Cheats Codes and Walkthroughs for Nintendo Game Boy Color: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A-Z Cheats Features
Games Store
Games Hardware Store
Free Games & Downloads
Official Games Guide
Games Guides Canada
Games Guides UK/EU
Games Guides USA
Shop Online and Save!
Amazon.com - USA
Amazon.co.uk - UK EU
Amazon.ca - Canada
Search: Games & Guides
Jamaica Ad
GameBoy Color Rockman X: Cyber Mission Cheats, Codes, Hints, Tips and Walkthroughs
Request Cheats or Guides   ||   Submit a Cheat, Codes, Hints, Tips or Tricks, Guide
Nintendo Game Boy Color Strategy Guides Canada:  Game Boy Color Rockman X: Cyber Mission Official Games Strategy Guides Books
UK:           Game Boy Color Rockman X: Cyber Mission Official Games Strategy Guides Books
USA:         Game Boy Color Rockman X: Cyber Mission Official Games Strategy Guides Books
Hard mode:
Successfully complete the game to unlock a harder version of the game. 

Extreme mode:
Successfully complete the game under hard mode. Extreme mode consists of the eight Bosses without the story version of the game.

Hints:

Foot Capsule:
Go to the Chill Penguin stage, and keep going until you find the Capsule. Note to get other capsules, you may first need to get the Foot upgrade.

Head Capsule:
Advance ahead in the Storm Eagle stage and keep going until you see a long metal crisscross bar. Go down and drop down. Slide-jump onto the platform to the right. Keep firing at the explosives, and when they explode go into the room to find the capsule.

X-Buster Capsule:
Note: You first need the head upgrade. In the Spark Mandrill stage, go to the second dark room. Keep going and look at the ceiling of the stage. If you are quick enough, you should be able to see some blocks that are breakable with the head upgrade. Keep jumping and breaking the blocks to end up in a room with the X-Buster Capsule.

Body Capsule:
Go to the Flame Stag stage. You can find the capsule in the stage on a hidden platform in a place where lava appears. 

Zero Capsules:
One of the Zero Capsules is in the Armored Armadillo stage. When you get to the place with the third mini-train, ride on it. When you are where the little flying birds are located, slide-jump when the car is about to land and crash. Press B when facing the wall to climb it to reach a room with the capsule. 

In the Wheel Gator stage, go to a room where you can climb to the top/ You will see a hole leading up. Jump over there (the Foot upgrade is required) and climb the wall until reaching the top. An easier way is to charge up the S.Burner move. Let go when jumping over to the other side of the room. 

In the Magna Centipede stage, keep going until you reach a part with a hole leading up to the ceiling. Make sure that the box that falls down and shoots you is still hanging on the ceiling. Charge up the S.Burner and fly over there. Climb up to get a capsule.

This capsule is found In the Morph Moth Stage. In the beginning of the stage, keep using the S.Wheel near the magnet part until a hole appears. Go down the hole and the capsule should be there. 

Hidden Moves Capsule:
In one of the Sigma stages is a fully spiked wall that you cannot touch. There is a ladder next to it, on the top and the bottom. You need to get to the top ladder in order to get to the hidden capsule. Charge up the R.Shield and slide-jump into the spiked wall. You will not die with the shield on when standing on the spikes. Slide-jump to the left to get to the ladder. Climb up, and go through the enemies and spike with the shield until you reach the end of the room. There is a big hole there. Hold Left on the wall on the left and slide down slowly until you fall into a room. The capsule is located there, with the moves from Street Fighter characters Ryu And Ken, the Hadou-ken and the Shoryuken.

Unlimited lives:
This can only be done after you have unlocked Hard Mode -- you have to go to Morph Moth's stage to do it. When you first start, move forward past the two pillars with robots on them, then dash-jump right from the second pillar and wall jump up. There is an life waiting there. If you have already defeated Morph Moth, you can keep going back and getting it repeatedly. 

Shoryu-Ken and the Hadou-Ken:
To use the Shoryu-Ken, charge the Mega Buster, hold Up and release B (if charged manually) or press B (if charged automatically). The Hadou-Ken is the same except hold Down. The Hadou-Ken resembles Goku's Kama Ma Wave (from Dragon Ball Z) and the Shoryu-Ken looks like Mega Man X4's charged rising fire.

Heart piece:
Once you get the Fire Burner, go to Chill Penguin's stage. Get to the part where you get in the robot. Jump across the small canyon and stand on the pillar. Once on the pillar, jump up. As soon as you are in the air, jump out of the robot and wall jump up the rest of the cliff wall. Outside the first building, use your Fire Burner until you destroy it. You will find a heart piece that will give you a little extra health.

Boss weaknesses:
Armored Armadillo: Electric Spark
Chill Penguin: Fire Burner
Core Spider: Shotgun Ice
Flame Stag: Storm Tornado
Geemel: Speed Burner
Machine: X Buster
Magna Centipede: Silk Shot
Morph Moth: Speed Burner
Sigma: X Buster
Spark Mandrill: Shotgun Ice
Storm Eagle: X Buster
Wheel Gator: Magnet Mines
Zain The Shadow Hunter: Shotgun Ice 

Weapon descriptions:
Shotgun Ice
Normal: Fires an ice crystal that shatters if it hits a wall. 
Charged: Sends out a small ice sled. 
Electric Spark
Normal: Fires a small spark which splits if hits a wall.
Charged:Twin rows of lighting fire in both directions. 
Storm Tornado
Normal: Fires a tornado horizontally.
Charged: Same as above, but larger and vertical. 
Speed Burner
Normal: Fires a spinning flame.
Charged: X dashes (even in midair) while covered in a flame shield. 
Spin Wheel
Normal: Fires a sawblade that rolls along the ground.
Charged: Creates a wheel in front of you that bursts, sending out pieces in 8 directions. 
Rolling Shield
Normal: Fires a bubble-like shield.
Charged: Encases X in a shield that lasts until he hits an enemy that takes more than one hit to destroy. 
Silk Shot
Normal: Fires a piece of junk that breaks if it hits an obstacle. 
Charged: Creates a giant piece of junk that bursts on impact. 
Magnet Mines:
Normal: Fires a timed mine that sticks to walls.
Charged: Fires a slow-moving magnetic field that can destroy many enemies in a line.
Free Online Games Solutions ::: If you don't find what you are looking for? See below for help!

A-Z Cheats Codes: Nintendo GameBoy Color (GB) - We have a large archive of games solutions to help new and experienced gamers. We can help you to enhance your gaming experience, just access our existing cheats, codes and walkthroughs. You can send us a request for any cheats, codes and game guides. Contribute to our games archive by sending us any unlocked cheats, codes and hints. We strive to bring you the latest cheat codes and walkthroughs.

Free Zone:
Free Arcade Games Free Games Downloads Free MP3 Music Free Retro Games
Free Cell Phone Games Free Handheld Games Free Online Games Free Shockwave Games
Free Console Emulators Free Java Games Free PDA Games Free Software Downloads
Free Flash Games Free Mobile Phone Games Free Competition/Prize Draw Free Stuff