harmony will just sit there and stare at it.

Note: The final Boss is not the God Of Harmony; it is the God's body. After completing the game, talk to Gurd. She should tell you that the God Of Harmony is actually a Wall Of Light and that the Boss is actually the body left behind.

Reebus last forever:  If you send out two or more Reebus at a time directly next to each other, they will heal each other and never die unless they are hit by something that will kill them in one hit. If done correctly, you are now able to transform into a transform card. If you are low on life, then go back to the Reebus and they will heal you. Note: This is best done in versus mode.

Easy experience:  To raise your skill level and use powerful cards such as Fafnir and Sekmet, build a deck for each element and one very powerful deck. Use the element deck for whichever element you wish to raise. If you have any legendary cards, power them up with Z and use them. Although it will probably kill you, it will raise your skill level greatly.

Once you have the Decoy Pillar, you can return to the Fossil Graveyard to build massive levels. Simply cast out the Pillar and three Walkers or Independents and let them do the rest. Your cards will last longer because the Baby Dragons will be occupied with Decoy Pillar, which lasts for a decent amount of time, allowing your monsters to kill them without a fight. The Baby Dragons keep appearing, so the experience never stops.

Go to the Fossil Boneyard and make sure you have two Rheebus cards, one Decoy Pillar card, the Whip Worm card, and either the Cerebus or Hell Hound card. When you enter the board, quickly shuffle through your cards until you get to the Hell Hound card. Go to the right and stand on the blue lit circle. Transform into the Hell Hound and jump up to where the Catobleepas is located. You will get hit by him a few times, it may not be serious depending on your level. Quickly run around until you have both Rheebus cards, the Decoy pillar card, and the Whip Worm card. Quickly place the two Rheebuses next to each other so that they will heal each other constantly. Note: Make sure they are healing each other. If they are not, then hold R and press the button that they are assigned to make them go back to the beginning of the deck and keep running around. Hold R and press the buttons that they are assigned to get them back and try again. If they die, you will have to restart the board. After they are out healing each other, put the Decoy Pillar directly next to the Rheebuses so that it also is being healed constantly. Finally, use the Whip Worm card and stay under the trees the Rheebuses have, so that the Whip Worm card also gets healed. Leave the game idling like this. When you return, they will still be going at it. This is also a good way to make some money. This also works with the Carbuncle card if you do not have the Whip Worm card, but it is not as effective.

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